Post by ailnoth on Oct 19, 2017 21:16:42 GMT
Hello, everyone. Some of you around the forums are likely to know me for my other characters including my OC Shadow-Strike. For those who don't know me or potentially recognize me better by my discord name (Lord Bob. The True Prime) then I'd like to introduce myself as one of the creators of TFG and one of it's current staff. As well as being a former Decepticon Commander in our predecessor TFU.
Decepticon Ranks
Please post your Decepticons here so I may inspect them and give them a rank accordingly (Based on IC events, no backstory)
Please post your Decepticons here so I may inspect them and give them a rank accordingly (Based on IC events, no backstory)
Supreme Commander: Ailnoth
General (The second highest ranking position, generals can command entire campaigns and often find themselves leading entire planets (and sectors) without the direction of the Supreme Commander.): N/A
Colonel (Often a colonel will be found leading campaigns of a continent sized scale.): N/A
Major (While the above ranks are important it isn't rare for a Major to be a deciding factor, as they command armies capable of taking cities. Though it isn't uncommon for them to lead smaller more specialized squads.): N/A
Captain (Specialized for the smaller scale, captains lead a relatively small group of soldiers composing of four or less squads.): N/A
Lieutenant (Whereas a captain will often lead a Platoon of four squads, a lieutenant usually leads a single squad composing of between six and twelve soldiers.): N/A
Recruit (The most common rank of all, recruit certifies those without any direct power linked with their rank, though it is still possible they may command a few vehicons and the like.): N/A
Dishonored (For those who have displeased the upper echelon's the dishonored will often find themselves with no real control.): N/A
General (The second highest ranking position, generals can command entire campaigns and often find themselves leading entire planets (and sectors) without the direction of the Supreme Commander.): N/A
Colonel (Often a colonel will be found leading campaigns of a continent sized scale.): N/A
Major (While the above ranks are important it isn't rare for a Major to be a deciding factor, as they command armies capable of taking cities. Though it isn't uncommon for them to lead smaller more specialized squads.): N/A
Captain (Specialized for the smaller scale, captains lead a relatively small group of soldiers composing of four or less squads.): N/A
Lieutenant (Whereas a captain will often lead a Platoon of four squads, a lieutenant usually leads a single squad composing of between six and twelve soldiers.): N/A
Recruit (The most common rank of all, recruit certifies those without any direct power linked with their rank, though it is still possible they may command a few vehicons and the like.): N/A
Dishonored (For those who have displeased the upper echelon's the dishonored will often find themselves with no real control.): N/A
Specialized Command Ranks
These soldiers are the heads of their individual fields.
Head of Medicine (In charge of medical operations. When in a medical center the head of medicine may outrank a Colonel, though when out on the battlefield they may only outrank a Captain or lower in a scenario related to their position.): N/A
Head of Science and Engineering (In charge of scientific pursuits and engineering. They may outrank a Major when it comes to a science or engineering project, or something directly related to their profession.): N/A
Head of Security (In charge of faction morale and loyalty. The Head of Security does not outrank anyone, technically. They may however act with the authority of the Supreme Commander when dealing with betrayal and deserters, though it must be proven first for those above the rank of Major.): N/A
Head of Intelligence (In charge of communications and espionage, as well as counter-espionage. They outright a Captain or below from a tactical perspective.): N/A
These soldiers are the heads of their individual fields.
Head of Medicine (In charge of medical operations. When in a medical center the head of medicine may outrank a Colonel, though when out on the battlefield they may only outrank a Captain or lower in a scenario related to their position.): N/A
Head of Science and Engineering (In charge of scientific pursuits and engineering. They may outrank a Major when it comes to a science or engineering project, or something directly related to their profession.): N/A
Head of Security (In charge of faction morale and loyalty. The Head of Security does not outrank anyone, technically. They may however act with the authority of the Supreme Commander when dealing with betrayal and deserters, though it must be proven first for those above the rank of Major.): N/A
Head of Intelligence (In charge of communications and espionage, as well as counter-espionage. They outright a Captain or below from a tactical perspective.): N/A