Post by Skybird on Oct 28, 2016 13:07:55 GMT
BASICS
Designation : SkyBird
Nicknames: Sky or Birdie [Only friends are allowed to call her this. Unless Birdie is meant to be an insult.]
Gender : Femme
Age : 21
Home Planet : Cybertron
Home City State [ optional ]: Iacon
Faction : Decepticon: Seeker
Occupation : Interceptor, Spy, Special OPs
Abilities:
Triple Changer (Jet and Helicopter)
For extra alternate mode. Must have a reason for a secondary alternative mode and at the same time the mixture of modes must make sense for example a tank and helicopter would not work. As a helicopter must fight gravity to function it could not lift the weight of a tank off the ground although a jet and tank would be acceptable. In addition a Triple Changer sacrifices specialization for versatility a triple changer what functions as a tank and jet would never be as fast as a standard aerial bot or as strong as a standard tank-former.
Hover
Can hover about in the air while in robot mode.
Disguise master Power
Allows the user to change the colours on their body, make detailed changes to the physical features of their body and face and change their insignia sign. Great for spies.
Extrasensory Perception
A heightened sense beyond a characters normal senses, allowing for higher situational awareness.
Holograms
Used for disguise by spies and by strategists to show plan of action.
Long Range Scanner
High-powered scanner to detect things from further away. Great for tacticians, scouts and recon agents.
Ability Description: Explain your abilities and their weaknesses. (2 Sentences minimum)
APPEARANCE
Optic ( Eye ) Color : Red
Primary Paint Color : Grey
Secondary Paint Color [ Optional ]: Dark Blue
Third Color [Optional]: Bronze
Height: 30ft
Features:
Please put two Bullet Points listing notable features, a picture will account for this part of the app.
Alternative Mode:
If possible, please provide a picture or visual aid! If you can’t you're gonna’ have to write what they look. Minimum of At least a paragraph (five sentences)!
-IMG or GIF HERE-
ARMOR AND WEAPONRY
Armor
Armor Description: Describe your character's armor. Bullet Point at least two notable features.
- Underneath each section of armour is a absorption layer. Dark black in color.
- The A10 Warthog painting can be seen on her chest plates.
- x2 Thickness
- Shock Absorption (impact damage, explosives, and general force)
Weaponry
Primary Weapon Neutron Assault Rifle
Reliable automatic rifle fires hyper-piercing heated neutrons at 600 rounds per minute
Alternate Mode Primary
Jet and Helicopter: X24 Scrapmaker
Heavy weaponry. Vastly improved over previous versions, this multi-barreled machine gun employs a Gatling style spin up before its fury set up on the ships under belly attached to a swivel or on top of the vehicle if land-based.
Secondary Weapon : Gear Shredder
Launches ricocheting blades that slice through enemies. 3 Blades can also be fired at a time if the user wants to do so, but reduces ammo load faster. Fine aim displays blades trajectory.
Alternate Mode Secondary
Jet: Carpet Bombs
Heavy aerial military standard weaponry. Drops 6 bombs over an area before reloading. Slow reload time.
Helicopter: Missile Launcher
Heat-seeking rocket launcher with the latest Holomaster lock-on tech. Ammo is limited due to the violate nature of the rockets. Highly effective on other alternative modes and larger mechs.
Other Weapons : N/A
Description : One sentence minimum.
Gadgets :
Smoke Grenades
Causes smokescreens. In general this smoke can be seen through by certain vision modes although certain characters such as Shadow-Strike use a variation what cannot be seen through.
Thermo Mine Payload
Heat-seeking mines that pursue any target within range. These must be placed on the ground at least one post before their used and will only explode if the opponent mentions standing too near them.
Melee: Thermo Energon Blade
TECH SPECS
Note: This is based off a 1 to 10 scale. One is the lowest, then is the highest.
LIMITED TO 60 POINTS TOTAL.
Strength : 5How physically strong is your character? When adding your points, this will determine how hard a character can hit in melee combat.
10 is strong, capable of lifting small buildings
1 is the strength less of a human equivalent.
Intelligence : 5
The ability to solve complex problems whether they be mathematical, practical or social. Examples are decoding an encrypted transmission, coming up with a battle plan or deducing the fact that someone in the ranks is a spy.
10 is a genius, who could probably the equivalent to Shockwave.
1 however represents a character who cannot speak or has problems solving simple problems like opening a door.
Dexterity : 10
The grace in the character’s movement in both robot and alternative mode.
10 is the equivalent of someone with acrobat like abilities, and capable of performing complex flips and rolls.
1 is someone who trips over there peds every other step, and has trouble driving straight in alternative mode.
Speed : 8
How fast is your character in ALTERNATIVE mode! This stat doesn’t count towards a character in robot mode, but only in alternative mode. Sometimes, there speed in car mode will roughly predict how fast they are in robot mode.
10 is SUPER SONIC
1 is slower than a turtle.
Endurance : 3
How much damage can your character take?
10 represents a character that can take a massive amount of damage function quite well with little fuel used.
1 represents that a character can take little damage and easily consume great amounts of energy to remain fully functional.
Firepower : 8
How much damage your character do by firing their weapons.
10 represents the ability to level a city block or greater in a single blast
1 will only scratch a transformer’s pain.
Accuracy : 8
How good is your character’s aim with a ranged weapon?
10 represents that your character hardly ever misses with any gun
1 proves that your character couldn't hit what's a foot infront of them.
Melee : 10
How skilled is your character with a melee weapon or with their bare hands [Ex: Sword, Mace]?
10 indicates your character is skilled with martial arts and various other fighting techniques
1 proves they suck at executing a proper punch to the face.
Tech Skill : 3
How good is your character with technology?
10 indicates they can hack through even the toughest firewalls (Long story short: Skill Equivalent to Soundwave).
1 indicates that they can’t even use a simple GB control.
OTHER
Personality :
SkyBird is the type of femme that loves high action and a lot of daring moments. She is a risk taker which mostly scares the others around her as they have no idea why she is still functional most of the time. It is hard to not get wrapped up into her vile nature of making others do the craziest of things. She is a show off and, a scary one at that. Her red optics mark nothing but, evil intentions wherever they go and, for the most part she is just that crazy. Nothing but, a high regard of wanting to be first in line and, then be the first to make it back when the job is done. Whether or not you are an ally or just another target to get through is all minor issues with her.
Courage:
On a 1-10 numeric scale.
5
Charismaa :
On a 1-10 numeric scale.
8
History ( Optional as some like to make it up as they go along ) :
N/A
Family ( Optional, some just have none ) :
N/A
Strengths :
MINIMUM of four bullets ( Full sentences required ).
- She works on the move and nothing less. Sky is nimble and slippery in nearly anything she does.
- Her hard hitting weaponry makes up for her low armour.
- Cunning reflexes, is what makes up her whole battle style. Nothing but, crazy moves and, ridiculous outcomes.
- Personality, her most deadliest asset? Becoming your friend. Slipping through the emotional cracks is something she is known for among the ranks.
Weaknesses :
MINIMUM of four bullets (Full sentences required).
- Clumsy, with all that running around sometimes, Sky just gets herself into trouble. So her reflexes are normally the only thing that keeps her from getting hurt.
- She is an average cybertronian in the physical stand point. Heavy duty as far as femmes go but, still rather vulnerable.
- Antsy, she spends so much time avoiding trouble that it can make her slip up every now and then. And in times like this. It only takes one mistake to mess up an entire operation.
- And when it comes to her verbal uses she is a talkative femme. In the sense of teasing others no matter what. And she is known for pushing it a little especially for higher ups which can be costly if she isn't careful.
SAMPLE RP
Note that a piece of your history, your journey to Earth for example, could be used.
A screeching blur went by on the screen of an autobot surveillance cam, and soon after nothing but, alarms were blaring. Had she tripped the alarms already? Well there was no time for waiting around. She needed that data or she would be in a lot of trouble. So with that, SkyBird kicked in her afterburners a little more. This corridor was not meant to be blazed through by any means but, where there are tight spaces there are,...tight spaces. She wasn't sure what the game plan was but, she needed to hurry up and get a little jump on these Autobots before they had a full defense ready. Minor, issues controlling her speed as she'd get too close to the walls every now and then, but she would make her way down the twisting tunnels as fast as anything could down her with an unrealistic use of flight patterns to keep her from crashing head on it something. Just then, turrets began to whirl online, preparing their weaponry. She had no time for this. She'd spin up her scrapmaker minigun and, start laying waste to whatever she could manage to point it at. The sounds of soldiers moving on the inside was, a concern but, to so much that she would rethink her actions. Just ahead the blast doors were closing. She wouldn't make it!
"Ghhah!!" She'd shout out in frustration as she'd begin slowing down drastically, and shifting her form. Her helicopter rotor converging as she shifted into her hover mode. And then with that a pillar began to transform and, she would barely manage to dodge it and, with that she would be driven off course, bouncing around the corridor, until she was forced to reform into robot mode and, land harshly on the ground below. And with that a loud blare sounded and, the training seminar shut down, teleporting her back to the starting grid, with a smirking trainer. "Tell me again why you are here? You are already in the top three." He mocked shortly.
"Oh can it, and run the session again!" She snarled back, picking herself up and, getting ready to run the course again. She was gonna beat her record time and make it to the number one spot. No matter how many tries it took.