Post by Shadowstrike on Dec 18, 2014 22:51:15 GMT
Designation: Sabre
Gender: Mech
Age: 67 million years old (Exodus was 65 million)
Home Planet: Cybertron
Home City State: Iacon
Faction: Autobot
Sub-Faction: Wreckers and Elite Guard
Rank:
Occupation: Explosive expert, Aerial support, Shock trooper
Appearance:
Armor:
Armor Description: Sabre currently uses a combination of temperature and force resistance metals for his armour which is designed to withstand sub-zero space temperatures for hours without the need for repairs or maintenance. In addition to theses resistances the armour is designed to be light and highly flexible. As an aerialbot this is extremely useful as the armour compliments his natural speed and allows him to weave in and out of enemy lines however due to this decision to use light materials his armour is generally easier to pierce. This makes enemies with consistent firepower along with bladed weapons a much greater threat if they are able to counteract his speed. However due to his armour being force resistant blunt weapons and hand to hand combat is a much lower risk to Sabre.
Armor Perks: Force and temperature resistance, lightweight.
Optic Color: Sea blue
Primary Paint Color: Gold
Secondary Paint Color: Crimson
Tertiary Color: Blue
Height: 25ft
Alternative Mode: Lockheed Martin F-35 Lightning II
Build: Sabre's build is lean as his torso is in the middle between the two extremes skinny and bulky however most notable is his slightly bulky legs which make landing in robot mode easier, also the way his wings and jets stick out from the rest of his frame is noticeable although with his earth mode this is true to a lesser extent.
Weaponry:
Primary Weapon: Scatter blasters x2 (automatic shotguns)
Primary Weapon Perks: Using Quantum Stabilizer's in both weapons the recoil has been dramatically reduced to nothing as the use of miniature quantum generators negate the force created on firing the weapon, this allows Sabre a much greater degree of accuracy when spray and praying. This is further increased by an alteration to the weapons barrel with a energon focused smartchoke which reduces the spread further when activated by altering the barrels inner width through the use of energon fields. Due to the use of energon fields they can be deactivated when fighting numerous close opponents or activated when firing at a single opponent.
Secondary Weapon: Subsonic Repeater (sub machine gun)
Secondary Weapon Perks: To compliment the weapons already impressive firerate a turbo booster has been attached allowing the weapon to speed up to even quicker speeds after 2 seconds of firing. Although this is not effective in long range combat the weapon can still be fired in bursts at medium ranges and similar to his scatterblasters are highly effective in close range.
Melee: Corona Glaive (handheld energon blade)
Melee Weapon Perks: Traditionally the Corona Glaive's are legendary weapons which can transform with a wielder's blaster however this Corona Glaive is ineffective at such a transformation, instead this variant can attach to the wearers arm melding with the gauntlet to form a unique hand guard which expands up the arm past the elbow joint. This provides a unique form of protection making "disarming" the user almost impossible will still providing the complete movement a handheld blade has.
Gadgets
Flame Suppressing Foam allows Sabre to deal quickly with any possible fire hazards that may be caused during flight and as such hinder his ability to fly.
Shockwave radius emitter can be used to send out a powerful shockwave which sends anyone in the proximity hurtling backwards, larger mechs may be able to resist being sent of their feet. This is most commonly used by Sabre during hit and run tactics or escape.
Early Warning System provides assistance to inform Sabre when he is in danger during flight due to such dangers as lock on missiles.
Long Range Scanner High-powered scanner to detect things from further away than traditional scanners are capable of, although highly useful when scouting Sabre during the war used this most often during space and air battles to get early warnings on arriving Decepticon flyers.
Tech Specs:
Intelligence: 7
Dexterity: 7
Speed: 10
Endurance: 6
Courage: 8
Firepower: 7
Accuracy: 6
Melee: 8
Tech Skill: 4
Charsima: 9
Rank:
Personality: Sabre likes to live things to their full potential always looking for a good laugh, the lively mech can usually be found cheering up his allies whether their on a mission or back at base on shore leave. This has made him a great morale booster of the wreckers and during his time as part of Squadron X he was known as the deadman with a smile due to the groups reputation for taking suicide missions. In some occasions comments can be made on his ego as Sabre is known for making flattering comments about himself, although in reality they are just morality boosting jokes usually spoken in a sarcastic tone. His lively personality however sometimes gets him into trouble as Sabre for a time was known for being a trickster when not on duty.
History: Created at the midpoint of the great civil war Sabre's sole purpose as a warforged Autobot was to kill as many Decepticons he could. However as a warforged the rush of a training regime designed only to send Autobots to the slaughter did little to help the mech, as he was forced onto the battlefields of such areas as the sherma bridge. Their he formed an uncanny partnership with a femme training partner called Turbine, together showing a resourceful ability to survive usually due to luck alone. Together they became close forming a brother and sister relationship both on and off the battlefield, their partnership continued when they where both invited to the expanding wreckers.
Specifically a squad know as Squadron X which focused on the extermination of Decepticon supply lines, this included both on and off world with some missions including the sabotage of entire supply fleets. Like many of the infamous wrecker squads they could be considered little more than a glorified suicide squad, however Sabre among the others developed the most optimistic personality of the group usually using jokes to up squad morale. At the time he also used his alternative mode a cybertronian aerial intereceptor to great use as a hit and run vehicle, allowing him to both pick off lone decepticon squads and plant the explosives he became infamous for before escaping.
During a routine mission however Squadron X was forced to split into two sections for mission through the use of two transport dropships, unaware to the others one of their teammates (Wedge) had agreed to eliminate half the crew for credits. This lead to Sabre's crew (Sabre, Turbine, Larex, Dustwarp and Pin-Point) becoming the targets of a traitorous attack as upon entering Decepticon territory the dropship's engines exploded. However the pilots where able to pull up crashing the ships undercarriage into the ground with landing gear activated to dampen the crash, the crash resulted in minor injuries for most of the crew with what could have potentially killed all members in the crash. Sabre on the other hand was the unlucky survivor as a piece of the jagged outside ripped into the interior shell piercing his restraints, sending him hurling outside of the craft from the hole formed as without time to transform into his alternative mode he landed awkwardly across the warsavaged landscape.
The damage would lead to sever injuries and a prolonged stasis-lock. Escaping the death trap however the wreckers continued with their mission after Sabre was air-evacced away, it didn't take long for the crew to figure out the traitor as Wedge was quickly eliminated. With his injuries avenged Sabre was kept on life support, he wouldn't wake for another 63 million years upon which he awakened to a very different life.
Having woken up Sabre was found taking care of by the femme nurse Wildfire who held distinct similarities to his Squadron X ally Gear Change. It wouldn't be till he had fully recovered months later than Sabre began to learn of what had occurred and the extent of how much he had missed, with his Squadron X squadmates he finally began to establish a "normal" life again. In the time between now and then he formed a relationship with Wildfire and former a family of his own. Now Sabre is on earth with the other Autobots from the ark.
Family:
Wildfire Change - Sparkmate
Gearchange - Father due to sparkmerge
Feenixfire - Mother due to sparkmerge
Firefly - Daughter
Skyspray - Son
Strengths: Sabre is a courageous mech using reckless strategies to surprise and outwit his opponents. This courage is in part due to his optimism which can allow him to fight when hope should be lost as well as rally other troops to his cause, this makes Sabre an excellent officer or role figure however his reckless tactics may not be exactly role model worthy. His alternative mode allows him great mobility to move from position to position within seconds and allows him to keep on the offensive. As a wrecker and specifically the groups explosive expert their isn't a single thing Sabre doesn't know how to blow up. In addition he in a dangerous close range expert as his weapon and strategies favour getting in close and personal quickly before chaining to a new target.
Weaknesses: Sabres recklessness can however get him into disadvantageous positions as on many occasions he has charged into a small squad or even a lone Decepticon only to learn it was a trap, this is further made worse due to the fact his armour isn't durable if cornered or pinned down he becomes easy pickings for any competent warrior. Furthermore as he was sent into a prolonged stasis lock Sabre has missed out on generations of technological improvements, this means his ability to use advanced machinery is lacking although he is capable of using weapons and older tech he would need training in any recent gadgets or technology.
Gender: Mech
Age: 67 million years old (Exodus was 65 million)
Home Planet: Cybertron
Home City State: Iacon
Faction: Autobot
Sub-Faction: Wreckers and Elite Guard
Rank:
Occupation: Explosive expert, Aerial support, Shock trooper
Appearance:
Armor:
Armor Description: Sabre currently uses a combination of temperature and force resistance metals for his armour which is designed to withstand sub-zero space temperatures for hours without the need for repairs or maintenance. In addition to theses resistances the armour is designed to be light and highly flexible. As an aerialbot this is extremely useful as the armour compliments his natural speed and allows him to weave in and out of enemy lines however due to this decision to use light materials his armour is generally easier to pierce. This makes enemies with consistent firepower along with bladed weapons a much greater threat if they are able to counteract his speed. However due to his armour being force resistant blunt weapons and hand to hand combat is a much lower risk to Sabre.
Armor Perks: Force and temperature resistance, lightweight.
Optic Color: Sea blue
Primary Paint Color: Gold
Secondary Paint Color: Crimson
Tertiary Color: Blue
Height: 25ft
Alternative Mode: Lockheed Martin F-35 Lightning II
Build: Sabre's build is lean as his torso is in the middle between the two extremes skinny and bulky however most notable is his slightly bulky legs which make landing in robot mode easier, also the way his wings and jets stick out from the rest of his frame is noticeable although with his earth mode this is true to a lesser extent.
Weaponry:
Primary Weapon: Scatter blasters x2 (automatic shotguns)
Primary Weapon Perks: Using Quantum Stabilizer's in both weapons the recoil has been dramatically reduced to nothing as the use of miniature quantum generators negate the force created on firing the weapon, this allows Sabre a much greater degree of accuracy when spray and praying. This is further increased by an alteration to the weapons barrel with a energon focused smartchoke which reduces the spread further when activated by altering the barrels inner width through the use of energon fields. Due to the use of energon fields they can be deactivated when fighting numerous close opponents or activated when firing at a single opponent.
Secondary Weapon: Subsonic Repeater (sub machine gun)
Secondary Weapon Perks: To compliment the weapons already impressive firerate a turbo booster has been attached allowing the weapon to speed up to even quicker speeds after 2 seconds of firing. Although this is not effective in long range combat the weapon can still be fired in bursts at medium ranges and similar to his scatterblasters are highly effective in close range.
Melee: Corona Glaive (handheld energon blade)
Melee Weapon Perks: Traditionally the Corona Glaive's are legendary weapons which can transform with a wielder's blaster however this Corona Glaive is ineffective at such a transformation, instead this variant can attach to the wearers arm melding with the gauntlet to form a unique hand guard which expands up the arm past the elbow joint. This provides a unique form of protection making "disarming" the user almost impossible will still providing the complete movement a handheld blade has.
Gadgets
Flame Suppressing Foam allows Sabre to deal quickly with any possible fire hazards that may be caused during flight and as such hinder his ability to fly.
Shockwave radius emitter can be used to send out a powerful shockwave which sends anyone in the proximity hurtling backwards, larger mechs may be able to resist being sent of their feet. This is most commonly used by Sabre during hit and run tactics or escape.
Early Warning System provides assistance to inform Sabre when he is in danger during flight due to such dangers as lock on missiles.
Long Range Scanner High-powered scanner to detect things from further away than traditional scanners are capable of, although highly useful when scouting Sabre during the war used this most often during space and air battles to get early warnings on arriving Decepticon flyers.
Tech Specs:
Intelligence: 7
Dexterity: 7
Speed: 10
Endurance: 6
Courage: 8
Firepower: 7
Accuracy: 6
Melee: 8
Tech Skill: 4
Charsima: 9
Rank:
Personality: Sabre likes to live things to their full potential always looking for a good laugh, the lively mech can usually be found cheering up his allies whether their on a mission or back at base on shore leave. This has made him a great morale booster of the wreckers and during his time as part of Squadron X he was known as the deadman with a smile due to the groups reputation for taking suicide missions. In some occasions comments can be made on his ego as Sabre is known for making flattering comments about himself, although in reality they are just morality boosting jokes usually spoken in a sarcastic tone. His lively personality however sometimes gets him into trouble as Sabre for a time was known for being a trickster when not on duty.
History: Created at the midpoint of the great civil war Sabre's sole purpose as a warforged Autobot was to kill as many Decepticons he could. However as a warforged the rush of a training regime designed only to send Autobots to the slaughter did little to help the mech, as he was forced onto the battlefields of such areas as the sherma bridge. Their he formed an uncanny partnership with a femme training partner called Turbine, together showing a resourceful ability to survive usually due to luck alone. Together they became close forming a brother and sister relationship both on and off the battlefield, their partnership continued when they where both invited to the expanding wreckers.
Specifically a squad know as Squadron X which focused on the extermination of Decepticon supply lines, this included both on and off world with some missions including the sabotage of entire supply fleets. Like many of the infamous wrecker squads they could be considered little more than a glorified suicide squad, however Sabre among the others developed the most optimistic personality of the group usually using jokes to up squad morale. At the time he also used his alternative mode a cybertronian aerial intereceptor to great use as a hit and run vehicle, allowing him to both pick off lone decepticon squads and plant the explosives he became infamous for before escaping.
During a routine mission however Squadron X was forced to split into two sections for mission through the use of two transport dropships, unaware to the others one of their teammates (Wedge) had agreed to eliminate half the crew for credits. This lead to Sabre's crew (Sabre, Turbine, Larex, Dustwarp and Pin-Point) becoming the targets of a traitorous attack as upon entering Decepticon territory the dropship's engines exploded. However the pilots where able to pull up crashing the ships undercarriage into the ground with landing gear activated to dampen the crash, the crash resulted in minor injuries for most of the crew with what could have potentially killed all members in the crash. Sabre on the other hand was the unlucky survivor as a piece of the jagged outside ripped into the interior shell piercing his restraints, sending him hurling outside of the craft from the hole formed as without time to transform into his alternative mode he landed awkwardly across the warsavaged landscape.
The damage would lead to sever injuries and a prolonged stasis-lock. Escaping the death trap however the wreckers continued with their mission after Sabre was air-evacced away, it didn't take long for the crew to figure out the traitor as Wedge was quickly eliminated. With his injuries avenged Sabre was kept on life support, he wouldn't wake for another 63 million years upon which he awakened to a very different life.
Having woken up Sabre was found taking care of by the femme nurse Wildfire who held distinct similarities to his Squadron X ally Gear Change. It wouldn't be till he had fully recovered months later than Sabre began to learn of what had occurred and the extent of how much he had missed, with his Squadron X squadmates he finally began to establish a "normal" life again. In the time between now and then he formed a relationship with Wildfire and former a family of his own. Now Sabre is on earth with the other Autobots from the ark.
Family:
Wildfire Change - Sparkmate
Gearchange - Father due to sparkmerge
Feenixfire - Mother due to sparkmerge
Firefly - Daughter
Skyspray - Son
Strengths: Sabre is a courageous mech using reckless strategies to surprise and outwit his opponents. This courage is in part due to his optimism which can allow him to fight when hope should be lost as well as rally other troops to his cause, this makes Sabre an excellent officer or role figure however his reckless tactics may not be exactly role model worthy. His alternative mode allows him great mobility to move from position to position within seconds and allows him to keep on the offensive. As a wrecker and specifically the groups explosive expert their isn't a single thing Sabre doesn't know how to blow up. In addition he in a dangerous close range expert as his weapon and strategies favour getting in close and personal quickly before chaining to a new target.
Weaknesses: Sabres recklessness can however get him into disadvantageous positions as on many occasions he has charged into a small squad or even a lone Decepticon only to learn it was a trap, this is further made worse due to the fact his armour isn't durable if cornered or pinned down he becomes easy pickings for any competent warrior. Furthermore as he was sent into a prolonged stasis lock Sabre has missed out on generations of technological improvements, this means his ability to use advanced machinery is lacking although he is capable of using weapons and older tech he would need training in any recent gadgets or technology.