Post by Dezmis Windwarrior on Nov 6, 2017 7:51:20 GMT
BASICS
Designation : Dezmis Regis Lucis Windwarrior the 12th
Nicknames: Wind, Dezmis (only Sunrise knows his real name.)
Gender : Mech
Faction : Eurakian, Avoin citizenship.
Occupation : Mythical Warrior of Legend, Head Bodyguard of Sunrise Lockheart.
Personality :
Windwarrior is an old mech, old yet very wise. He has a dry sense of humour but there is a good heart in that old frame. He is extremely caring to those he calls his family or those under his protection, either tasked to or family. He always seems to look angry or scowl, when he smiles, its that same smile Feenix and Katrina share only to those dearest.
On the outside, he seems blunt and too honest for his own good but he would rather people knew the truth to what he was thinking than sugarcoat it under lies and false compliments. But he does this as he is tired of the bull people and government come out with or try to hide from one another.
He is a gifted combat fighter and a teacher of the next generation of mechs and femmes when he isn’t guarding the High Leader of the Avoins. He also has the “gift of the gab” and is very charming, showing where his daughters got it from.
APPEARANCE
Optic ( Eye ) Color : Yellow
Primary Paint Color : White
Secondary Paint Color[Optional] : Red
Third Color[Optional] : Deep red and light blue
Height : 38ft
Features:
Please put two Bullet Points listing notable features, a picture will account for this part of the app.
• His armour is made of Titanium scales, the blue spikes are made of glowing crystals of energon, he also has a beard made of the same stuff feathers are which is Microlattice.
• His wingspan is around 50ft, allowing him to fly in both Robot and Beast mode without strain on the body.
Alternative Mode:
If possible, please provide a picture or visual aid! If you can’t you're gonna’ have to write what they look. Minimum of At least a paragraph (five sentences)!
Equipment and Abilities
Weaponry : List your weapons here.
The Windwarrior Sword:
It has properties which made it recognise its wielder, it may be a really old piece of Technology or an artefact from Onyx left to the Watchers. It can send out an energy beam wave on command to deal with waves of enemies. It can only wielded by the ones it chooses, if anyone else picks it up it’s designed to electrocute them till they drop, however, non-Windwarrior named kids of a Windwarrior can use it but not to its full ability.
Dual Katanas:
Made from metal from crashed asteroids and blood of early predacons and passed down in the Windwarrior line. After Windwarrior gave the main family sword to Burnout, he resorts to using these bad boys. However these swords do not have the special abilities of the main sword.
Gadgets :
Personal arm computer and in-ear comm line.
Low level yet very effective and reliable tech, basic Eurakian tech. He uses this to keep tabs of anything to do with his family or for his job protecting the High Grand Avoin Leader.
Abilities : What abilities does your character have? EX: Fire control, teleportation, etc...
BloodRage: Windwarrior carries the genetic trait of Eurakian Dragons of old, being BloodRage. Which gives the user not only an increase in strength… but makes the activator go insane and attacked friend or foe.
Fire breathing: All dragon Eurakians and some other species can break fire, but only in his beast mode.
OTHER
History [Optional as some like to make it up as they go along] :
Dezmis was born to the Ociatans during the war that pitted Avoins and Predacons against each other in the last major civil war that consumed Eurakis. He was born in Atlanticon to a previous Windwarrior and a sea dragon form femme many, many, so many moons ago. He was raised on education, having studied all major topics and philosophical ideals due to Atlanticon being an education hub.
He passed his trial at the age of 18 and became champion of the sea, for skill in hunting and combat in the sea. However, like all Windwarriors, he chose not to take clan markings unlike all Eurakians.
However, when he became 21… his father died after a long illness. Making Dezmis the next Windwarrior. As per tradition of the Windwarriors, he was banished from the Ociatans to travel around Eurakis and absorb the cultures of other clans and to prevent clan favouritism.
This led him to traveling to the battlegrounds of the Avoin/Predacon war, after he was attacked by the Predacons, he was knocked out. But he was saved, by a young assassin and a Lockheart…
He woke up in Horizan and facing the femme that saved him, Sunrise Lockheart. She informed him of what happened and how he got attacked, also informing that the Avoins weren’t pleased about saving what was assumed to be the enemy. But any confusion was cleared up when he told the council that he was part of the Windwarrior bloodline, it was then he was invited to join the Avoins and help them in the civil war.
It was here that he noticed that the young assassin was quite a public speaker to the council, defiant and a person that could gain backing from her words. He decided to help her on her quest to be something more than an assassin. They took a shine to each other instantly, fighting together and learning from each other, as the war progressed, people noticed there was something more to their relationship building.
Eventually Dezmis was chosen alongside a now fledgling negotiator Sunrise to accompany the Leader of Avoin at this time, to speak with the Leader of the Predacons to end this war. With input from both Dezmis and Sunrise and after long hours of negotiations, the war was put to an end and peace declared.
This lead to a celebration in Horizan and the surrounding villages, and for Dezmis to propose to Sunrise. She accepted and became married not long afterwards. Not long after they were married, Sunrise gave birth to Katrina Lockheart, which he was hoping and expecting to be a mech to continue his Windwarrior line, however this was not to be and he couldn’t help but be disappointed at heart. This lead to a family disconnect between father and daughter, much to Sunrise’s horror.
This only became more strained and obverous as Katrina grew up, until Sunrise gave birth to Feenixfire Lockheart, another femme. However this femme was born sick with OESS, and Dezmis ended up caring for and giving parental love to Feenixfire unlike what he did for Katrina, which caused deep resentment for her own father which was left boiling for a few more years yet.
When Katrina was 16, she ended up arguing with her parents about the lack of fatherly support and love and caused Katrina to attack her own father in frustration, steal the family dagger and run away from home. She was declared missing and the planet searched for her, but she was long gone on a ship by then. Despite being attacked… Dezmis felt so guilty, realising what he had done over the last 16 human equivalent years. He buried himself in his work and in supporting his remaining daughter Feenixfire to try and stop his own guilt getting the better of him and his internal rage.
As Feenix grew up and was sent to Cybertron, his wife climbed the ranks until she became the leader of Avoin. With himself being named as her top bodyguard. When Feenix came back to Eurakis and revealed she was pregnant by a Cynertronian, he was very angry, not at her though, but at Gearchange. This came to a head when Gearchange arrived on Eurakis and met the family, Dezmis attacked Gearchange and tried to kill him, only to be stopped by Feenixfire who put herself between them.
Eventually though, the father accepted his new son-in-law and even developed a healthy relationship with him as drinking and training buddies. When Burnout was born, Dezmis saw this as a second chance to right the wrongs he did by Katrina and to help raise both him and his lil sister up properly. However, he sensed that Burnout… was a Windwarrior decedent. The sword he carried called for another, despite being Cybertronian in frame.
Dezmis made the choice to train this young lad and shape him up to take over his legacy as a Windwarrior, training which continues to this day. But the sword’s voice, is calling dimmer and dimmer to Dezmis and louder for Burnout, his era of being a Windwarrior is fast ending...
Strengths :
MINIMUM of three bullets ( Full sentences required ).
- He is extremely strong and tough built mech, they don’t make them like that anymore and he is testament to that.
- His attitude reflects that, in battle he fights until the very bitter end.
- He can fly for extremely long distances for quite a long period of time.
- He is a gifted speaker much like his wife and extremely intellectual due to his upbringing.
Weaknesses :
MINIMUM of three bullets (Full sentences required).
- The bloodrage, while it can be helpful, means that if any friend or foe is about, they’re gonna get the brunt of the rage.
- His family, threaten them and he will obey and surrender to ensure their safety.
- His guilt… He’s done a lot of stuff he regrets, and his guilt sometimes gets the better of him in the form of pure primal rage.
Designation : Dezmis Regis Lucis Windwarrior the 12th
Nicknames: Wind, Dezmis (only Sunrise knows his real name.)
Gender : Mech
Faction : Eurakian, Avoin citizenship.
Occupation : Mythical Warrior of Legend, Head Bodyguard of Sunrise Lockheart.
Personality :
Windwarrior is an old mech, old yet very wise. He has a dry sense of humour but there is a good heart in that old frame. He is extremely caring to those he calls his family or those under his protection, either tasked to or family. He always seems to look angry or scowl, when he smiles, its that same smile Feenix and Katrina share only to those dearest.
On the outside, he seems blunt and too honest for his own good but he would rather people knew the truth to what he was thinking than sugarcoat it under lies and false compliments. But he does this as he is tired of the bull people and government come out with or try to hide from one another.
He is a gifted combat fighter and a teacher of the next generation of mechs and femmes when he isn’t guarding the High Leader of the Avoins. He also has the “gift of the gab” and is very charming, showing where his daughters got it from.
APPEARANCE
Optic ( Eye ) Color : Yellow
Primary Paint Color : White
Secondary Paint Color[Optional] : Red
Third Color[Optional] : Deep red and light blue
Height : 38ft
Features:
Please put two Bullet Points listing notable features, a picture will account for this part of the app.
• His armour is made of Titanium scales, the blue spikes are made of glowing crystals of energon, he also has a beard made of the same stuff feathers are which is Microlattice.
• His wingspan is around 50ft, allowing him to fly in both Robot and Beast mode without strain on the body.
Alternative Mode:
If possible, please provide a picture or visual aid! If you can’t you're gonna’ have to write what they look. Minimum of At least a paragraph (five sentences)!
Equipment and Abilities
Weaponry : List your weapons here.
The Windwarrior Sword:
It has properties which made it recognise its wielder, it may be a really old piece of Technology or an artefact from Onyx left to the Watchers. It can send out an energy beam wave on command to deal with waves of enemies. It can only wielded by the ones it chooses, if anyone else picks it up it’s designed to electrocute them till they drop, however, non-Windwarrior named kids of a Windwarrior can use it but not to its full ability.
Dual Katanas:
Made from metal from crashed asteroids and blood of early predacons and passed down in the Windwarrior line. After Windwarrior gave the main family sword to Burnout, he resorts to using these bad boys. However these swords do not have the special abilities of the main sword.
Gadgets :
Personal arm computer and in-ear comm line.
Low level yet very effective and reliable tech, basic Eurakian tech. He uses this to keep tabs of anything to do with his family or for his job protecting the High Grand Avoin Leader.
Abilities : What abilities does your character have? EX: Fire control, teleportation, etc...
BloodRage: Windwarrior carries the genetic trait of Eurakian Dragons of old, being BloodRage. Which gives the user not only an increase in strength… but makes the activator go insane and attacked friend or foe.
Fire breathing: All dragon Eurakians and some other species can break fire, but only in his beast mode.
OTHER
History [Optional as some like to make it up as they go along] :
Dezmis was born to the Ociatans during the war that pitted Avoins and Predacons against each other in the last major civil war that consumed Eurakis. He was born in Atlanticon to a previous Windwarrior and a sea dragon form femme many, many, so many moons ago. He was raised on education, having studied all major topics and philosophical ideals due to Atlanticon being an education hub.
He passed his trial at the age of 18 and became champion of the sea, for skill in hunting and combat in the sea. However, like all Windwarriors, he chose not to take clan markings unlike all Eurakians.
However, when he became 21… his father died after a long illness. Making Dezmis the next Windwarrior. As per tradition of the Windwarriors, he was banished from the Ociatans to travel around Eurakis and absorb the cultures of other clans and to prevent clan favouritism.
This led him to traveling to the battlegrounds of the Avoin/Predacon war, after he was attacked by the Predacons, he was knocked out. But he was saved, by a young assassin and a Lockheart…
He woke up in Horizan and facing the femme that saved him, Sunrise Lockheart. She informed him of what happened and how he got attacked, also informing that the Avoins weren’t pleased about saving what was assumed to be the enemy. But any confusion was cleared up when he told the council that he was part of the Windwarrior bloodline, it was then he was invited to join the Avoins and help them in the civil war.
It was here that he noticed that the young assassin was quite a public speaker to the council, defiant and a person that could gain backing from her words. He decided to help her on her quest to be something more than an assassin. They took a shine to each other instantly, fighting together and learning from each other, as the war progressed, people noticed there was something more to their relationship building.
Eventually Dezmis was chosen alongside a now fledgling negotiator Sunrise to accompany the Leader of Avoin at this time, to speak with the Leader of the Predacons to end this war. With input from both Dezmis and Sunrise and after long hours of negotiations, the war was put to an end and peace declared.
This lead to a celebration in Horizan and the surrounding villages, and for Dezmis to propose to Sunrise. She accepted and became married not long afterwards. Not long after they were married, Sunrise gave birth to Katrina Lockheart, which he was hoping and expecting to be a mech to continue his Windwarrior line, however this was not to be and he couldn’t help but be disappointed at heart. This lead to a family disconnect between father and daughter, much to Sunrise’s horror.
This only became more strained and obverous as Katrina grew up, until Sunrise gave birth to Feenixfire Lockheart, another femme. However this femme was born sick with OESS, and Dezmis ended up caring for and giving parental love to Feenixfire unlike what he did for Katrina, which caused deep resentment for her own father which was left boiling for a few more years yet.
When Katrina was 16, she ended up arguing with her parents about the lack of fatherly support and love and caused Katrina to attack her own father in frustration, steal the family dagger and run away from home. She was declared missing and the planet searched for her, but she was long gone on a ship by then. Despite being attacked… Dezmis felt so guilty, realising what he had done over the last 16 human equivalent years. He buried himself in his work and in supporting his remaining daughter Feenixfire to try and stop his own guilt getting the better of him and his internal rage.
As Feenix grew up and was sent to Cybertron, his wife climbed the ranks until she became the leader of Avoin. With himself being named as her top bodyguard. When Feenix came back to Eurakis and revealed she was pregnant by a Cynertronian, he was very angry, not at her though, but at Gearchange. This came to a head when Gearchange arrived on Eurakis and met the family, Dezmis attacked Gearchange and tried to kill him, only to be stopped by Feenixfire who put herself between them.
Eventually though, the father accepted his new son-in-law and even developed a healthy relationship with him as drinking and training buddies. When Burnout was born, Dezmis saw this as a second chance to right the wrongs he did by Katrina and to help raise both him and his lil sister up properly. However, he sensed that Burnout… was a Windwarrior decedent. The sword he carried called for another, despite being Cybertronian in frame.
Dezmis made the choice to train this young lad and shape him up to take over his legacy as a Windwarrior, training which continues to this day. But the sword’s voice, is calling dimmer and dimmer to Dezmis and louder for Burnout, his era of being a Windwarrior is fast ending...
Strengths :
MINIMUM of three bullets ( Full sentences required ).
- He is extremely strong and tough built mech, they don’t make them like that anymore and he is testament to that.
- His attitude reflects that, in battle he fights until the very bitter end.
- He can fly for extremely long distances for quite a long period of time.
- He is a gifted speaker much like his wife and extremely intellectual due to his upbringing.
Weaknesses :
MINIMUM of three bullets (Full sentences required).
- The bloodrage, while it can be helpful, means that if any friend or foe is about, they’re gonna get the brunt of the rage.
- His family, threaten them and he will obey and surrender to ensure their safety.
- His guilt… He’s done a lot of stuff he regrets, and his guilt sometimes gets the better of him in the form of pure primal rage.