Post by Sparkflare on Aug 23, 2018 15:47:29 GMT
BASICS
Designation : Skidmark
Nicknames : Skids
Gender : Mech
Home Planet : Cybertron
Home City State : Unkown
Faction : Autobot (Ex Decepticon)
Occupation : Sparkflare's "Enforcer" (Former DJD Asset)
Personality :
Skidmark was a stone cold killer with a colourful sadistic personality, being an assassin for the Decepticons ever since he joined the cause during Prewar times, for an equal Cybertron. Millions of years later, he became apart of the Decepticon Justice Division due to his dedication to the cause, his service as an assassin and a former pupil of Amp, aka Kaon. Someone needed to be killed? He was one of your guys that you could count on.
Skidmark's eyes were opened. Except Skidmark saw that the Decepticon cause had changed it's course. Angered, Skidmark defected the Decepticon cause. When he was saved by Sparkflare and joined the crew of the Regenesis, Skidmark decided it was time for him to turn over a new leaf in his life. Inspired by human culture such as Arthurian Culture and anything else relating to honour, Skidmark used this to as a model to make a better him.
He is usually silent and won't say much, but when he does speak he is usually truthfully blunt and to-the-point. He won't lie unless there is a rational reason for it. Not much else can be said about him other than that he is usually calm as he does keep to himself most of the time. He is also a strong believer in Primus.
APPEARANCE
Optic ( Eye ) Color : Blue (Red when Disable is active)
Primary Paint Color : Black
Secondary Paint Color[Optional] : Red
Height : 29 Feet
Features :
Alternative Mode :
EQUIPMENT AND ABILITIES
Weaponry :
Twin Chainsaw Swords
> Two Swords that have a chainsaw as the blade.
Fire Sword
> A sword that Skidmark carries on his back that can burst into flames.
Great Sword
> A Great Sword is an ancient weapon that was passed down through the Circle of Light. These fabled swords are extremely powerful, drawing that power from their wielder's sparks through a connection born of said wielder's faith. A nexus mounted on the weapon's hilt siphons energy from the owner's spark, which then energizes the sword's blade; the stronger their faith, the more powerful the sword becomes. Because of this, the weapon is only used as a last resort, as it can potentially result in the wielder's death. - TFWiki article on Great Swords.
Throwing Knives.
> Located on his Thighs. Skidmark can carry a maximum of four at a time.
Nucleon Charge Rifle
> The Neutron Assault Rifle distorts the equilibrium of its target by blasting it with sonic booms. Other sources claim the weapon fires hyper-piercing, heated neutrons at 600 rounds per minute which appears more accurate. It is a surprisingly deadly weapon which is easy to maintain and at one time was most commonly used weapon during the Great War. Skidmark modified the weapon to be hand-held so he doesn't accidentally disable it while using it.
Gadgets :
Concealed Jump Pack
> Located inside his back, Skidmark can deploy his Jump Pack to traverse obstructions, evading danger and jump over large distances.
Abilities : Disable
Description: When Disable is activated, Skidmark is able to disable someone's weapons, gadgets, transformation cog and even outlier abilities for as long as he concentrates on his target. However, Skidmark can only disable weapons and gadgets if they are hooked up to a transformer's anatomy. Signs of Skidmark using this ability is very obvious as his blue optics turn a red colour. The effect of disable stops when Skidmark looks away, closes his eyes or blinks. Using disable for long periods of time (more than 5 posts) can strain Skidmark's optics and can give him the Cybertronian equivalent of dry eye. (5 post usage, and a 5 post cool down)
OTHER
History :
Before having a name, Skidmark was known as B-4683. Where B-4683 came from is unknown to him and everyone else as he was a nameless miner in the caste system. His job didn't last long however as he got into a fight with another miner which caused for a series of events to happen to make the mine explode. Skidmark was one of those lucky enough to live through but at the cost of losing his job completely, removing him from the system completely.
From that point on Skidmark was a member of Cybertron's forgotten members of society- homeless, casteless, irrelevant. Since being kicked out, Skidmark moved to the Dead end in Rodion as he didn't fit in with the rest of the higher castes. The mech quickly found a job as a bounty hunter, taking jobs to help him at least get through the night. After many years of experience of fighting and killing, Skidmark was able to make a profession as an assassin. Over the years, Skidmark had been reminded of the corrupt system of the senate. For a long time Skidmark has wanted to take down the senate and replace it with a new system. A system that supported equality for everyone.
So when the Decepticons and their promise of equality arrived, Skidmark was more than happy to hop on their bandwagon. When the time to call up arms, Skidmark was ready to fight by helping the Decepticons claiming Kaon. After the battle that started the Great War, Skidmark moved on to be of more use by assassinating targets that Megatron- or other members of high command- wanted dead, some of these required Skidmark to go off-world. Millions of years had passed and the more people Skidmark killed, which grabbed the attention of the fourth Kaon (Amp) of the Decepticon Justice Division. Skidmark was contacted by Kaon to be trained into becoming a much more efficient killer. Skidmark accepted and was pulled a few years from his work as an assassin to train under Kaon's supervision. Skidmark was not alone in his training as he had a classmate known as Array. Very often did Kaon pit Skidmark and Array against each other. Array was fierce in battle, but Skidmark was brutal and unrelenting. This way of battle made Skidmark win every fight.
As a result to his good results, Skidmark's training ended after a year and a half. Getting back into the business as an asset for the DJD (until it would be his time to become Kaon), often hunting down targets and weakening them and then leaving for the DJD to swoop in to do their business. Years passed and Skidmark gained more and more kills and experience. Until one day he realised that the Autobots and Decepticons basically switched agendas. Only that the Decepticons became something even worse. So he defected, marking him as a target for the DJD. He eventually joined the crew of the Regenesis after being saved by Sparkflare. With his sense of honour, Skidmark swore that he owes Sparkflare his life. When Sparkflare left the Regenesis, so did Skidmark. During the departure from the Nemesis, Skidmark had collected his Great Sword
Strengths :
MINIMUM of thre bullets ( Full sentences required ).
- As a close range fighter, Skidmark can have the advantage against any long range fighters whose weapons are attached to their anatomy as Disable in combination with his jump pack can make Skidmark close the gap with ease and not have to worry about getting shot.
- His calm personality allows him to look over a situation and assert himself to overcome it. This is useful trait when under pressure.
- Skidmark uses his speed and dexterity and jump pack to move around the battlefield, not only does this give him great traversal across the battlefield, but can also make him a hard target to hit
Weaknesses :
MINIMUM of three bullets (Full sentences required).
- Former DJD asset that defected makes him not only a high target, but it could prove to cause some mistrust amongst the Autobots.
- Being surrounded in every single direction can be bad as he won't be able to disable anyone outside his line of sight.
- Skidmark has to be careful when fighting alongside others as Disable can affect everyone in his line of sight, friend and foe alike.
Designation : Skidmark
Nicknames : Skids
Gender : Mech
Home Planet : Cybertron
Home City State : Unkown
Faction : Autobot (Ex Decepticon)
Occupation : Sparkflare's "Enforcer" (Former DJD Asset)
Personality :
Skidmark was a stone cold killer with a colourful sadistic personality, being an assassin for the Decepticons ever since he joined the cause during Prewar times, for an equal Cybertron. Millions of years later, he became apart of the Decepticon Justice Division due to his dedication to the cause, his service as an assassin and a former pupil of Amp, aka Kaon. Someone needed to be killed? He was one of your guys that you could count on.
Skidmark's eyes were opened. Except Skidmark saw that the Decepticon cause had changed it's course. Angered, Skidmark defected the Decepticon cause. When he was saved by Sparkflare and joined the crew of the Regenesis, Skidmark decided it was time for him to turn over a new leaf in his life. Inspired by human culture such as Arthurian Culture and anything else relating to honour, Skidmark used this to as a model to make a better him.
He is usually silent and won't say much, but when he does speak he is usually truthfully blunt and to-the-point. He won't lie unless there is a rational reason for it. Not much else can be said about him other than that he is usually calm as he does keep to himself most of the time. He is also a strong believer in Primus.
APPEARANCE
Optic ( Eye ) Color : Blue (Red when Disable is active)
Primary Paint Color : Black
Secondary Paint Color[Optional] : Red
Height : 29 Feet
Features :
Alternative Mode :
EQUIPMENT AND ABILITIES
Weaponry :
Twin Chainsaw Swords
> Two Swords that have a chainsaw as the blade.
Fire Sword
> A sword that Skidmark carries on his back that can burst into flames.
Great Sword
> A Great Sword is an ancient weapon that was passed down through the Circle of Light. These fabled swords are extremely powerful, drawing that power from their wielder's sparks through a connection born of said wielder's faith. A nexus mounted on the weapon's hilt siphons energy from the owner's spark, which then energizes the sword's blade; the stronger their faith, the more powerful the sword becomes. Because of this, the weapon is only used as a last resort, as it can potentially result in the wielder's death. - TFWiki article on Great Swords.
Throwing Knives.
> Located on his Thighs. Skidmark can carry a maximum of four at a time.
Nucleon Charge Rifle
> The Neutron Assault Rifle distorts the equilibrium of its target by blasting it with sonic booms. Other sources claim the weapon fires hyper-piercing, heated neutrons at 600 rounds per minute which appears more accurate. It is a surprisingly deadly weapon which is easy to maintain and at one time was most commonly used weapon during the Great War. Skidmark modified the weapon to be hand-held so he doesn't accidentally disable it while using it.
Gadgets :
Concealed Jump Pack
> Located inside his back, Skidmark can deploy his Jump Pack to traverse obstructions, evading danger and jump over large distances.
Abilities : Disable
Description: When Disable is activated, Skidmark is able to disable someone's weapons, gadgets, transformation cog and even outlier abilities for as long as he concentrates on his target. However, Skidmark can only disable weapons and gadgets if they are hooked up to a transformer's anatomy. Signs of Skidmark using this ability is very obvious as his blue optics turn a red colour. The effect of disable stops when Skidmark looks away, closes his eyes or blinks. Using disable for long periods of time (more than 5 posts) can strain Skidmark's optics and can give him the Cybertronian equivalent of dry eye. (5 post usage, and a 5 post cool down)
OTHER
History :
Before having a name, Skidmark was known as B-4683. Where B-4683 came from is unknown to him and everyone else as he was a nameless miner in the caste system. His job didn't last long however as he got into a fight with another miner which caused for a series of events to happen to make the mine explode. Skidmark was one of those lucky enough to live through but at the cost of losing his job completely, removing him from the system completely.
From that point on Skidmark was a member of Cybertron's forgotten members of society- homeless, casteless, irrelevant. Since being kicked out, Skidmark moved to the Dead end in Rodion as he didn't fit in with the rest of the higher castes. The mech quickly found a job as a bounty hunter, taking jobs to help him at least get through the night. After many years of experience of fighting and killing, Skidmark was able to make a profession as an assassin. Over the years, Skidmark had been reminded of the corrupt system of the senate. For a long time Skidmark has wanted to take down the senate and replace it with a new system. A system that supported equality for everyone.
So when the Decepticons and their promise of equality arrived, Skidmark was more than happy to hop on their bandwagon. When the time to call up arms, Skidmark was ready to fight by helping the Decepticons claiming Kaon. After the battle that started the Great War, Skidmark moved on to be of more use by assassinating targets that Megatron- or other members of high command- wanted dead, some of these required Skidmark to go off-world. Millions of years had passed and the more people Skidmark killed, which grabbed the attention of the fourth Kaon (Amp) of the Decepticon Justice Division. Skidmark was contacted by Kaon to be trained into becoming a much more efficient killer. Skidmark accepted and was pulled a few years from his work as an assassin to train under Kaon's supervision. Skidmark was not alone in his training as he had a classmate known as Array. Very often did Kaon pit Skidmark and Array against each other. Array was fierce in battle, but Skidmark was brutal and unrelenting. This way of battle made Skidmark win every fight.
As a result to his good results, Skidmark's training ended after a year and a half. Getting back into the business as an asset for the DJD (until it would be his time to become Kaon), often hunting down targets and weakening them and then leaving for the DJD to swoop in to do their business. Years passed and Skidmark gained more and more kills and experience. Until one day he realised that the Autobots and Decepticons basically switched agendas. Only that the Decepticons became something even worse. So he defected, marking him as a target for the DJD. He eventually joined the crew of the Regenesis after being saved by Sparkflare. With his sense of honour, Skidmark swore that he owes Sparkflare his life. When Sparkflare left the Regenesis, so did Skidmark. During the departure from the Nemesis, Skidmark had collected his Great Sword
Strengths :
MINIMUM of thre bullets ( Full sentences required ).
- As a close range fighter, Skidmark can have the advantage against any long range fighters whose weapons are attached to their anatomy as Disable in combination with his jump pack can make Skidmark close the gap with ease and not have to worry about getting shot.
- His calm personality allows him to look over a situation and assert himself to overcome it. This is useful trait when under pressure.
- Skidmark uses his speed and dexterity and jump pack to move around the battlefield, not only does this give him great traversal across the battlefield, but can also make him a hard target to hit
Weaknesses :
MINIMUM of three bullets (Full sentences required).
- Former DJD asset that defected makes him not only a high target, but it could prove to cause some mistrust amongst the Autobots.
- Being surrounded in every single direction can be bad as he won't be able to disable anyone outside his line of sight.
- Skidmark has to be careful when fighting alongside others as Disable can affect everyone in his line of sight, friend and foe alike.