Post by Plexo on Jan 21, 2015 12:31:53 GMT
Designation: Plexo
Nick Names: Plex. Freeze Box, Snowy, Frosty, Frost aft---even insults he takes as nicknames.
Gender: Mech
Age: Unknown
Home Planet: Odda Gamma
Home City: None
Faction: Sometimes he serves the Autobots—but for the most part Plexo is a mech of many secrets, and he runs rogue.
Rank: None
Occupation: Swordsman, guardian, watcher.
Appearance: Plexo is a tall, twenty six foot mech who is a solid and pure glacier white. Atop his helm, he has a golden spike, and along parts of his armor, he has golden rimmings. His face is covered by a mouth-guard, which has two axe-head like parts slanting diagonally outwards, meeting in the middle where a mouth-vent is in the dead center of his mouth guard. He has piercing and blazing blue optics, which have such a cold and unforgiving stare that to look at them is to embrace ice itself. Plexo has smooth, yet spiky armor which angles itself in such angles he seems to hold a somewhat resemblance to the Samurai, yet he has his own unique look to him. Ancient markings cover the warriors shoulder blade, and he holds his own stance with a firm posture. His sword is sheathed on his back, and he has leg and elbow guards, which also have an ancient themed design to them. Just a glimpse of the warrior would tell anyone the stern message; go away. Plexo also has one small gem on the center of his chest, though it has no effect of it’s own, it has the looks of an ancient rune.
Anatomy: For the sake of knowing that Plexo’s existence is not completely magical, his anatomy is offered for the moderaters, or anyone who has questions upon some of his functions.
Plexo’s systems were remodeled entirely once a living Planet embraced him as his own, and upgraded him with it’s own consciousness. Instead of working with heat, Plexo’s ystems must work with ice in order to function. He was re-created with an armor and metals that are actually partially ice, and partially adaptable armor, ‘frozen’ in Plexo’s frosty state, and reversing his systems to run as he does, and enabling him to withstand freezing temperatures, without being effected. Plexo generates an icy aura, and within him literally beats a freezing cold spark, upon exposition, it glows a soft enchanting blue. His own metals are unique, they have not been forged, but created exclusively on Plexo. He himself was altered entirely with a beings sheer will---powers that match the Forge of Solus Prime. Plexo is not invincible, but if ice and mercilessness had a name, ‘Plexo’ would echo through the ages.
As for his ability of ice, Plexo is capable of manipulating the element thanks to some genetic alterations in his systems. Whereas a Phase-Sixer can control and generate energon, plexo can send out the same signals and will power to ice.
Armor Plexo’s armor is extremely unique, and since it was once adaptable armor, able to shift for the user’s benefit to address the situation, the armor has good perks. It is stuck, however, in an icy state thanks to its user. The armor is acid resistant (x1), explosive and explosive resistant (x1), including flames of almost any kind. The layer is somewhat thin, so a few explosives can punch through. However, his second layer has another purpose. His second layer is what acts as a ‘repairing freezer’ simply put, and once attacks of any kind get through the first layer of armor, Plexo can depend on his second layer to slowly send up an automatic liquid-like matter, which slowly freezes over time to become new armor. This effect sounds amazingly powerful, but in liquid form, the armor is weak, and in metal form, the armor is brittle, only meant to be something to seal his wound, and possibly hold off a few more shots from the enemy.
Lastly, there is a thick third layer which partially holds Plexo together, keeping him in one piece along with his endoskeleton. This layer assists Plexo with some forms of flexibility, being able to depart and extend in certain places microscopically, and increase his ability to relax and contract his limbs, linking to his nueral-circuitry to create an armor that increases his reflexes. This armor is one with his protoform, so even if Plexo is reduced to what he once was—he posses his last layer of armor. This layer also can take remaining hits, and cancels medium levels of electronic and magnetic attacks, granting Plexo an immunity to EMP blasts.
Optic Color: Piercing and icy blue, blazing white in the dead center.
Primary Paint Color: White, however it does not gleam like any freshly painted white. Plexo’s paint job is a bit pale, and slightly worn.
Secondary Paint Color: A brass-like golden, only one which can only catch the light if there is enough of it. In utter darkness, the armor does not glint in the slightest.
Thirdary Color: None.
Height: 26 ft.
Alternative Mode: Mazda Rx-7
Weaponry: Plexo has a long sword strapped to his back, a curved blade with ancient markings that are identical to the ones on his shoulder paddings. The sword was that of a distant and forgotten civilization, and thusly has mysterious workings just like Plexo. Like many useful swords, it can cleave through most types of armor, and can be used to project Plexo’s ice abilities. The sword itself is rumored to have a mind of its own, or some kind of connection to its user, since Plexo can make the carvings on it light up at will. The blade is also insanely sharp.
Next, Plexo has in his care Ion-Pulse cannons, a special weapon he himself is rumored to have made. These weapons deal with sound and atom cutting, the weapons themselves stored in each of Plexo’s arms. These weapons can be charged should he let little gears slip out of his arm, and turn before he transforms his arms and delivers a blow. However, these weapons have ten charges in each before they both run out of ammunition. How they work, is quite simple.
Plexo points the barrels of the weapon at an opponent or area, and the cannon releases small chemicals which cut the atoms present in the point which the gun was pointed at, causing a large explosion and sonic blast. The chemicals themselves are microscopically jagged. As for the sonic pulse, the cannon actually lets out a small signal that sends a sound blast to the other group of chemicals it sent out, and upon the signal hitting its mark, the chemicals create a large sonic blast in the small area, but also emit from Plexo’s cannon as the sonic blast expands. This weapon take a little while to charge up, but it is long ranged, and hard for the opponent to see coming.
For a third weapon, Plexo has in his possession a shield, which is also acid resistant, and is capable of taking laser/bullet hits. The shield extends out of Plexo’s fore-arm, and is long and triangular. The weapon is sharpened on the edges, and thus can be used as a blade in some senses to cut someone.
Plexo’s ice ability could be considered a weapon, since he can use it to create objects if he concentrates, or freeze objects.
Gadgetry: Plexo does not rely too much upon gadgetry, since it is against his belief as a swordsman. He will use ranged weapons if need be, but he is not found holding any gun for long. However, knuckles spikes can extend out of his servo digits for proper punching of need be.
Tech Specs:
Intelligence: 8
Dexterity: 10
Speed: 7
Endurance: 8
Strength: 6
Courage: 7
Firepower: 8
Accuracy: 6
Melee: 9
Tech Skill: 4
Charisma: 3
Rank: 0
Personality: Plexo is cold, harsh, and distant. He holds many secrets, and shares none with anyone. He hardly ever speaks, locking his thoughts and voice away. He bears a cold look to him, and has been said to have never smiled. Everything he does has a reason, and a purpose he finds logical or right. Plexo is grim—but around some he knows he can be more loose. He looks at things from different points of views, but he keeps a deadly atmosphere around him. He sometimes uses fear to his advantage, but past all this, deep down inside his spark, Plexo believes he does what is right, and what others will not be bold enough to do. He does not praise himself, but grimly carries on. Lastly, Plexo is willing to sacrifice himself for anyone he does not know, if he believes it is for the greater good.
History: Jethro was once a small sparkling, a member of a family of five. During the Golden Age, this family was one of the explorers, and grouped together along with many other explorers on a large ship, named The Polar Prospect. This mammoth ship held multiple families who explored the universe within, and it indeed explored the space before it. One day, on it’s first stop, the ship landed on a strange planet which had only been named, “Odda Gamma,’ and had uncharted landscapes, and energon mines. It was a cold and hostile world, but it The Polar Prospect detected massive energon readings, and thus it went for a landing on the cold, desolate world. As the travelers set up camp, indeed they found boundless amounts of energon just a mile below the surface according to their scanners, and naturally out of greed, the Cybertronians set up ground bridges so that they would be able to retrieve the energon.
The grown-ups were quite occupied, and meanwhile, the sparklings on board made themselves at home in the frosty world, playing outside as long as they could, having their first snow fights. Jethro was smaller then most sparklings, and even though he was the second oldest of his siblings, both stood over him easily. One day, Jethro was found by much larger and more matured sparklings, who easily outranked him in strength and number; two. These bullies found picking on Jethro a newfound joy, and they buried the begging sparkling in the snow after batting him around between each other. His sister Etha had been tending to his very young brother Ordd that day, and she never knew that Jethro was being picked on so cruelly, and by the time it was time to come indoors, both bulleys left in a rush to their cabins, carelessly forgetting about Jethro, and not aware that sparklings were mortal. Jethro was left in the cold, and he drifted into a forced stasis over night. He stayed in stasis thanks to the cold, and for weeks, no one was able to locate him. His parents become dead worried, but they never found their lost son.
After two months of searching, it was time to go. The Polar Prospect had taken in as much energon as it could carry, and the search parties had given up.
With reluctance, the group of cybertronians left Odda Gamma, thinking their lost sparkling dead. Jethro was unfortunate enough to wake up just before the ship left, and watch the cruiser sail away into the skies, his scared optics watching it. Jethro was horrified, and confused, but he knew that he would need more fuel eventually. He dragged himself through the icy planet’s snow dunes, desperate for energon and cover. His will to live on never flickered, and the day approached where at last his efforts bore fruits. He found a cave, and within the cave Jethro discovered a different kind of energon, but he was too hungry to care, and he ate it. He stayed in the cave over night, little did he knew that the energon had been the life blood of the planet.
The sleeping entity was awoken upon it’s consciousness entering Jethro, an intelligent and sentient life form. The planet soon spoke to Jethro---and found that the sparkling was alone, and lost. It embraced Jethro as it’s own, and as a planet of ice, the element on the planet itself was willed to except the sparkling, and to harbor the long lost soul. Jethro was modified, how is unknown.
The planet had formed a mental link with Jethro—and told the sparkling it’s own stories, and the living entity revealed it had once been allowed to walk and talk, until it had been imprisoned and attached to the very planet Jethro was on. Jethro was then taught how to become a combatant, and after centuries of training, Jethro was given the name ‘Plexo’. The sprakling accepted the planet as the master and the father he had never had, and he was elected by the planet to be it’s very own ambassador.
Soon enough, more Cybertronians came to investigate the still rich with energon planet, and soon Plexo found them in his turf. He offered less of a storm and bad icy whether in exchange for them to bring him to their home planet—Cybertron, which the planet had told him of in his years of training. The deal was set, and Plexo commenced his adventures form that point on.
Family: Etha, Ordd, father: unknown mother: unknown, One rue Master.
Strengths: Plexo is extremely self-sufficient, and is a capable fighter in combat. He knows varieties of sword fighting techniques, and the art of using his opponents stregnths against him. He is peaceful when not fighting, and values peace and duty over any other quality of his. He is strong, and he is willing to do whatever it takes to get his mission done, should he be given one. His loyalty to the ones he trusts runs so deep, that it is practically unfathomable. Once his friend, he will not let you die easily, and he is blindly loyal to you. Plexo is extremely observant when it comes to looking at his surroundings, and is always aware of someone leaving, or moving, since he can sense the heat from them. Occasionally, he can use this as a sixth sense, though it rarely comes in handy. He is a skilled driver, and is able to will ice to his every command. Plexo also has additional back up, having a mental link to the living one who took him under his wing. He can will himself to call in Drifts, his equivalent of a ground bridge. The planet himself actually has altered space-bridge technology, and though it has an icy effect, it can only allow Plexo to arrive and exit where the planet’s previous ambassadors have set foot on.
Weaknesses: While Plexo is a valuable ally, his trust and friendship are two very different things, and two very hard things to gain from him. He is a loner, and he can bite off more then he can chew. He is somewhat merciless to things that have proven in the past to be merciless themselves, and will kill anyone who he believes has no real purpose in life. He has a violent side within him, and though some would say he ‘works for the good guys’ currently his leash for the Autobots was let go of, and he roams freely. He will do the Autobots favors, but he does not like to socialize at all. He hardly ever speaks, keeping his thoughts to himself, and always has a heart-of-stone like attitude around anyone. He is always serious, and finds joking almost foolish. Last of all, deep down inside him, he fears that should he get friends—that someday he may not be enough to save them. He also yearns to meet his family, and see how they’re doing. He wants some of his life as a sparkling back, even though he thinks he desires the impossible. He lso believes that what he does is for the greater good.
Other: Plexo plays the flute excellently, and enjoys playing it to express small portions of his emotion, and to match the general feel of the area. He always has the flute hidden in his subspace, and it is precious to him.
Rp Sample:
'Arise'.
Verb, past tense, meanings; to emerge, to come to. Plexo mused as he watched a cybertronian step out of his stasis pod, and be told by his friend next to him to 'Arise.' None had a Decepticon insignia, so Plexo decided leaving them alone would be the best choice. He observed them until they journeyed out of his sight, and had disappeared off into the distance. No harm done to anyone, or the human community which was nearby. Plexo then resumed his drive through the town, the Mazda Rx-7 checking up on everything through it's darkened screen. No Autobots seemed to patrol the area often, so Plexo made it his duty to.
Even when Autobots did, they didn't know where to look most of the time. There was always something lurking in the shadows, just out of sight. Plexo kept himself scanning for any sort of other life form, as he made his way to a city by the road which he took. He was silent, and actually he was not technically an Autobot. He allowed them to consider him an ally, but usually he kept his existence just the way he kept his secrets; to himself. Only a small handful of mechs and femme knew about him, and most of them weren't too impressed with the icician, or just didn't like to look him in the eyes.
Unlike most 'good-guys' Plexo liked to return a cold and unforgiving stare at anyone, threats or friends. He had a capability of making anyone freeze in their tracks, whether he used his ice ability or not. Plexo continued his patrol, nothing so far. His search for trouble was unmet, though always, without fail, trouble would find anyone who sought it out. Plexo found some everyday, something that the Autobots missed or left behind because of their adjusting to the planet. As one of the first Cybertronians arriving on the planet, Plexo had made it his priority to know many crooks and crannies of the planet--especially in Asia.
Humans reminded Plexo so much of Cybertronians, sometimes Plexo wanted to chuckle. Yet, humans were unique in how they thought, how they analyzed, and how they created. A young species still, but in some cases a smart species. Of course, there were always the types of beings who got in the wrong places of power, and wanted alien life destroyed instantly, but Plexo had dealt with their kind before. The mech kept driving, peace was still ruling the streets of the city...
Nick Names: Plex. Freeze Box, Snowy, Frosty, Frost aft---even insults he takes as nicknames.
Gender: Mech
Age: Unknown
Home Planet: Odda Gamma
Home City: None
Faction: Sometimes he serves the Autobots—but for the most part Plexo is a mech of many secrets, and he runs rogue.
Rank: None
Occupation: Swordsman, guardian, watcher.
Appearance: Plexo is a tall, twenty six foot mech who is a solid and pure glacier white. Atop his helm, he has a golden spike, and along parts of his armor, he has golden rimmings. His face is covered by a mouth-guard, which has two axe-head like parts slanting diagonally outwards, meeting in the middle where a mouth-vent is in the dead center of his mouth guard. He has piercing and blazing blue optics, which have such a cold and unforgiving stare that to look at them is to embrace ice itself. Plexo has smooth, yet spiky armor which angles itself in such angles he seems to hold a somewhat resemblance to the Samurai, yet he has his own unique look to him. Ancient markings cover the warriors shoulder blade, and he holds his own stance with a firm posture. His sword is sheathed on his back, and he has leg and elbow guards, which also have an ancient themed design to them. Just a glimpse of the warrior would tell anyone the stern message; go away. Plexo also has one small gem on the center of his chest, though it has no effect of it’s own, it has the looks of an ancient rune.
Anatomy: For the sake of knowing that Plexo’s existence is not completely magical, his anatomy is offered for the moderaters, or anyone who has questions upon some of his functions.
Plexo’s systems were remodeled entirely once a living Planet embraced him as his own, and upgraded him with it’s own consciousness. Instead of working with heat, Plexo’s ystems must work with ice in order to function. He was re-created with an armor and metals that are actually partially ice, and partially adaptable armor, ‘frozen’ in Plexo’s frosty state, and reversing his systems to run as he does, and enabling him to withstand freezing temperatures, without being effected. Plexo generates an icy aura, and within him literally beats a freezing cold spark, upon exposition, it glows a soft enchanting blue. His own metals are unique, they have not been forged, but created exclusively on Plexo. He himself was altered entirely with a beings sheer will---powers that match the Forge of Solus Prime. Plexo is not invincible, but if ice and mercilessness had a name, ‘Plexo’ would echo through the ages.
As for his ability of ice, Plexo is capable of manipulating the element thanks to some genetic alterations in his systems. Whereas a Phase-Sixer can control and generate energon, plexo can send out the same signals and will power to ice.
Armor Plexo’s armor is extremely unique, and since it was once adaptable armor, able to shift for the user’s benefit to address the situation, the armor has good perks. It is stuck, however, in an icy state thanks to its user. The armor is acid resistant (x1), explosive and explosive resistant (x1), including flames of almost any kind. The layer is somewhat thin, so a few explosives can punch through. However, his second layer has another purpose. His second layer is what acts as a ‘repairing freezer’ simply put, and once attacks of any kind get through the first layer of armor, Plexo can depend on his second layer to slowly send up an automatic liquid-like matter, which slowly freezes over time to become new armor. This effect sounds amazingly powerful, but in liquid form, the armor is weak, and in metal form, the armor is brittle, only meant to be something to seal his wound, and possibly hold off a few more shots from the enemy.
Lastly, there is a thick third layer which partially holds Plexo together, keeping him in one piece along with his endoskeleton. This layer assists Plexo with some forms of flexibility, being able to depart and extend in certain places microscopically, and increase his ability to relax and contract his limbs, linking to his nueral-circuitry to create an armor that increases his reflexes. This armor is one with his protoform, so even if Plexo is reduced to what he once was—he posses his last layer of armor. This layer also can take remaining hits, and cancels medium levels of electronic and magnetic attacks, granting Plexo an immunity to EMP blasts.
Optic Color: Piercing and icy blue, blazing white in the dead center.
Primary Paint Color: White, however it does not gleam like any freshly painted white. Plexo’s paint job is a bit pale, and slightly worn.
Secondary Paint Color: A brass-like golden, only one which can only catch the light if there is enough of it. In utter darkness, the armor does not glint in the slightest.
Thirdary Color: None.
Height: 26 ft.
Alternative Mode: Mazda Rx-7
Weaponry: Plexo has a long sword strapped to his back, a curved blade with ancient markings that are identical to the ones on his shoulder paddings. The sword was that of a distant and forgotten civilization, and thusly has mysterious workings just like Plexo. Like many useful swords, it can cleave through most types of armor, and can be used to project Plexo’s ice abilities. The sword itself is rumored to have a mind of its own, or some kind of connection to its user, since Plexo can make the carvings on it light up at will. The blade is also insanely sharp.
Next, Plexo has in his care Ion-Pulse cannons, a special weapon he himself is rumored to have made. These weapons deal with sound and atom cutting, the weapons themselves stored in each of Plexo’s arms. These weapons can be charged should he let little gears slip out of his arm, and turn before he transforms his arms and delivers a blow. However, these weapons have ten charges in each before they both run out of ammunition. How they work, is quite simple.
Plexo points the barrels of the weapon at an opponent or area, and the cannon releases small chemicals which cut the atoms present in the point which the gun was pointed at, causing a large explosion and sonic blast. The chemicals themselves are microscopically jagged. As for the sonic pulse, the cannon actually lets out a small signal that sends a sound blast to the other group of chemicals it sent out, and upon the signal hitting its mark, the chemicals create a large sonic blast in the small area, but also emit from Plexo’s cannon as the sonic blast expands. This weapon take a little while to charge up, but it is long ranged, and hard for the opponent to see coming.
For a third weapon, Plexo has in his possession a shield, which is also acid resistant, and is capable of taking laser/bullet hits. The shield extends out of Plexo’s fore-arm, and is long and triangular. The weapon is sharpened on the edges, and thus can be used as a blade in some senses to cut someone.
Plexo’s ice ability could be considered a weapon, since he can use it to create objects if he concentrates, or freeze objects.
Gadgetry: Plexo does not rely too much upon gadgetry, since it is against his belief as a swordsman. He will use ranged weapons if need be, but he is not found holding any gun for long. However, knuckles spikes can extend out of his servo digits for proper punching of need be.
Tech Specs:
Intelligence: 8
Dexterity: 10
Speed: 7
Endurance: 8
Strength: 6
Courage: 7
Firepower: 8
Accuracy: 6
Melee: 9
Tech Skill: 4
Charisma: 3
Rank: 0
Personality: Plexo is cold, harsh, and distant. He holds many secrets, and shares none with anyone. He hardly ever speaks, locking his thoughts and voice away. He bears a cold look to him, and has been said to have never smiled. Everything he does has a reason, and a purpose he finds logical or right. Plexo is grim—but around some he knows he can be more loose. He looks at things from different points of views, but he keeps a deadly atmosphere around him. He sometimes uses fear to his advantage, but past all this, deep down inside his spark, Plexo believes he does what is right, and what others will not be bold enough to do. He does not praise himself, but grimly carries on. Lastly, Plexo is willing to sacrifice himself for anyone he does not know, if he believes it is for the greater good.
History: Jethro was once a small sparkling, a member of a family of five. During the Golden Age, this family was one of the explorers, and grouped together along with many other explorers on a large ship, named The Polar Prospect. This mammoth ship held multiple families who explored the universe within, and it indeed explored the space before it. One day, on it’s first stop, the ship landed on a strange planet which had only been named, “Odda Gamma,’ and had uncharted landscapes, and energon mines. It was a cold and hostile world, but it The Polar Prospect detected massive energon readings, and thus it went for a landing on the cold, desolate world. As the travelers set up camp, indeed they found boundless amounts of energon just a mile below the surface according to their scanners, and naturally out of greed, the Cybertronians set up ground bridges so that they would be able to retrieve the energon.
The grown-ups were quite occupied, and meanwhile, the sparklings on board made themselves at home in the frosty world, playing outside as long as they could, having their first snow fights. Jethro was smaller then most sparklings, and even though he was the second oldest of his siblings, both stood over him easily. One day, Jethro was found by much larger and more matured sparklings, who easily outranked him in strength and number; two. These bullies found picking on Jethro a newfound joy, and they buried the begging sparkling in the snow after batting him around between each other. His sister Etha had been tending to his very young brother Ordd that day, and she never knew that Jethro was being picked on so cruelly, and by the time it was time to come indoors, both bulleys left in a rush to their cabins, carelessly forgetting about Jethro, and not aware that sparklings were mortal. Jethro was left in the cold, and he drifted into a forced stasis over night. He stayed in stasis thanks to the cold, and for weeks, no one was able to locate him. His parents become dead worried, but they never found their lost son.
After two months of searching, it was time to go. The Polar Prospect had taken in as much energon as it could carry, and the search parties had given up.
With reluctance, the group of cybertronians left Odda Gamma, thinking their lost sparkling dead. Jethro was unfortunate enough to wake up just before the ship left, and watch the cruiser sail away into the skies, his scared optics watching it. Jethro was horrified, and confused, but he knew that he would need more fuel eventually. He dragged himself through the icy planet’s snow dunes, desperate for energon and cover. His will to live on never flickered, and the day approached where at last his efforts bore fruits. He found a cave, and within the cave Jethro discovered a different kind of energon, but he was too hungry to care, and he ate it. He stayed in the cave over night, little did he knew that the energon had been the life blood of the planet.
The sleeping entity was awoken upon it’s consciousness entering Jethro, an intelligent and sentient life form. The planet soon spoke to Jethro---and found that the sparkling was alone, and lost. It embraced Jethro as it’s own, and as a planet of ice, the element on the planet itself was willed to except the sparkling, and to harbor the long lost soul. Jethro was modified, how is unknown.
The planet had formed a mental link with Jethro—and told the sparkling it’s own stories, and the living entity revealed it had once been allowed to walk and talk, until it had been imprisoned and attached to the very planet Jethro was on. Jethro was then taught how to become a combatant, and after centuries of training, Jethro was given the name ‘Plexo’. The sprakling accepted the planet as the master and the father he had never had, and he was elected by the planet to be it’s very own ambassador.
Soon enough, more Cybertronians came to investigate the still rich with energon planet, and soon Plexo found them in his turf. He offered less of a storm and bad icy whether in exchange for them to bring him to their home planet—Cybertron, which the planet had told him of in his years of training. The deal was set, and Plexo commenced his adventures form that point on.
Family: Etha, Ordd, father: unknown mother: unknown, One rue Master.
Strengths: Plexo is extremely self-sufficient, and is a capable fighter in combat. He knows varieties of sword fighting techniques, and the art of using his opponents stregnths against him. He is peaceful when not fighting, and values peace and duty over any other quality of his. He is strong, and he is willing to do whatever it takes to get his mission done, should he be given one. His loyalty to the ones he trusts runs so deep, that it is practically unfathomable. Once his friend, he will not let you die easily, and he is blindly loyal to you. Plexo is extremely observant when it comes to looking at his surroundings, and is always aware of someone leaving, or moving, since he can sense the heat from them. Occasionally, he can use this as a sixth sense, though it rarely comes in handy. He is a skilled driver, and is able to will ice to his every command. Plexo also has additional back up, having a mental link to the living one who took him under his wing. He can will himself to call in Drifts, his equivalent of a ground bridge. The planet himself actually has altered space-bridge technology, and though it has an icy effect, it can only allow Plexo to arrive and exit where the planet’s previous ambassadors have set foot on.
Weaknesses: While Plexo is a valuable ally, his trust and friendship are two very different things, and two very hard things to gain from him. He is a loner, and he can bite off more then he can chew. He is somewhat merciless to things that have proven in the past to be merciless themselves, and will kill anyone who he believes has no real purpose in life. He has a violent side within him, and though some would say he ‘works for the good guys’ currently his leash for the Autobots was let go of, and he roams freely. He will do the Autobots favors, but he does not like to socialize at all. He hardly ever speaks, keeping his thoughts to himself, and always has a heart-of-stone like attitude around anyone. He is always serious, and finds joking almost foolish. Last of all, deep down inside him, he fears that should he get friends—that someday he may not be enough to save them. He also yearns to meet his family, and see how they’re doing. He wants some of his life as a sparkling back, even though he thinks he desires the impossible. He lso believes that what he does is for the greater good.
Other: Plexo plays the flute excellently, and enjoys playing it to express small portions of his emotion, and to match the general feel of the area. He always has the flute hidden in his subspace, and it is precious to him.
Rp Sample:
'Arise'.
Verb, past tense, meanings; to emerge, to come to. Plexo mused as he watched a cybertronian step out of his stasis pod, and be told by his friend next to him to 'Arise.' None had a Decepticon insignia, so Plexo decided leaving them alone would be the best choice. He observed them until they journeyed out of his sight, and had disappeared off into the distance. No harm done to anyone, or the human community which was nearby. Plexo then resumed his drive through the town, the Mazda Rx-7 checking up on everything through it's darkened screen. No Autobots seemed to patrol the area often, so Plexo made it his duty to.
Even when Autobots did, they didn't know where to look most of the time. There was always something lurking in the shadows, just out of sight. Plexo kept himself scanning for any sort of other life form, as he made his way to a city by the road which he took. He was silent, and actually he was not technically an Autobot. He allowed them to consider him an ally, but usually he kept his existence just the way he kept his secrets; to himself. Only a small handful of mechs and femme knew about him, and most of them weren't too impressed with the icician, or just didn't like to look him in the eyes.
Unlike most 'good-guys' Plexo liked to return a cold and unforgiving stare at anyone, threats or friends. He had a capability of making anyone freeze in their tracks, whether he used his ice ability or not. Plexo continued his patrol, nothing so far. His search for trouble was unmet, though always, without fail, trouble would find anyone who sought it out. Plexo found some everyday, something that the Autobots missed or left behind because of their adjusting to the planet. As one of the first Cybertronians arriving on the planet, Plexo had made it his priority to know many crooks and crannies of the planet--especially in Asia.
Humans reminded Plexo so much of Cybertronians, sometimes Plexo wanted to chuckle. Yet, humans were unique in how they thought, how they analyzed, and how they created. A young species still, but in some cases a smart species. Of course, there were always the types of beings who got in the wrong places of power, and wanted alien life destroyed instantly, but Plexo had dealt with their kind before. The mech kept driving, peace was still ruling the streets of the city...