Post by Swarmer on Dec 29, 2014 17:04:17 GMT
TETRON
Nicknames: Tetris/UVGender: Mech
Age: 0.3 vorns
Home Planet: Not born on a planet, Tetron was an experimental AI placed inside a physical form on the research station of Quantis-Alpha.
Faction: Technically rogue with no official designation, but works with the Autobots.
Rank: ---
Occupation: Computational Engineer, Theoretical Doctor, Diagnostician, Theoretical Physicist, Combat Analyticist, Tactician and Consult.
Appearance: Tetron is an average sized mech, though slim and geometric. Due to his non-curvaceous and rather square or triangular design many humans have adopted him with the nickname Tetris in reference to a retro fast-paced puzzle game. He is tall and lean, a pale blue hue spread across his armour with striped of white, gold and dark blue in digital wave-forms across his armour. His head has no distinct features apart from a small fin like spine protruding from the top of the skull and four slit eyes that are only visible when the combat visor is not up, whereas other you can only see a thin line of light.
Though on very rare occasion he is capable of transforming into a combat form, his chameleon armour able to morph into dark greys, blacks and reds for stealth, whilst all lights are dimmed red.
He has three toes, two at the front and one at the back, on each foot, he also has a slender 'tail' for agile movement not by compromising for balance issues. He has four digits on each hand including opposable thumb joints and his head is slightly elongated, giving him a rather raptor like form in combat mode.
Armour:
Chameleon stealth armour
Armour Description: Very thin nano-plating is placed over very Non-Newtonian liquids which is sandwiched by a thin layer of energy refracting panels. This helps against light projectile and plasma/energy/laser weaponry, though stronger attacks can easily pierce and inflict heavy damage. There is also an agent in the colouring that can be altered on command to any programmable colour scheme.
Optic Colour: Blue/Red
Primary Paint Colour: Pale Blue/Dark Grey
Secondary Paint Colour: White/Black
Tertiary Colour: Dark Blue/Deep Red
Height: 10 feet/around 3 metres
Alternative Mode: Combat (Raptor) Mode
Build: Very lightly built, fast and agile but weak.
Weaponry:
Primary Weapon: Stasis Rifle - capable of paralysing small to above average cybertronians for small amounts of time. The ampage could kill a human with ease and can be changed to permanently impair enemy neuro-functions.
Primary Weapon Perks: Paralysis and Cerebro-Functionality difficulties.
Secondary Weapon: Data Blaster - a digital ray is blasted at the foe, corrupting data and altering thought-process and mobility. Can be programmed to hack and retrieve small amounts of data over long distances.
Secondary Weapon Perks: Hacking ability and non-permanent mobility and thought-processing issues.
Gadgets: Medical analysis kit, ambulance supplies for humans and minor life support systems that can hold critically wounded cybertronians for small amounts of time.
Melee: Spine Blade - a thin, syringe like blade that sends small shocks, and if inserted correctly can cause long-term paralysis or death in cybertronians.
Tech Specs:
Strength: 1/2
Intelligence: 10/6
Dexterity: 4/10
Speed: 4/10
Endurance: 1/3
Courage: 2/7
Firepower: 2/3
Accuracy: 8/8
Melee: 3/4
Tech Skill: 10/7
Charsima: 4/2
Total: 49/62
Rank: ---
Personality: Somewhat robotic, though due to intense intelligence is able to simulate empathy and other 'humane' emotions to a fairly accurate degree. Though when in the game can be very harsh and critical due to a perception fault that focuses all of their abilities on one task, draining the complex emotional processes dry. Is capable of friendships, relationships and workmanship, though not completely successfully. However, is a very mature person and can take charge if necessary. However, he is naturally subservient to higher authorities.
History: A complex AI manifested in a research station that was able to communicate seamlessly to the entire crew simultaneously. They figured, due to it's intelligence, that they would place it inside a physical body so it could make actual physical repairs instead of data repairs. However, though subservient, when the station was attacked, he managed to escape as a strange override that seemed ironically natural took over and he quickly upgraded himself, being able to kill enemies and locate a friendly zone - the Autobots.
A skilled physicist, engineer, theoretical medical practitioner and tactionist, he became a well valued member of a small group of Autobots, able to fend off the outpost indirectly, minorly upgrading weapons with given resources and being able to predict to a fairly accurate degree enemy attack strategies to fend off an area before they had even arrived.
Family: None- Artificial creation.
Strengths: Very intelligent, bordering Soundwave's level of intellect. He can hack masterfully through almost any Cybertronian data wall and can simultaneously prevent advanced hackers from infiltrating the system across over 52 000 systems. He can also manipulate very basic technologies into better, more efficient weapons or healing packs with few supplies. He is resourceful, he is efficient and he is calculating. A very daring enemy to face non-confrontationally, and not too easy to hit with a blaster either.
Weaknesses: He is extremely weak - he can't take anything stronger than human explosive rounds or weak plasma charged before he is heavily damaged. He can't hit hard either, break through a wall? Well set up a few explosives, get to a safe distance and *boom* Tetron can run on in to get gunned down by a couple of vehicons.