Post by Krovennan (Jetlag) on Mar 23, 2015 23:12:54 GMT
Designation : Jetlag
Nicknames: N/A
Gender : Mech
Age : Cybertronian Equivalent of 24
Home Planet : Cybertron
Home City State [ optional ]: Tesarus
Faction : Decepticon
Occupation : Apocalypticon, Air-to-Air Specialist, Crowd Control.
Abilities : Short-Range Flight Ability
Ability Description ( optional ) :
As a result of Jetlag's transformation (detailed below), his engines and tail rudder become a jetpack on his back, while his wings can fold out from his arms, allowing him to boost up into the air and glide short distances. Due to his less aerodynamic shape in Robot Mode, he can only maintain this slower form of flight for a short period, and must transform for anything requiring more range or speed.
Optic ( Eye ) Color : Red
Primary Paint Color : Light Grey
Secondary Paint Color [ Optional ]: Black
Third Color [Optional]: Silver
Height: 30 Feet
Features:
Jetlag's Robot Mode is better built than most, taking advantage of his larger Fighter-Bomber Alt Mode to allow him to bulk up a little better than other Seekers. Jetlag's Cockpit recesses into his chest in usual Seeker fashion, the rear half splitting in two pieces horizontally, the lower half and lower tailfins becoming his legs with the top half, tail rudder and engines affixing to his back into a facsimile of a jetpack. The horizontal tailfins attach to what becomes Jetlag's knees, while the side vents of His Alt Mode become his arms.
Jetlag's wings, which are variable (change their position based on the speed he is going) retract into his forearms, and can fold out again when required. The weaponry found on Jetlag's wings relocates to end up stored internally, with the majority of his weapons stored in his forearms, able to pop out on either side of his wings.
Alternative Mode:
ARMOR AND WEAPONRY
Armor
Armor Description: Cyberchromium-Infused Refraction Armour
A lightweight, tough armour in it's own right. Jetlag's armour offers decent protection against most attacks, but has a special ability. The Armour is infused with a rare alloy called Cyberchromium. This metal has the ability to diffuse and absorb weaponised energy, granting Jetlag near-total immunity to Energy weapons, such as Beams or Plasma Weaponry for example.
- Very Lightweight with decent armour.
- Near-total Immunity to Energy Weaponry
Weaponry
Primary Weapon : Dual Flamethrowers
Description:
Rerouting the burn from his jets into his arms, Jetlag can transform his hands back to the side vents on his Alt Mode and use them to project streams of white-hot flame. This flame is exceptionally hot with a narrow concentrated spread, allowing jetlag to perform all sorts of acrobatic manoeuvres to spread the flames everywhere around him
Secondary Weapon : Variable Warhead Rockets
Description:
Jetlag's Rockets, which can be fired from his wings in his Alt Mode and from either side of his forearms in Robot Mode are all guided, able to lock onto a Cybertronian's unique Spark ID Pulse and follow their movements, making them very difficult to fool. In addition, the rockets have multiple warhead options to suit jetlag's needs. As well as the standard explosive yield, Jetlag also has Swarmer Warheads that can split into multiple separate projectiles for added area of effect, Shrapnel Warheads designed to fire red-hot Shrapnel at an opponent, Corrosion warheads to release a corrosive acid, and Napalm Warheads to release it's horrifying payload across a large area, melting Autobots who get caught in the blast.
Other Weapons : Twin 50 Cal Machine Guns, Bombs
Description :
Jetlag's Alt Mode grants him access to an impressive magazine of unguided Bombs. True to his Alt Mode, Jetlag can release a large amount of these bombs in a short amount of time, raining destruction behind him as he flies low and straight, tearing great swathes through the enemy.
Jetlag's Cybertronian nature means he does not require the same kind of mechanics his Alt Mode would normally require, meaning the Side Vents do not function as vents. With this, Jetlag is able to conceal two powerful 50.Cal Machine Guns in these vents. These Guns can pop out from the lower side and pierce light armour with ease. These Guns also work in his Robot Mode, appearing on the underside of his forearms due to his transformation.
Gadgets : Hidden RCS Boosters. Jetlag installed hidden RCS attachments across his body, allowing him to strike faster and with more power, using the boosters to propel his limbs.
Melee : Wing Blades & Booster Assisted Strikes.
Melee Weapon Description (Optional):
Jetlag's Wings are designed to be structurally reinforced, and the outer edges are sharpened to a point. Jetlag can extend these wings due to the variable winged nature of his Alt Mode, allowing him to cut through anyone who gets too close or surprise his opponent's with a sudden boost in reach.
With the hidden RCS boosters on his body, Jetlag can pull off extremely acrobatic movements, allowing him to punch and kick with added speed and power than others of his Alt Mode class. This makes him a blur in melee and very dangerous to face one-on-one for smaller opponents.
Strength : 4
Intelligence : 6
Dexterity : 7
Speed : 10
Endurance : 6
Firepower : 9
Accuracy : 10
Melee : 4
Tech Skill : 4
Personality :
Jetlag is a very brooding character. Angry and vengeful, Jetlag does not take a perceived slight well and will be hostile to the one disrespecting him for a very long time. Jetlag has an especial disdain for the Seeker Trio due to past events (See History for details), often openly decrying them in their vicinity and believing himself the superior flyer. Jetlag has a chip on his shoulder and has no problem berating almost anyone who doubts him, refuting any claim of inadequacy towards him or the other Apocalypticons passionately.
In combat, Jetlag dives headfirst into the largest crowd, where his weapons will do the most damage. He is silent and determined, focusing on the most efficient delivery of genocide he can muster. Jetlag refuses to waste any movement, precisely aiming every attack he delivers for maximum damage.
Courage: 9, Jetlag feels like he must constantly prove himself, and so can be difficult to pull away from the battle.
Charisma : 6, Jetlag's angry demeanour can make him seem hostile to almost everyone, but the fire and brimstone passion in his words can garner support when in the right mindset.
History :
Jetlag was originally sparked as a test design for a new, heavier form of Seeker. Jetlag took great pride in this duty and took the tests to heart with the hope of becoming the greatest Seeker ever created. However, Jetlag was deemed "Too Ambitious" by the Functionist Council overseeing the project, and was reassigned to orbital duty in favour of the current design. Reduced to spending centuries in total isolation, surveying and spying from the stratosphere of Cybertron, Jetlag's indignation festered into a burning hatred.
On one occasion, Jetlag was ordered to spy on suspected opponents of Functionism to spot any sign of a planned attack. Jetlag went to the area, and proceeded to ignore the very obvious signs of this attack. When Jetlag's spiteful ignorance resulted in a successful destruction of an administrative building, Jetlag was slated for execution, and was forced into hiding. Diving into the atmosphere and quickly entering an area where he knew he'd be among others with no love for the Council, the Pits of Kaon.
Refitted with a wide array of weapons, Jetlag took to the Arena well, joining the Apocalypticons and cutting a swath through the ranks of their opponents as the Apocalypticon's go-to mech for dealing with swarms of enemies. When the war started, Jetlag would almost constantly blaze across the stratosphere, dive-bombing unsuspecting Autobot installations before they could react and picking off the survivors before moving on.
Family : N/A
Strengths :
Jetlag's speciality lies in Crowd Control and Air-to-Air, allowing him to excel in spreading his damage to multiple opponents. Jetlag's combat style is determined and doesn't waste any movement, making him the most efficient of all the Apocalypticons in combat. His speed is nearly unmatched among non-Seeker Decepticons, able to fly across the stratosphere at supersonic speeds. Jetlag's Armour grants him near total Immunity from energy based weaponry, leaving enemies with heavy reliance on Beam or Plasma Weaponry especially vulnerable.
Jetlag, being the youngest Apocalypticons, constantly feels he needs to prove himself, and so strives in everything he does to be the best he can be, often with good results. the variety of weaponry available to Jetlag makes him quite versatile, able to switch combat styles on the fly. Jetlag's gliding ability, though slower and only effective for a short-range, is totally silent, allowing for stealthy ambushes from above.
Weaknesses :
Jetlag, while resilient or a flyer, is still more lightly armoured than most Cybertronians, and can be overwhelmed. His eagerness to prove himself can sometimes cause him to overextend, leaving him open to counterattack. Jetlag's combat style, while efficient, can also be predicted by a perceptive opponent, the lack of wasted movement making it easier to tell what he is planning.
Jetlag's missiles track in a very straightforward fashion, usually following the movements of their target. They can be shot down or blocked by a savvy opponent, rendering them useless. Jetlag's flamethrowers have a very narrow spread, meaning they can be avoided by faster enemies with the presence of mind to predict where the attack will come from. If Jetlag takes too much damage to his engines and/or wings, we will lose his ability to fly until repaired. If his wings remain intact, he can glide off ledges for short periods, but this can leave him open to attack with limited scope to change direction.
The Autobot transport cut deep tracks into the Silver Desert, the huge wheels gripping perfectly as Autobot buggies leapt over the dunes, running circles around the unwieldy transport they were assigned to protect. The Transport had no real defences of it's own, being a repurposed intercity transport, and the crew were on edge almost constantly. Two ambushes had struck so far, thankfully turned back by their escort, and the waiting was insufferable as they flinched at every glint on the horizon. The sun was at it's highest point as they carried on, flattening dunes under their weight.
The Transport Commander, a Helicopter, stood on the roof above the cabin, stressed to near breaking point at the total silence of his surroundings, such a stark contrast to the two previous firefights. Gazing up at the pristine blue sky, the Commander sat down and turned his gaze at the horizon in front, hoping for at least a little shade to get out of the heat.
Almost immediately as he wished this, the sky darkened. The Commander sighed in relief to be in the shade, feeling a little cooler. The relaxation took over his senses, and it took him a decent minute to realise that when he looked up, there wasn't a cloud in the sky. The Commander started to feel nervous, and tried to look across the horizon for any sign of attack. In doing so, he realised two things. Firstly, that he shade was perfectly situated over the transport, as if following them. And secondly, though very blurry, the shape of the shade was reminiscent of a jet. The Commander's relieving cool suddenly became a shiver down his spine. There was no doubt, someone had followed them.
And they were right above them.
Looking up, The Commander's optics widened as he saw the rain of metal objects heading straight for the transport. Knowing exactly what they were, he transformed and sounded the alarm, moving out of the way of the bombs as fast as his rotors could carry him. it was too late for the transport unfortunately, as the bombs pelted the roof of the transport mercilessly, engulfing it in a chorus of explosions, buckling the spine of the vehicle and grinding it to a halt. Scored and ripped apart, the transport daren't move even if it could, structural integrity compromised as it was.
When the Commander realised the shadow had disappeared, he tried to scan the horizon again to find any clue as to the attacker's location. His question was soon answered when a jet streaked past him, having come from behind. The adrenalin was replaced with pain as the Commander spiralled to the ground, his main rotor ripped apart by the jet's sharpened wings, the rotor blades falling around him as he transformed and landed on the ground hard.
Above him, the jet hit the airbrake and turned 180 degrees to face the convoy again, a boom resounding across the otherwise silent expanse as the jet's engines catapulted him past the sound barrier and into another pass. The Transport's escort were already moving into position as the Commander spoke into his comm, still reeling from the pain of having his Rotor severed.
"Deploy the payload, we can't take any chances with this guy, he's too fast."
At that instant, the rear door of the transport opened up, a full battalion of Autobot troopers spilling out and taking up a loose formation. The jet flew low to the dunes, kicking up a massive dust cloud behind them as it closed the gap, transforming and nearly skiing across the dunes to meet the Autobots.
As the Commander burst into a run to help, the jet transformed his hands, almost instantly shooting plumes of concentrated fire from them as he broke into an acrobatic display, spinning the fires all around him, catching any Autobots too close to him and sending them screaming in agony to the floor. With this jolt to the senses, the second rows began firing at the rapidly spinning flier, their weaponry finding it hard to make an effective shot with how fast he was moving.
When the smarter Autobots pulled away from the fires, the jet stopped spinning, almost instantly using the engines on his back to boost into the air. Missiles and machine guns emerged from his forearms, the Decepticon immediately firing them before the troopers could get a firing solution on him, the warheads splitting into multiple projectiles and scattering through the dense ranks, explosions throwing up Autobots in red hot silver sand in equal measure. landing again, the Decepticon fired the Machine guns into the densest ranks he could, cutting through the armour and shredding their circuits.
With the ranks closing in on him, the jet used his jetpack again and backflipped high into the air, transforming mind-air and blasting off again, ripping up a couple more Autobots in the wake of his engines. Making a wide curve high into the air, the jet cut his engines and freefell, lining up the battered Transport as he loaded up new missiles. Kicking his jets into gear and firing the two missiles, the Decepticon pulled up sharply as the warheads released a corrosive acid, seeping into the breaches in the chassis as it got nearer to the engine compartment.
Containment was breached in seconds, and the Transport's powerplant exploded, a massive earth-shaking explosion ripped through the area, engulfing the majority of the Autobots as the Commander was blown back by the shockwave. When the dust cleared, all that was left was a smouldering molten crater and wreckage of Transport and Autobot strewn across the surface, only a handful of Autobots managing to survive.
The survivors got less than a minute to regroup before two were engulfed in the explosions from missile fire as Jetlag made another pass, pulling up and transforming to land directly in the middle of the small group. The Commander immediately ordered a charge, the Autobots attacking from all directions. Activating his RCS Boosters, the Decepticon exploded into a flurry of kicks and punches, acrobatically outmanoeuvring the heavier Autobots and countering at every opportunity. Backflipping over opponents, spinkicking their heads off, or simply unleashing a flurry of powerful punches, caving in their torso and crushing their spark, before moving onto the next one.
The Commander could not keep up with the Decepticon, panic beginning to set in as the survivors fell one by one. Before he knew it he was on his own, the Decepticon landing in front of him as he jumped back, using what little Rotor he had to gain some extra purchase in his jump. This was his chance, if he could keep a distance from the jet, he could anticipate his next move.
This train of thought was quickly decimated as the jet swung out, the recessed wing extending out in a flash, the edge of the wing cut into the Commander's torso, forcing him to gasp out in surprise and stumble a bit as he clutched hi wounded torso. Before he could react, the jet revealed his machine guns and unloaded into the Commander, bullets ripping into his armour and tearing up his circuits. The helicopter was already dead by the time he hit the ground, filled with smoking bullet holes.
The jet surveyed his handiwork and activated his commlink, patching it through to the Decepticon base nearby.
"This is Jetlag, Autobot relief convoy destroyed, no survivors. Returning to base."
Transforming, Jetlag left the smoldering wreckage behind, a testament to his latest conquest, and certainly not the last.
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