Post by Straightedge and Scatterblast on Feb 17, 2015 17:55:54 GMT
BASICS
Designation : Axelrod
Nicknames: Two-wheels, Axel
Gender : Mech
Age : 22
Home Planet : Cybertron
Home City State [ optional ]: Iacon
Faction : Autobot
Occupation : Soldier, Tactician, Melee Specialist.
Abilities : Axel can infuse his body and some thing that he touches with electricity, upping damage and causing certain effects.
Ability Description ( optional ) : Axelrod can electrify himself to the point that when he touches the hilt of his sword, it is infused with electricity. If Axel is to grip the faceplate of a bot and electrify it for long periods of time, it can be severely damaging. The downside, however, is that it consumes a large amount of power from Axel and can leave him exhausted and vulnerable.
APPEARANCE
Optic ( Eye ) Color : Orange
Primary Paint Color : Orange
Secondary Paint Color [ Optional ]: Silver
Third Color [Optional]: Black
Height:
22 ft
Features:
Please put two Bullet Points listing notable features, a picture will account for this part of the app.
- Axelrod has a prominent scar on his shoulder from a sniper in his youth.
- Axelrod always has a long sword sheathed on his left hip, unless he is using the sword.
Alternative Mode:
If possible, please provide a picture or visual aid! If you can’t you're gonna’ have to write what they look. Minimum of At least a paragraph (five sentences)!
-IMG or GIF HERE-
ARMOR AND WEAPONRY
Armor
Armor Description: Describe your character's armor. Bullet Point at least two notable features.
- Axelrod's armour covers all parts of his body except for his joints for increased mobility.
- On Axel's amrs below the elbow(Closer to the hand,) are small, circular shields made for blocking hand to hand blows.
- Insulation from electricity.
High mobility.
Weaponry
There are a bunch of weapons listed here
Primary Weapon
Small, 12-round energon pistol with 4 cartridges.
Description: The gun does not morph into Axel's hand like most weapons, instead it is strapped to his chest. It fires with the approximate rate of fire of a Path Blaster, with less firepower.
Secondary Weapon : Backup 12-round energon pistol.
Description: Same as the one above, but without any extra ammo.
Other Weapons :
Description : One sentence minimum.
Gadgets :
Axel has a first aid kit rarely used, and never used by him, instead it is given to a medic who knows what they are doing.
Melee :
Standard, Steel sword reinforced with platinum so as not to break.
Two escrimas, (Roughly half of a bow-staff used one-handedly. Used for special circumstances.)
Melee Weapon Description (Optional): One sentence minimum.
TECH SPECS
Note: This is based off a 1 to 10 scale. One is the lowest, then is the highest.
LIMITED TO 60 POINTS TOTAL.
Strength :How physically strong is your character? When adding your points, this will determine how hard a character can hit in melee combat.
9
Intelligence :
The ability to solve complex problems whether they be mathematical, practical or social. Examples are decoding an encrypted transmission, coming up with a battle plan or deducing the fact that someone in the ranks is a spy.
5
Dexterity :
The grace in the character’s movement in both robot and alternative mode.
10
Speed :
How fast is your character in ALTERNATIVE mode! This stat doesn’t count towards a character in robot mode, but only in alternative mode. Sometimes, there speed in car mode will roughly predict how fast they are in robot mode.
6
Endurance :
How much damage can your character take?
7
Firepower :
How much damage your character do by firing their weapons.
4
Accuracy :
How good is your character’s aim with a ranged weapon?
5
Melee :
How skilled is your character with a melee weapon or with their bare hands [Ex: Sword, Mace]?
10
Tech Skill :
How good is your character with technology?
4
OTHER
Personality :
Axel is honorable, and rarely speaks, unless it is to discuss something or chunk a steaming pile of wisdom at someone. He will protect his allies and will stop at nothing to protect his adopted son. Death does not faze him, whether it be the death of an enemy or even himself, and he does not like those who speak down to others. He is generally unsociable but enjoys the company of children, since he himself could never live a normal childhood. Axel also prefers training to socializing unless it is required.
Courage:
On a 1-10 numeric scale.
10
Charismaa :
On a 1-10 numeric scale.
5
History ( Optional as some like to make it up as they go along ) :
What’s your character’s past? minimum of one paragraphs (five sentences)
Family ( Optional, some just have none ) :
Shatterbeam (Older Brother, functional)
Lineeloc(Mother, Deceased, cause of death: decapitation)
Alalosin(Father, Deceased, Case of death: frag grenade explosion.)
Scatterblast (Older brother, Functional.)
Shortstock (Adopted son, Functional.)
Straightedge (Twin brother, functional.)
Stingbuster (Younger Sister, Functional.)
Strengths :
MINIMUM of four bullets ( Full sentences required ).
You may also write a paragraph consisting of five sentences revolving around 'strength'.
- High melee skills.
- Can take a lot of damage before deactivating.
- Axel is very unlikely to give up.
- Axel is loyal to his commanders.
Weaknesses :
MINIMUM of four bullets (Full sentences required). You may also write a paragraph consisting of five sentences. (Must mention five weaknesses)
- Axel is weak when it comes to ranged attacks, but not helpless.
- Axel's joints are vulnerable in his armor.
- Axel will not give up, even if it is at the brink of death, so an unrelenting assault could be his downfall.
- Axel is average intelligence, so complex tactics can overwhelm him.
SAMPLE RP
Note that a piece of your history, your journey to Earth for example, could be used.
It was a simple three Earth years before I went to war, and my optics had yet to bear the burden of witnessing the darkness of our race. That all changed that fateful day. I was young, and arrogant. I thought myself invincible when truly I could have died where I stood. I was practicing my technique on the roof of a nearby building to find a pack of Decepticon sniping mechs searching the place. They were scouts, searching for soldiers. All they found was a young sparkling playing. That was when I changed. I had already matured when my parents were killed but seeing this sparkling die, it sparked a fire in me. It made me angry, seeing an innocent spark cut down like some farmer's pet. So I foolishly took charge. The first sniper barely saw me coming, and his last sight was a steel blade impaling his optic. When you kill something, it changes you. It hardens you. The snipers reacted quickly, flying to higher ground and looking around with their single optic, muttering analytical terms as the moved about looking for me. One managed to flank me, and if it were not for its muttering I may have died. I moved just the smallest bit to the left, and the shot pierced my left shoulder. I leapt up to the sniper grabbed its faceplate, aiming it towards its comrade and sticking my servo in front of his optics. I jerked my servo back just before he fired, causing his own shot to be the instrument of demise for his own partner. Just when he realized his mistake, me pede stomped on his head several times, and on the final time, I knocked his head off to fall to the floor. After that day I trained harder, so that I could join the autobots to stop the injustice like that was shown the sparkling from ever happening again.