Post by Deleted on Dec 6, 2017 21:26:27 GMT
BASICS
Designation : Unknown
Nicknames: Strider
Gender : Mech? Femme? Who knows.
Faction : None
Occupation : Lone Wanderer, Observer
Personality : Strider is an elusive mech. He is seen when he wants to be seen and does what he wants when he wants. Concealing his face with a battle mask, body covered in a soft fabric that organics use for their clothing and his silence strongly suggest that the mech does not want his identity to be revealed. As for Strider's motives, one could assume that he may be a spy, a judge or a one-man-crowd, watching the war for his amusement. Strider also is one to talk, it is unknown whether he can't or won't talk is a mystery as of now.
APPEARANCE
Optic ( Eye ) Color : Unknown, Hidden under a black void of a visor
Primary Paint Color : Black
Secondary Paint Color[Optional] : Red
Third Color[Optional] : Silver
Height : 25 ft
Features:
Alternative Mode: N/A The clothing he wears to conceal his identity inhibits his ability to transform.
Equipment and Abilities
Weaponry :
The Mag Eater SMG
> Strider's main weapon for dealing weak, but constant damage from a range. It has a high rate of fire but a small magazine. Using this often would give Strider a slight disadvantage as he would be spending the same amount of time reloading as he is firing his weapon. The SMG should be used as an irritant instead of a damage dealer.
Flare Burst Revolver (FBR)
> Strider's most powerful ranged weapon that Strider would rely on. The revolver can fire out rounds that seek to dig into the target's armour as far as possible before exploding and dealing even more damage. However Strider has only 6 of these "magic" bullets. He must use them wisely.
Spear of Lightning
> Strider's main weapon. The spear can be seen by Strider's side at all times. The design of the spear has ancient Cybertronian engravings and patterns on it. Despite its old appearance and origins it still looks brand new as there is no signs of rust. The spear has clearly been given a few modern day upgrades such as the ability to engulf itself in an a powerful electrical coat, allowing it to give its user an edge in combat as it hits harder, turns push into shove and may even slow down its target. Despite its power, Strider is honour-bound to not use the electrical coating on anyone he does not deem worthy. If Strider is to activate the electrical coat, the coat will be active for 10 posts and will require 15 to recharge. Strider has also modified the spear to fly into his hand when he stretches it out to call for it.
Gadgets :
Grappling Hook
> A Grappling Hook that uses hard light energy instead of of rope and cables. When the grapple line is broken, a new line can be produced and doesn't require to be manually replaced. It also is capable of propelling the user forward at a much faster speed and is strong enough to hold much heavier objects.
Anti Explosive Device
> The AED is a small device that can detect, target and destroy grenades, and in very rare occasions if the device is fast enough, rockets. The AED destroys its targets by firing a round that will cover the target in a protective foam on impact and absorb the explosion. Each AED has 2 rounds and Strider only carries 3 on him. Despite their usefulness, Strider has to place the devices down. Not something he can do while in the middle of a scrap. These devices are best used in defensive situations.
Visor
> Aim Assist, Footprint-Tracker, Night Vision
Abilities : Enhanced Agility + Dexterity
Description: Strider is granted the ability to move swiftly with complexity and quick reactions. His ability has allowed Strider to be not be underestimated in battle, especially in close combat. In close combat, Strider strikes swiftly using the momentum to deal damage rather than brute force. He can also use his momentum to block an attack and move in for an attack of his own. When in ranged combat, Strider would usually find himself using his speed and dexterity to deflect incoming bullets and pushing forward to his opponent either upfront or by flanking them.
OTHER
History[Optional as some like to make it up as they go along] :
What’s your character’s past? minimum of one paragraphs (five sentences)
Strengths :
MINIMUM of thre bullets ( Full sentences required ).
- A quick and agile mech, Strider is almost unparalleled in his close quarter combat. He is not as strong as he is quick, but he is strong enough to hold down another (even possibly overwhelm them) if their weapons are to clash into a stalemate.
- While no one truly knows who he is, Strider may know a little about them. Coupled with the fact that he has only been seen watching, it is very unlikely that anyone will know what Strider is truly capable or if they are prepared.
- Strider has a keen eye on technology and weaponry. He has sometimes been spotted looking at some old gadget, even work on it instead of watching the battle.
Weaknesses :
MINIMUM of three bullets (Full sentences required).
- Despite being strong, he is not durable. A full 30 round clip of a SMG would surely be enough to slow Strider down. A grenade surely will literally knock him off his feet too.
- Strider is alone. He has no one to cover his back and lacks supplies to survive. If he were to engage a group it would be certain death for him. So Strider's only real option is to just sit and watch and avoid making contact.
- Being a spectator in the Great War leaves Strider to be an open target to both factions as an easy kill. So far Strider has been lucky to not have gotten shot down. But that luck may run out at some point.
SAMPLE RP
[Optional, some are new to RP and will grow as a writer.]
Note that a piece of your history, your journey to Earth for example, could be used.
Note that a piece of your history, your journey to Earth for example, could be used.
Type here