Post by Sparkflare on Aug 7, 2018 19:47:10 GMT
Ranks______________________________
High Command
Leader
Sparkflare
Second in Command
-Name-
Third in Command
-Name-
Department Heads
Department Heads are considered a part of High Command and have the authority to assume command in their respective field. Heads can be switched around if someone has proven to be able to surpass the current head of department. More Departments may be added later.
Head of Science and Engineering (Research and Development of Technology and Sciences)
-Name-
Head of Intelligence (Scouting, Spying and Stealth Operations)
-Name-
Head of Medicine (Medical Operations)
-Name-
COMMON
These are the various ranks among the troops of the Autobots. It is put in order of the ranks which are above yours on the list are the ranks you must listen to. All ranks are in command of the ranks below them. These ranks gained here will not be lowered or changed like High Command and Department Heads.
Lieutenants
-Names-
Captains
-Names-
Sergeants
-Names-
Soldiers
-Names-
Rank Rewards
From the Sergeant Rank and onwards, characters who have achieved their rank will earn a aircraft depending on their rank. There are 3 options to choose from for each rank. See under spoiler for details.
High Command
Leader
Sparkflare
Second in Command
-Name-
Third in Command
-Name-
Department Heads
Department Heads are considered a part of High Command and have the authority to assume command in their respective field. Heads can be switched around if someone has proven to be able to surpass the current head of department. More Departments may be added later.
Head of Science and Engineering (Research and Development of Technology and Sciences)
-Name-
Head of Intelligence (Scouting, Spying and Stealth Operations)
-Name-
Head of Medicine (Medical Operations)
-Name-
COMMON
These are the various ranks among the troops of the Autobots. It is put in order of the ranks which are above yours on the list are the ranks you must listen to. All ranks are in command of the ranks below them. These ranks gained here will not be lowered or changed like High Command and Department Heads.
Lieutenants
-Names-
Captains
-Names-
Sergeants
-Names-
Soldiers
-Names-
Rank Rewards
From the Sergeant Rank and onwards, characters who have achieved their rank will earn a aircraft depending on their rank. There are 3 options to choose from for each rank. See under spoiler for details.
Sergeants gain access to a small ship that can carry up to 4 people. These are commonly used for transport or recon.
1. Small ships can either have: 2x forward facing light cannons with slight explosive capabilities, light armor and two regular engines.
2. 1x medium cannon, light armor and two engines
3. 1x light frontal cannon, 1x light machinegun in a rear turret, light armor and a single regular engine.
Captains gain a medium size ship that can carry up to 10 People and has a small cargo load. Usually used as a ground attack craft.
1. 2x heavy cannons in the front, with 2x pulse cannon bellygunners and 1x light machinegun as rear gunner, medium armor and 2x medium engines and 2x light engines
2. 4x Heavy frontal machineguns, 1x medium machinegun in dorsal turret, Abillity to carry 10x PB-9 Air-to-Surface rockets. Medium armor, 2x medium engines and 2x light engines
3. No frontal armament, 2x medium machineguns in dorsal and rear turrets, ability to carry either 30x PB-9 Air-to-Surface rockets, 10x Splinter bombs or 10x PB-9 Air-to-Surface rockets and 4x Splinter bombs, Heavy armor, 1x heavy engine, 2x light engines.
Lieutenants gain a large ship that can carry up to 50 people. Used as a air defence spaceship with bombing capabilities.
1. 4x Heavy cannons and 2x Heavy machineguns, 2x medium cannon side turrets x2, 4x light cannon side turrets x2, 2x medium machineguns in dorsal turrets, 1x Medium machinegun in dorsal turret x3, 1x light machinegun in ventral turret x2, Ability to carry 25x Splinter bombs. Heavy armor, 3x Heavy engines
2. No frontal armament, 3x medium cannon in dorsal turrets x2, 2x medium cannons in side turrets x4, 4x heavy machineguns in side turrets, 1x light machinegun in rear turret x4, Ability to carry 25x Splinter bombs, Heavy armor, 2x Heavy engines, 4x light engines
3. No frontal armament, 4x medium cannons in side turrets, 1x light machinegun in rear turret x4, 2x medium machineguns in dorsal turrets x2, Ability to carry either 4x small ships, 2x small ships and 10x splinter bombs or 40 soldiers. Super-heavy armor, 4x Heavy engines, 3x Medium engines. (Is basically a troop transport/carrier)
1. Small ships can either have: 2x forward facing light cannons with slight explosive capabilities, light armor and two regular engines.
2. 1x medium cannon, light armor and two engines
3. 1x light frontal cannon, 1x light machinegun in a rear turret, light armor and a single regular engine.
Captains gain a medium size ship that can carry up to 10 People and has a small cargo load. Usually used as a ground attack craft.
1. 2x heavy cannons in the front, with 2x pulse cannon bellygunners and 1x light machinegun as rear gunner, medium armor and 2x medium engines and 2x light engines
2. 4x Heavy frontal machineguns, 1x medium machinegun in dorsal turret, Abillity to carry 10x PB-9 Air-to-Surface rockets. Medium armor, 2x medium engines and 2x light engines
3. No frontal armament, 2x medium machineguns in dorsal and rear turrets, ability to carry either 30x PB-9 Air-to-Surface rockets, 10x Splinter bombs or 10x PB-9 Air-to-Surface rockets and 4x Splinter bombs, Heavy armor, 1x heavy engine, 2x light engines.
Lieutenants gain a large ship that can carry up to 50 people. Used as a air defence spaceship with bombing capabilities.
1. 4x Heavy cannons and 2x Heavy machineguns, 2x medium cannon side turrets x2, 4x light cannon side turrets x2, 2x medium machineguns in dorsal turrets, 1x Medium machinegun in dorsal turret x3, 1x light machinegun in ventral turret x2, Ability to carry 25x Splinter bombs. Heavy armor, 3x Heavy engines
2. No frontal armament, 3x medium cannon in dorsal turrets x2, 2x medium cannons in side turrets x4, 4x heavy machineguns in side turrets, 1x light machinegun in rear turret x4, Ability to carry 25x Splinter bombs, Heavy armor, 2x Heavy engines, 4x light engines
3. No frontal armament, 4x medium cannons in side turrets, 1x light machinegun in rear turret x4, 2x medium machineguns in dorsal turrets x2, Ability to carry either 4x small ships, 2x small ships and 10x splinter bombs or 40 soldiers. Super-heavy armor, 4x Heavy engines, 3x Medium engines. (Is basically a troop transport/carrier)