Post by Shadowstrike on Dec 18, 2014 20:02:41 GMT
Personal Information
Alias: Shadow-Strike
Name: White Star
Gender: Mech
Age: Unknown
Creation Era: Believed to be created during the Era of the thirteen
Location of Creation: The pits, Liege Maximo's realm
Primary Faction: Aura's champion
Civil War Faction: Decepticons
Rank: Recruit (Hard reset, he has no accomplishments in this universe)
Occupation: Assassin, Saboteur and Infiltrator
Appearance
Optic Colour: Crimson Red
Primary Paint Colour: Jet Black
Secondary Paint Colour: Crimson Red
Third Colour: Gunmetal Grey
Height: 27ft
Alternative Mode: 2012 Dodge Challenger
Build: Shadow-Strike similar to his armour is a very slim and light mech.
Armour
Armour Description: Shadow-Strike's armour is unusually light and a remarkable show of craftsmanship from a lost era being streamlined to ensure little resistance is met when he moves at full speed in robot mode. This armour consists of three layers including an outer, core and inner layer. The first layer (outer) was created using numerous alloys tempered through their creation in the pits at a time when cybertron and the worlds that their race plundered held large amounts of resources, due to their hardening process within the pits the armour itself and all the alloys used are remarkably resistant to heat. The joints use a much thinner material to allow increased range of movement in comparison to the chestplate what is covered to a much greater degree. It's the core layer that has been hardened as such areas as his chest and limbs have received extra armour plating to ensure his critical systems are not immediately put at risk if the outer layer is broke. The inner layer is used to help resist elemental sources such as extreme forms of heats, electrical currents, liquids. Unusually the inner layer is unique among most armours as it is in fact a full body suit that melds with the users protoform to help shape their own body to that of the core and outer layers. This creates a uniform appearance for any cybertronian who takes up the alias "Shadow-Strike".
Armour Perks: Due to their method of creation along with insulation from the inner layer the armour is capable of providing elemental resistance for an extended period of time, this as such allows him to endure prolonged fights with tougher elementals along with hold out longer in extreme conditions. In addition the use of lighter materials around the joints allows the user to proceed in their battles with unhindered mobility will still being relatively well protected in the necessary areas such as their limbs and chest.
Weaponry
Primary Weapon: Nucelon Charge Rifle
Primary Weapon Perks: Shadow-Strike's own personal Nucelon Charge Rifle has been modified throughout the eons to the point very little of the weapon is similar to it's original design. Most notably in contrast to the standard Nucelon Charge Rifle all the parts have been replaced and reinforced to withstand heats of 27 million degrees F (15 million degrees C) for up to twenty seconds. This is necessary as such heats are contained within the chamber at maximum charge before a round is discharged, however the ballistic round is only designed to shape the heat that is created into a perfectly shaped energy round. These energy rounds as such at maximum charge are known to be able to penetrate the hulls of capital ships however due to the size of the rounds they are designed to eliminate infantry targets up to the size of 80ft through penetrating critical systems. In addition to the charge up system in use the weapon is also able to charge will being held safely within the backplating of Shadow-Strike's armour before quickly being deployed when at the necessary charge.
Secondary Weapon: Pathblasters
Secondary Weapon Perks: These pathblasters similar to all his weaponry is integrated for the purpose of easy transportation and concealment. However most notably is these Pathblaster's firing systems have been altered to allow successive shots to be fired, adding automatic fire to the available fire modes for this weapon. To complement the weapons new automatic fire mode the recoil reduction systems have been greatly altered to reduce recoil by more than 60%, however despite this great reduction firing in automatic mode for more than a few seconds will make the weapon relatively impossible to keep on target at longer ranges. As such long and medium ranges must be fought using controlled bursts or at the furthest of distances semi-automatic fire.
Melee: Dual Energon Blades
Melee Weapon Perks: Both energon blades are designed specifically to be practical on the battlefield but at the same time also allowing him to easily conceal the weapons for more delicate operations, as such they have been integrated into his gauntlets and slightly into his arm to ensure they can be hidden. Will they can be quickly deployed through the flick of a wrist or a command sent from his processor due to a cortex link with his armour, as they are hidden in the gauntlets they can also be deployed at full length or much shorter if the intention is to make the blade discreet. As to assist with defeating hardier opponents the tip of both blades can release a variety of nano-toxins to help weaken an opponent. Some of these nano-toxins are capable of slowly deactivating primary systems or in another case quickly burning up the victims energon supplies.
Gadgets
Cable Wrist Launchers: Using enforced fibercorp embedded within Shadow-Strike's gauntlets the Cable Wrist Launchers fire a projected length of fibercorp used to ensnare an individual. On other occasions a grappling hook may be attached to the fibercorp's end creating a new form of movement for Shadow-Strike.
Left Shoulderguard Grenade Launcher: Hidden underneath his Left Shoulderguard an automated grenade launcher is installed carrying a variety of shells. The aiming method of this grenade launcher requires for Shadow-Strike to be using his visor and aiming with his optics. This makes the weapon relativity ineffective if Shadow-Strike's optics are obscured or other wise out of use. Shells that fire from this weapon include Short Range EMP's, Frag Grenades and his personal favourite smoke grenades.
JGCM (Joint Grapple Counter Measures): Will an accomplished hand-to-hand combatant at times Shadow-Strike may find himself stuck in a grapple he can not escape through standard methods. It is times like this when Shadow-Strike used the JGCM's a combination of explosives packed securely away within his joints which can be ejected and then detonated. This is usually used as a desperation technique to unbalance enemies before Shadow can get in his own attacks and slip out of the grapple. Use of such equipment comes at the cost of decreased motor function and stiffness in the joints.
PSD (Pede's Smoke Disperser): A somewhat unique device that Shadow-Strike uses is the PSD which dispenses a unique form of artificial smoke around Shadow-Strike's nearby proximity. Such known tracking modes including heat vision, radar and sonar have known to be completely useless will within this field will standard vision has been dramatically hindered. The smoke will linger for some time after it has been dispensed but once it has reached it's maximum size it's proximity will not reshape. A simple countermeasure to the PSD would be simply to exit the smoke cloud as will within opponents are easy pray to Shadow-Strike.
Visor: A highly modified visor it was originally designed to be used by medics will checking up and repairing cybertronians but due to advancements from Shadow-Strike it's range has been increased effectively from a few meters to miles. With this modification Shadow-Strike is able to asses his own status compared to his opponent and effectively pin-point weak points. Another notable feature of the visor is it provides a heads up display designed to help him on the battlefield working out enemy patterns to help counter them. The heads up display of the visor may also be used as a range finder or (de)coding device.
Active Camouflage: Is an advanced piece of Cybertronian technology that is able to render Shadow-Strike invisible, or nearly invisible, to the naked optic, as well as many forms of electronic scanning. Active Camouflage warps light around the user's body in such a fashion that surfaces behind Shadow-Strike are visible through his frame. Although this effect is not perfect, often leaving a visible silhouette similar to heat haze, but in certain environments when Shadow-Strike is perfectly still it can effectively help him to hide in plain sight at the cost of huge energon costs to his system.
Propulsion Systems: Located in the sideplates of his chest, pede's, backplate and elbow's Shadow-Strike has numerous ways to move around on the battlefield using miniature thrusters to send him anywhere from a few meters to dodge an attack or numerous meters hurling forward at an enemy. This mobility come increasingly useful when he is unable to use his cable's to scale buildings or move into a nearby vantage point.
Tech Specs
Strength: 4
Intelligence: 9
Dexterity: 10
Speed: 6
Endurance: 7
Courage: 5
Firepower: 8
Accuracy: 9
Melee: 9
Tech Skill: 8
Charisma: 3
Rank: 1
Personality: Despite each Shadow-Strike being somewhat unique there basic personality are similar not including their specific quirks they bring to the role. As such It is well known across all Shadow-Strike's that he/she is a reclusive mech/femme usually staying away from interaction with fellow cybertronians unless in the heat of battle. This type of personality may be used as a defensive notion ensuring that Shadow-Strike does not get attached to those he/she meets ensuring he is just as willing to get rid of them as he is to assist them. Through these methods Shadow-Strike has been seen as a cold and calculating mech/femme spending weeks, months, years and even centuries to accomplish his goals due to his determined psychology. However in most cases although not a needed feature of his/her personality the majority of champions have been found to have a natural charm outside of the battlefield and many are known for having a sense of honour although to the same extent this sense of honour can be considered warped.
History
The Pits/First Spark
Activated approximately a Vorn (83 years) after the creation of Aura her first champion was designed as an enforcer to help Aura influence Cybertron without endangering herself. This in turn forced Aura to find a suitable candidate for the role which was found in the femme Aquastorm a former cybertronian military grade security officer. Preparing her candidate for the role that would eventually determine how effective she was in shaping the world she was so interested in Aura created the basic template for the Black and Red armour that now brings fear into the sparks of many cybertronians. Having found her candidate and now having the tools to make her champion effective in shaping the world she needed one final test to prove if Aquastorm was the right cybertronian for the role. This test was known simply as "The Raising of Shadow's" forcing the assassinated Aquastrom to rise from the pits a changed femme after her ordeals.
Beginning of a myth
Having passed "The Raising of Shadow's" the femme Aquastorm was given the armour that became known as Shadow-Strike and a place to call home known now as BlackLock. A feature that would slowly be removed from the next reincarnations of Shadow-Strike was that the user would be rendered mute and sealed within the armor. With this reincarnation Aquastorm was used mainly as a terrorrist sparking many riots and the assassinations of those whose displeased Aura. Due to her actions Shadow-Strike (Aquastorm) became spoke of as "The angel of chaos" and would stay known as this for centuries. Although known and spoke of publicly due too her violent and at times media intensive methods she still received a mythical presence with many not believing of such a femme to exist in a primarily peaceful world.
Progression of a legend
Overtime Aquastorm became more and more violent in her methods as the publicity of such a femme became a threat in Aura's vision for cybertron and as such her former champion was quickly silenced once and for all. At this time Aura became much more careful with who she choose as her champion favouring peaceful cybertronian's over violent and efficient killers aware she would have time to improve such skills and it was a cybertronian's with a good spark she wished to use. Her next champion is lost in the history archives but despite this it is known that he was a mech suffering from a disabled vocal cords and he was sealed in the infamous armor of Shadow-Strike. Despite this his time as Shadow-Strike was largely ssuccessful with decades of service as Aura's champion and a much smaller time in the public eye as the stories of Shadow-Strike became more myths than news. His time as Shadow-Strike was untimely ended after a miscommunication between Shadow-Strike and a nervous gang member saw his silence as a threat rather than a physical barrier.
Civil-War Begins a side is chosen
Always in the background Shadow-Strike's duty continued up to and during the civil war and in many ways only intensified becoming the sole period of time in which more candidates took on the role of Shadow-Strike than any other time period. At the beginning of the war Aura kept her champion out of the light ensuring the legend of "the angel of chaos" continued after millenniums of use she did not want to endanger the myth of her champion. Such a mindset was ended early on in the war when the famous Crystal City was destroyed which at the time had been planned as Aura's gem of cybertron when her goals where finally fulfilled Enraged due to the destruction of the Crystal City Aura quickly came to her senses and began to orchestrate an end to the war so she could start over as her first few champions during this time where all neutrals who had fell cannon fodder to the waring factions. Eventually the Decepticons would be chosen as the side for her champion to battle on as her belief was the Decepticon commander Lord Megatron would be easier to manipulate after the war. To prepare him for the war his arsenal was modified and adapted finally ridding of the sealing function of the armour and the mutilation of her champions vocal cords.
Civil-War soldier of death
Becoming a decepticon soldier Shadow-Strike's skill and arsenal where put to the test as "the angel of chaos" went on a road of destruction quickly moving up in the ranks and earning renown on both sides. With the war progressing not every mission was successful as some such suicide missions where proven as such it appeared that viable candidates for the role where depleting as each side turned darker and darker in their pursuit for an end to the war. With the chances of a suitable candidate becoming slim Aura began to look upon the warforged mechs and femmes who had hopefully not been corrupted by the war already. As her search continued it became only more necessary when her champion finally succumbed to their wounds in battle defeated in the hordes of decepticons of a rampaging Lightning Strike Coalition Force assault and Wreckers coalition. Aura was aware that she would need a warrior to take the role even with the experience from all past reincarnations of Shadow-Strike not being enough to survive the war as she finally expanded her reach to across the galaxy finding on velocitron white star, his life as a pacifist during the war providing a spark which could give her a truly capable champion. A spark capable of enduring the modifications which could make a warrior unlike any other... she'd found a one point percenter ready to do her biding.
Strengths: Shadow-Strike is a brilliant tactician capable of quickly formulating battle strategies and new plans if the situation changes making him a highly adaptable opponent. Furthermore he is an extraordinary hand-to-hand combatant and is a master in multiple unarmed combat techniques. This is further helped due to him being extraordinary athlete, gymnast, acrobat and aerialist capable of numerous complex manoeuvres and feats.
This all helps him further exceed in his specialities as Shadow-Strike is a dangerous agent trained in assassination techniques, escape artistry, marksmanship, highly skilled with many bladed weapons, and a number of other exotic weapons, espionage, stealth, disguise, infiltration, and demolitions. Finally he displays an uncanny affinity for psychological manipulation and can mask his real emotions perfectly making him a viable interrogator when the need arises.
Weaknesses: Although Shadow-Strike has very few clear cut weaknesses his emotions can be exploited just like any other mech or femme and in the rare moments he looses his cool he can become very predictable and his rage can make him loose sight of the bigger picture. A physical weakness though would definitely have to be that despite his undeniably strong armour it sacrifices a lot of back armour for speed along with armour around his chest and other vital areas he expects to take a hit from more often as well as the infamous Nucelon Charge Rifle he uses. In addition if a new Shadow-Strike is to be created they have a period in which they must uplink with the central databank, this leaves them almost defenceless and with deficient motor abilities until the uplink is finished.
Other
Shadow-Strike is an alias for the champion of aura rather than an actual name a cybertronian was "born" with.
Shadow-Strike can be both male or female in addition all Shadow-Strike's share a similar body type with slight differences on a mech or femme champion.
A champion is chosen by Aura on the brink of death and only if they sacrifice their spark will she give them the chance to return to this world as her champion through a ritual known as "The raising of Shadow's".
The only thing that remains of a champion after "The raising of Shadow's" is their spark and a few personality quirks. Their spark and processor are placed in a protoform which will fit the Shadow-Strike armour.
Officially they are re-sparked upon completing "The raising of Shadow's" and escaping the pits this means that they are technically pit born allowing them to possess some of the regenerative and in some cases unnatural abilities that those in the pits possess.
Every Shadow-Strike's processor is linked through a central database which carries emotions and memories from the first Aquastorm to current day White Star. Most impressively however as the database is held within the pits which is a constant within the multiverse, this means Shadow-Strike holds not only knowledge and experiences from this universe but also an infinite amount of others.
The Shadow-Strike of TFG is not the same as that in Transformers Universe as the Autobot Wrecker Sabre never died instead being put on life support alongside the others injured in the crash, as a result Shadow-Strike's personal vendetta that was committed in that universe never occurred. In fact he never arrived on earth up to this time period. (However due to the memory link he is aware of those he met within that universe.)
Alias: Shadow-Strike
Name: White Star
Gender: Mech
Age: Unknown
Creation Era: Believed to be created during the Era of the thirteen
Location of Creation: The pits, Liege Maximo's realm
Primary Faction: Aura's champion
Civil War Faction: Decepticons
Rank: Recruit (Hard reset, he has no accomplishments in this universe)
Occupation: Assassin, Saboteur and Infiltrator
Appearance
Optic Colour: Crimson Red
Primary Paint Colour: Jet Black
Secondary Paint Colour: Crimson Red
Third Colour: Gunmetal Grey
Height: 27ft
Alternative Mode: 2012 Dodge Challenger
Build: Shadow-Strike similar to his armour is a very slim and light mech.
Armour
Armour Description: Shadow-Strike's armour is unusually light and a remarkable show of craftsmanship from a lost era being streamlined to ensure little resistance is met when he moves at full speed in robot mode. This armour consists of three layers including an outer, core and inner layer. The first layer (outer) was created using numerous alloys tempered through their creation in the pits at a time when cybertron and the worlds that their race plundered held large amounts of resources, due to their hardening process within the pits the armour itself and all the alloys used are remarkably resistant to heat. The joints use a much thinner material to allow increased range of movement in comparison to the chestplate what is covered to a much greater degree. It's the core layer that has been hardened as such areas as his chest and limbs have received extra armour plating to ensure his critical systems are not immediately put at risk if the outer layer is broke. The inner layer is used to help resist elemental sources such as extreme forms of heats, electrical currents, liquids. Unusually the inner layer is unique among most armours as it is in fact a full body suit that melds with the users protoform to help shape their own body to that of the core and outer layers. This creates a uniform appearance for any cybertronian who takes up the alias "Shadow-Strike".
Armour Perks: Due to their method of creation along with insulation from the inner layer the armour is capable of providing elemental resistance for an extended period of time, this as such allows him to endure prolonged fights with tougher elementals along with hold out longer in extreme conditions. In addition the use of lighter materials around the joints allows the user to proceed in their battles with unhindered mobility will still being relatively well protected in the necessary areas such as their limbs and chest.
Weaponry
Primary Weapon: Nucelon Charge Rifle
Primary Weapon Perks: Shadow-Strike's own personal Nucelon Charge Rifle has been modified throughout the eons to the point very little of the weapon is similar to it's original design. Most notably in contrast to the standard Nucelon Charge Rifle all the parts have been replaced and reinforced to withstand heats of 27 million degrees F (15 million degrees C) for up to twenty seconds. This is necessary as such heats are contained within the chamber at maximum charge before a round is discharged, however the ballistic round is only designed to shape the heat that is created into a perfectly shaped energy round. These energy rounds as such at maximum charge are known to be able to penetrate the hulls of capital ships however due to the size of the rounds they are designed to eliminate infantry targets up to the size of 80ft through penetrating critical systems. In addition to the charge up system in use the weapon is also able to charge will being held safely within the backplating of Shadow-Strike's armour before quickly being deployed when at the necessary charge.
Secondary Weapon: Pathblasters
Secondary Weapon Perks: These pathblasters similar to all his weaponry is integrated for the purpose of easy transportation and concealment. However most notably is these Pathblaster's firing systems have been altered to allow successive shots to be fired, adding automatic fire to the available fire modes for this weapon. To complement the weapons new automatic fire mode the recoil reduction systems have been greatly altered to reduce recoil by more than 60%, however despite this great reduction firing in automatic mode for more than a few seconds will make the weapon relatively impossible to keep on target at longer ranges. As such long and medium ranges must be fought using controlled bursts or at the furthest of distances semi-automatic fire.
Melee: Dual Energon Blades
Melee Weapon Perks: Both energon blades are designed specifically to be practical on the battlefield but at the same time also allowing him to easily conceal the weapons for more delicate operations, as such they have been integrated into his gauntlets and slightly into his arm to ensure they can be hidden. Will they can be quickly deployed through the flick of a wrist or a command sent from his processor due to a cortex link with his armour, as they are hidden in the gauntlets they can also be deployed at full length or much shorter if the intention is to make the blade discreet. As to assist with defeating hardier opponents the tip of both blades can release a variety of nano-toxins to help weaken an opponent. Some of these nano-toxins are capable of slowly deactivating primary systems or in another case quickly burning up the victims energon supplies.
Gadgets
Cable Wrist Launchers: Using enforced fibercorp embedded within Shadow-Strike's gauntlets the Cable Wrist Launchers fire a projected length of fibercorp used to ensnare an individual. On other occasions a grappling hook may be attached to the fibercorp's end creating a new form of movement for Shadow-Strike.
Left Shoulderguard Grenade Launcher: Hidden underneath his Left Shoulderguard an automated grenade launcher is installed carrying a variety of shells. The aiming method of this grenade launcher requires for Shadow-Strike to be using his visor and aiming with his optics. This makes the weapon relativity ineffective if Shadow-Strike's optics are obscured or other wise out of use. Shells that fire from this weapon include Short Range EMP's, Frag Grenades and his personal favourite smoke grenades.
JGCM (Joint Grapple Counter Measures): Will an accomplished hand-to-hand combatant at times Shadow-Strike may find himself stuck in a grapple he can not escape through standard methods. It is times like this when Shadow-Strike used the JGCM's a combination of explosives packed securely away within his joints which can be ejected and then detonated. This is usually used as a desperation technique to unbalance enemies before Shadow can get in his own attacks and slip out of the grapple. Use of such equipment comes at the cost of decreased motor function and stiffness in the joints.
PSD (Pede's Smoke Disperser): A somewhat unique device that Shadow-Strike uses is the PSD which dispenses a unique form of artificial smoke around Shadow-Strike's nearby proximity. Such known tracking modes including heat vision, radar and sonar have known to be completely useless will within this field will standard vision has been dramatically hindered. The smoke will linger for some time after it has been dispensed but once it has reached it's maximum size it's proximity will not reshape. A simple countermeasure to the PSD would be simply to exit the smoke cloud as will within opponents are easy pray to Shadow-Strike.
Visor: A highly modified visor it was originally designed to be used by medics will checking up and repairing cybertronians but due to advancements from Shadow-Strike it's range has been increased effectively from a few meters to miles. With this modification Shadow-Strike is able to asses his own status compared to his opponent and effectively pin-point weak points. Another notable feature of the visor is it provides a heads up display designed to help him on the battlefield working out enemy patterns to help counter them. The heads up display of the visor may also be used as a range finder or (de)coding device.
Active Camouflage: Is an advanced piece of Cybertronian technology that is able to render Shadow-Strike invisible, or nearly invisible, to the naked optic, as well as many forms of electronic scanning. Active Camouflage warps light around the user's body in such a fashion that surfaces behind Shadow-Strike are visible through his frame. Although this effect is not perfect, often leaving a visible silhouette similar to heat haze, but in certain environments when Shadow-Strike is perfectly still it can effectively help him to hide in plain sight at the cost of huge energon costs to his system.
Propulsion Systems: Located in the sideplates of his chest, pede's, backplate and elbow's Shadow-Strike has numerous ways to move around on the battlefield using miniature thrusters to send him anywhere from a few meters to dodge an attack or numerous meters hurling forward at an enemy. This mobility come increasingly useful when he is unable to use his cable's to scale buildings or move into a nearby vantage point.
Tech Specs
Strength: 4
Intelligence: 9
Dexterity: 10
Speed: 6
Endurance: 7
Courage: 5
Firepower: 8
Accuracy: 9
Melee: 9
Tech Skill: 8
Charisma: 3
Rank: 1
Personality: Despite each Shadow-Strike being somewhat unique there basic personality are similar not including their specific quirks they bring to the role. As such It is well known across all Shadow-Strike's that he/she is a reclusive mech/femme usually staying away from interaction with fellow cybertronians unless in the heat of battle. This type of personality may be used as a defensive notion ensuring that Shadow-Strike does not get attached to those he/she meets ensuring he is just as willing to get rid of them as he is to assist them. Through these methods Shadow-Strike has been seen as a cold and calculating mech/femme spending weeks, months, years and even centuries to accomplish his goals due to his determined psychology. However in most cases although not a needed feature of his/her personality the majority of champions have been found to have a natural charm outside of the battlefield and many are known for having a sense of honour although to the same extent this sense of honour can be considered warped.
History
The Pits/First Spark
Activated approximately a Vorn (83 years) after the creation of Aura her first champion was designed as an enforcer to help Aura influence Cybertron without endangering herself. This in turn forced Aura to find a suitable candidate for the role which was found in the femme Aquastorm a former cybertronian military grade security officer. Preparing her candidate for the role that would eventually determine how effective she was in shaping the world she was so interested in Aura created the basic template for the Black and Red armour that now brings fear into the sparks of many cybertronians. Having found her candidate and now having the tools to make her champion effective in shaping the world she needed one final test to prove if Aquastorm was the right cybertronian for the role. This test was known simply as "The Raising of Shadow's" forcing the assassinated Aquastrom to rise from the pits a changed femme after her ordeals.
Beginning of a myth
Having passed "The Raising of Shadow's" the femme Aquastorm was given the armour that became known as Shadow-Strike and a place to call home known now as BlackLock. A feature that would slowly be removed from the next reincarnations of Shadow-Strike was that the user would be rendered mute and sealed within the armor. With this reincarnation Aquastorm was used mainly as a terrorrist sparking many riots and the assassinations of those whose displeased Aura. Due to her actions Shadow-Strike (Aquastorm) became spoke of as "The angel of chaos" and would stay known as this for centuries. Although known and spoke of publicly due too her violent and at times media intensive methods she still received a mythical presence with many not believing of such a femme to exist in a primarily peaceful world.
Progression of a legend
Overtime Aquastorm became more and more violent in her methods as the publicity of such a femme became a threat in Aura's vision for cybertron and as such her former champion was quickly silenced once and for all. At this time Aura became much more careful with who she choose as her champion favouring peaceful cybertronian's over violent and efficient killers aware she would have time to improve such skills and it was a cybertronian's with a good spark she wished to use. Her next champion is lost in the history archives but despite this it is known that he was a mech suffering from a disabled vocal cords and he was sealed in the infamous armor of Shadow-Strike. Despite this his time as Shadow-Strike was largely ssuccessful with decades of service as Aura's champion and a much smaller time in the public eye as the stories of Shadow-Strike became more myths than news. His time as Shadow-Strike was untimely ended after a miscommunication between Shadow-Strike and a nervous gang member saw his silence as a threat rather than a physical barrier.
Civil-War Begins a side is chosen
Always in the background Shadow-Strike's duty continued up to and during the civil war and in many ways only intensified becoming the sole period of time in which more candidates took on the role of Shadow-Strike than any other time period. At the beginning of the war Aura kept her champion out of the light ensuring the legend of "the angel of chaos" continued after millenniums of use she did not want to endanger the myth of her champion. Such a mindset was ended early on in the war when the famous Crystal City was destroyed which at the time had been planned as Aura's gem of cybertron when her goals where finally fulfilled Enraged due to the destruction of the Crystal City Aura quickly came to her senses and began to orchestrate an end to the war so she could start over as her first few champions during this time where all neutrals who had fell cannon fodder to the waring factions. Eventually the Decepticons would be chosen as the side for her champion to battle on as her belief was the Decepticon commander Lord Megatron would be easier to manipulate after the war. To prepare him for the war his arsenal was modified and adapted finally ridding of the sealing function of the armour and the mutilation of her champions vocal cords.
Civil-War soldier of death
Becoming a decepticon soldier Shadow-Strike's skill and arsenal where put to the test as "the angel of chaos" went on a road of destruction quickly moving up in the ranks and earning renown on both sides. With the war progressing not every mission was successful as some such suicide missions where proven as such it appeared that viable candidates for the role where depleting as each side turned darker and darker in their pursuit for an end to the war. With the chances of a suitable candidate becoming slim Aura began to look upon the warforged mechs and femmes who had hopefully not been corrupted by the war already. As her search continued it became only more necessary when her champion finally succumbed to their wounds in battle defeated in the hordes of decepticons of a rampaging Lightning Strike Coalition Force assault and Wreckers coalition. Aura was aware that she would need a warrior to take the role even with the experience from all past reincarnations of Shadow-Strike not being enough to survive the war as she finally expanded her reach to across the galaxy finding on velocitron white star, his life as a pacifist during the war providing a spark which could give her a truly capable champion. A spark capable of enduring the modifications which could make a warrior unlike any other... she'd found a one point percenter ready to do her biding.
Strengths: Shadow-Strike is a brilliant tactician capable of quickly formulating battle strategies and new plans if the situation changes making him a highly adaptable opponent. Furthermore he is an extraordinary hand-to-hand combatant and is a master in multiple unarmed combat techniques. This is further helped due to him being extraordinary athlete, gymnast, acrobat and aerialist capable of numerous complex manoeuvres and feats.
This all helps him further exceed in his specialities as Shadow-Strike is a dangerous agent trained in assassination techniques, escape artistry, marksmanship, highly skilled with many bladed weapons, and a number of other exotic weapons, espionage, stealth, disguise, infiltration, and demolitions. Finally he displays an uncanny affinity for psychological manipulation and can mask his real emotions perfectly making him a viable interrogator when the need arises.
Weaknesses: Although Shadow-Strike has very few clear cut weaknesses his emotions can be exploited just like any other mech or femme and in the rare moments he looses his cool he can become very predictable and his rage can make him loose sight of the bigger picture. A physical weakness though would definitely have to be that despite his undeniably strong armour it sacrifices a lot of back armour for speed along with armour around his chest and other vital areas he expects to take a hit from more often as well as the infamous Nucelon Charge Rifle he uses. In addition if a new Shadow-Strike is to be created they have a period in which they must uplink with the central databank, this leaves them almost defenceless and with deficient motor abilities until the uplink is finished.
Other
Shadow-Strike is an alias for the champion of aura rather than an actual name a cybertronian was "born" with.
Shadow-Strike can be both male or female in addition all Shadow-Strike's share a similar body type with slight differences on a mech or femme champion.
A champion is chosen by Aura on the brink of death and only if they sacrifice their spark will she give them the chance to return to this world as her champion through a ritual known as "The raising of Shadow's".
The only thing that remains of a champion after "The raising of Shadow's" is their spark and a few personality quirks. Their spark and processor are placed in a protoform which will fit the Shadow-Strike armour.
Officially they are re-sparked upon completing "The raising of Shadow's" and escaping the pits this means that they are technically pit born allowing them to possess some of the regenerative and in some cases unnatural abilities that those in the pits possess.
Every Shadow-Strike's processor is linked through a central database which carries emotions and memories from the first Aquastorm to current day White Star. Most impressively however as the database is held within the pits which is a constant within the multiverse, this means Shadow-Strike holds not only knowledge and experiences from this universe but also an infinite amount of others.
The Shadow-Strike of TFG is not the same as that in Transformers Universe as the Autobot Wrecker Sabre never died instead being put on life support alongside the others injured in the crash, as a result Shadow-Strike's personal vendetta that was committed in that universe never occurred. In fact he never arrived on earth up to this time period. (However due to the memory link he is aware of those he met within that universe.)