Post by Lightning Vigilante on Aug 8, 2016 20:19:57 GMT
Designation: Omega 6, though few that still live remember this name
Nicknames: The Hand of Judgment; Spirit of Vengeance
Gender: Mech
Age: The exact age is unknown, but it he appears to be comparable to a 56 year old human in terms of age, though the dialect he uses when he speaks suggests that Omega is much older.
Home Planet: Cybertron
Faction: Neutral; he views the feud between the Autobots and Decepticons as pointless and childish, suggesting he predates the war itself.
Occupation: Justicar, dispensing justice on those who bring harm to innocents
Abilities: None
Ability Description:
APPEARANCE
Optic Color: White, with a high intensity that causes them to glow brightly
Primary Paint Color: Black
Secondary Paint Color: White
Third Color[Optional]: Lightning purple (the color of the lightning decals found throughout the car)
Height: 21 feet tall
Features:
Alternative Mode:
-IMG or GIF HERE- Though no example of a Gran Torino Sport matches the above description, here's the closest I can find.
ARMOR AND WEAPONRY
Armor Description:
Primary Weapon:
Secondary Weapon:
Other Weapons: N/A
Gadgets:
Melee:
TECH SPECS
Strength: 7
Intelligence: 6
Dexterity: 10
Speed: 8
Endurance: 8
Firepower: 5
Accuracy: 5
Melee: 10
Tech Skill: 3
OTHER
Personality: Omega is cold, nigh emotionless, and hard-hearted. He is far from sociable, and does not let people get close to him. Despite this, he lives fighting in the name of justice. While he may seem scary and deathly, he has often rescued children from cruel captors over the years. He takes no sides in the war between Autobots in Decepticons, but if his objectives align with either side he will agree to work with them. It seems he has no interest in indulging himself with the niceties that normal Cybertronians enjoy, and lives selflessly for an ideology that can be connected to an Order of Justicars that has been gone from public knowledge for several millenia. Some have claimed that the legends surrounding his actions on Earth provided inspiration for Marvel's Ghost Rider. He prefers the darkness of night over the light of day, casting a shadow over his already haunting demeanor.
Courage: 10
Charisma: 2
History: Omega's early life remains mostly a mystery, though it is believed that at one time he was a racer who suffered a cruel and unjust crime against his family and was left broken and near death. The pain and sorrow igniting a burning rage inside him. As he attempted to exact revenge, Omega was interrupted when mysterious figure clad in black appeared and offered a chance to have vengeance, but at a price: he would have to forever serve in the name of justice. It is believed that he is the last of a long line of black-clad vigilantes who dedicated their lives to putting down those who do wrong, to which a successor is only selected after a current bearer's service has expired upon death. Omega has been hard at work both on Cybertron and Earth, being the source of rumors and local legend in the Old West as a "vengeful spirit who comes during storms to haunt the wicked and bring judgment down upon them". Since the 1970s, he has been linked to a mysterious black muscle car that races drivers and often scares and intimidates those who have a reputation for being bullies or otherwise unjust.
Family: None; all are deceased as a result of a rival family murdering them following a race that he won. What is known about his family is that they were racers during the Golden Age of Cybertron.
Strengths:
Weaknesses:
SAMPLE RP
October 14, 1977
Somewhere on I-40 in New Mexico
0026 Hours
The darkness of night settled over the vast desert, with the moonlight shrouded in the dark clouds above, puffed up with precipitation that began to sprinkle down onto the parched landscape. Rain soon began to pour down, and a veil of mist formed like a blanket over the ground. At first, it seemed like another rainy night in the New Mexico desert.
... but this night was to be far from normal...
The distant, throaty roar of a powerful V8 echoed ominously throughout the fog, followed by the beam of white light that pierced through the veil like an ever-thrusting double edged sword, leading the way before the black silhouette from whence it strikes. The black muscle car roared down the road, with the kind of speed that no normal vehicle of the time could achieve.
In a small, rotting cabin out in the vastness of the desert, a place that had been standing for over 100 years, three figures stood around one who had been tied down to a chair. One man watched the window with a rifle, the second watching as the third interrogated. It was now raining pretty hard.
"Where is it?"
The hostage spat in his face, prompting the man to kick him.
"...Go to Hell..."
One of the goons turned to the interrogator.
"'Ey boss, you think they's a comin'?"
They then heard something faint. The interrogator shushed him.
"Quiet!...You hear that?"
...Gong...Gong...
They all listened. The sound came again, this time louder. Then it rang again. It was the sound of a church bell ringing, slowly. The sound sent chills down their spines. The second goon gripped his rifle.
"... I don't like this, man. This is starting to creep me out."
The hostage grinned.
"... Looks like you've angered the Spirit of Vengeance..."
The goons were getting scared.
... Gong... Gong...Gong...
The interrogator tried to remain calm, but one of his goons lost it and took off out the door. He could be heard screaming and unloading rounds from his rifle, before it ceased altogether. Everyone was silent, and scared. Then, the cabin shuddered violently, and one of the walls splintered from what appeared to be a twisting bolt of lightning. The two remaining goons snapped around and fired into the hole in the wall. Clanging of metal was heard, as one of the bullets ricocheted back and it the interrogator in the arm, knocking him down.
He looked up gawking as the ceiling of the cabin was ripped away, and then tossed into the night. As rain poured into the now roofless cabin, all three of them were horrified as an enormous black shadow stood over the cabin, its burning white eyes seemingly emitting smoke in the rain. Brief flashes of lightning overhead gave them a momentary glimpse of an enormous, robotic demon with a pale face and black markings that haunted their very souls; the being wore a wide brim hat, and his glowing white optics seemed to cast Judgment itself on the criminals. The remaining goon screamed and fired on the giant devil, but in one fell swoop the goon was gone, sent crashing through the wall and never to be seen again. The interrogator looked up, trembling, as a large white hand reached down and grabbed him.
"No, no please! No, spare me!"
He struggled and whimpered in fear as he was raised 20 feet off the ground, and brought face to face with the giant, robotic demon. He stared into the furious white optics, his jaw chattering at the prospect of meeting his fate. The giant spoke with a low, menacing voice that boomed and shook the cabin below.
"... You inflict harm on the innocent yet again... but no more. Look into my eyes, fiend; feel the pain, the agony, that you have wrought upon the world..."
The man trembled in fear, and the hostage watched in utter terror as the local legend he was taught as a child was confirmed to be real. The interrogator's eyes were wide, his face drenched in tears and rain.
"... Who... what are you?"
He was given one final response from the Cybertronian vigilante.
"... I am... the Spirit of Vengeance..."
Nicknames: The Hand of Judgment; Spirit of Vengeance
Gender: Mech
Age: The exact age is unknown, but it he appears to be comparable to a 56 year old human in terms of age, though the dialect he uses when he speaks suggests that Omega is much older.
Home Planet: Cybertron
Faction: Neutral; he views the feud between the Autobots and Decepticons as pointless and childish, suggesting he predates the war itself.
Occupation: Justicar, dispensing justice on those who bring harm to innocents
Abilities: None
Ability Description:
- Abilities: None
- Weaknesses: Omega has an acute weakness to sonics, which can damage his motion sensors, which are connected to his processor and nodes, causing severe pain and in some instances paralysis.
APPEARANCE
Optic Color: White, with a high intensity that causes them to glow brightly
Primary Paint Color: Black
Secondary Paint Color: White
Third Color[Optional]: Lightning purple (the color of the lightning decals found throughout the car)
Height: 21 feet tall
Features:
- He has a squared off faceplate that resembles a very bony structure, with a large chin as well. His optics are larger than normal, and recessed into his faceplate and surrounded by black shades resembling eye sockets, while his glowing white optics create an ominous contrast. His faceplate is a dull white in color, with two black tears streaking down from the optics down to either side of the chin. His mouthplates are black in color, and two black lines streak down from either corner of his mouth.
- Omega, much like Crosshairs from TF4, has a trench coat built into his robot mode, and also has a wide-brimmed hat that he designed himself and wears over his helm. Also, throughout his body are multiple "veins" that glow white in color; through these veins travels the energy that powers his whips, the energy coming from fuel cells housed within his back armor. The digits on his hands are white in color, as well as the palms and backs of his hands.
Alternative Mode:
- Omega transforms into a black 1972 Ford Gran Torino Sport, with chrome wheels and thick rear tires, as well as small hints of rust around the corners of the body. The engine under the hood is a 427 High Rise V8, rated with over 800 brake horsepower and 600 ft-lbs of torque, that is heavily modified to increase output and has dual-quad intakes. The grille and all other chrome affiliated parts are shined and a clear coat sits over the matte black coat on the body. The Torino sports straight pipes as well as a pair of triple pipes in front of the rear wheel wells, adding to the already loud V8. A long, barbed wire chain decal runs along the side skirts of the car just below the doors. The steering wheel is made of chains welded into a solid circular shape, with a pair of leather grip covers on either side of the wheel. The floor shifter is tall and has barbed wire spiraling down its length, and the clutch ball is a chrome skull with a movable jaw. Rising from the hood is a large DBS Blower that is fixed on top of the Roots supercharger. The front bucket seats are made from black leather with lightning designs and a raven on them. Dangling from below the chrome rear view mirror is a silver Celtic Cross with a silver bead chain. The four headlights emit a high beam that is white in color.
-IMG or GIF HERE- Though no example of a Gran Torino Sport matches the above description, here's the closest I can find.
ARMOR AND WEAPONRY
Armor Description:
- Omega's armor is designed to boast a balance between mobility and protection, being adequately armored to handle attacks from standard weaponry but insufficient sustained combat with larger opponents. His armor consists of the parts of his Gran Torino, and when in robot mode bears a resemblance to the layout on Evasion Bumblebee from TF4, except unlike Bumblebee he has large metal boot-like pedes.
- His armor appears to have an insulated coating consisting of a unique paint blend, providing further protection from intense heat and moisture, particularly useful in inclement weather and extremely hot environments. He has several vents located throughout his armor that are connected to the batteries that power his whips, these batteries being stored within the armor on his back.
Primary Weapon:
- Two Blaster Revolvers that strikingly resemble the LeMat design, capable of firing grapeshot shells through a secondary barrel connected to the center bore of the cylinder; the holsters are strapped across his chest under the flaps of his trench coat
Secondary Weapon:
- For a secondary firearm, Omega possesses an antiquated lever action blaster rifle with a custom scope, particularly useful for long range. Each plasma bolt travels at a high velocity, increasing damage on impact.
Other Weapons: N/A
Gadgets:
- He has a built in motion sensor that, once activated, sends out soundwaves and vibrations that bounce back to his metal body, causing a hauntingly slow "ringing church bell" sound to echo from his frame. However, this sensor can only be used for brief periods of time, and he prefers to use it when he is stalking close to his targets, which has sent chills down the spines of many.
Melee:
- Wrath and Vengeance: A pair of identical, long metal chains laced with conductive rods that turn the chains into electric whips. The handles are gripped with a form of insulating leather to protect the user from electrocution.
- Justice: A large metal bat that has been reinforced with titanium alloys so as to prevent bending, dents or breaking when struck with great force. This is the preferred weapon when he is too close to safely use the whips.
TECH SPECS
Strength: 7
Intelligence: 6
Dexterity: 10
Speed: 8
Endurance: 8
Firepower: 5
Accuracy: 5
Melee: 10
Tech Skill: 3
OTHER
Personality: Omega is cold, nigh emotionless, and hard-hearted. He is far from sociable, and does not let people get close to him. Despite this, he lives fighting in the name of justice. While he may seem scary and deathly, he has often rescued children from cruel captors over the years. He takes no sides in the war between Autobots in Decepticons, but if his objectives align with either side he will agree to work with them. It seems he has no interest in indulging himself with the niceties that normal Cybertronians enjoy, and lives selflessly for an ideology that can be connected to an Order of Justicars that has been gone from public knowledge for several millenia. Some have claimed that the legends surrounding his actions on Earth provided inspiration for Marvel's Ghost Rider. He prefers the darkness of night over the light of day, casting a shadow over his already haunting demeanor.
Courage: 10
Charisma: 2
History: Omega's early life remains mostly a mystery, though it is believed that at one time he was a racer who suffered a cruel and unjust crime against his family and was left broken and near death. The pain and sorrow igniting a burning rage inside him. As he attempted to exact revenge, Omega was interrupted when mysterious figure clad in black appeared and offered a chance to have vengeance, but at a price: he would have to forever serve in the name of justice. It is believed that he is the last of a long line of black-clad vigilantes who dedicated their lives to putting down those who do wrong, to which a successor is only selected after a current bearer's service has expired upon death. Omega has been hard at work both on Cybertron and Earth, being the source of rumors and local legend in the Old West as a "vengeful spirit who comes during storms to haunt the wicked and bring judgment down upon them". Since the 1970s, he has been linked to a mysterious black muscle car that races drivers and often scares and intimidates those who have a reputation for being bullies or otherwise unjust.
Family: None; all are deceased as a result of a rival family murdering them following a race that he won. What is known about his family is that they were racers during the Golden Age of Cybertron.
Strengths:
- Omega has an extensive knowledge on the use of melee weapons, including blades and blunts.
- Omega also is very well versed in close quarters combat, both armed and unarmed, displaying a wide variety of fighting styles.
- Omega is best known for his prowess in psychological warfare, being able to instill fear and dread in many targets upon first sight, utilizing an uncanny awareness of common phobias and paranoia. He has developed a unique approach that works best during storms, at night, and in smoke: the "bells tolling" of his motion sensor alert foes that he is nearby, causing the faint of spark to become paranoid of attack, and then makes himself seen as he jumps down upon his targets. His very appearance was altered for the sole intention of invoking dread and fear.
- Omega has a sixth sense programmed into his central processor, allowing him to predict outcomes. Over the years, it has allowed him to get that certain feeling that particular things may happen at certain times. While certainly not strong enough to make him an Oracle by any means, Omega's intuition programming helps him plan out attacks and anticipate enemy movements based on logic, knowledge of how particular targets react, and plausible hypotheses om what outcomes may occur. It is believed that this programming was installed after he became a vigilante, but who installed it and why is still a mystery.
Weaknesses:
- Omega's greatest weakness is his susceptibility to electric damage, due to the use of his unique sensors.
- While Omega is able to operate weapons systems such as his revolvers and rifle, he is far from being an excellent marksman and instead prefers to use his melee weapons.
- Omega, due to his solo personality, does not work well with others. He finds that others simply get in his way and can become liabilities in the field, which only hinders him from achieving his goal. When he is forced to cooperate with others, he does so at a distance, and makes sure temporary allies stay out of his way.
- Omega's concern for the well being of victims and innocent life forms can be used against him by crafty foes, often stopping what he is doing in order to preserve a life.
SAMPLE RP
October 14, 1977
Somewhere on I-40 in New Mexico
0026 Hours
The darkness of night settled over the vast desert, with the moonlight shrouded in the dark clouds above, puffed up with precipitation that began to sprinkle down onto the parched landscape. Rain soon began to pour down, and a veil of mist formed like a blanket over the ground. At first, it seemed like another rainy night in the New Mexico desert.
... but this night was to be far from normal...
The distant, throaty roar of a powerful V8 echoed ominously throughout the fog, followed by the beam of white light that pierced through the veil like an ever-thrusting double edged sword, leading the way before the black silhouette from whence it strikes. The black muscle car roared down the road, with the kind of speed that no normal vehicle of the time could achieve.
In a small, rotting cabin out in the vastness of the desert, a place that had been standing for over 100 years, three figures stood around one who had been tied down to a chair. One man watched the window with a rifle, the second watching as the third interrogated. It was now raining pretty hard.
"Where is it?"
The hostage spat in his face, prompting the man to kick him.
"...Go to Hell..."
One of the goons turned to the interrogator.
"'Ey boss, you think they's a comin'?"
They then heard something faint. The interrogator shushed him.
"Quiet!...You hear that?"
...Gong...Gong...
They all listened. The sound came again, this time louder. Then it rang again. It was the sound of a church bell ringing, slowly. The sound sent chills down their spines. The second goon gripped his rifle.
"... I don't like this, man. This is starting to creep me out."
The hostage grinned.
"... Looks like you've angered the Spirit of Vengeance..."
The goons were getting scared.
... Gong... Gong...Gong...
The interrogator tried to remain calm, but one of his goons lost it and took off out the door. He could be heard screaming and unloading rounds from his rifle, before it ceased altogether. Everyone was silent, and scared. Then, the cabin shuddered violently, and one of the walls splintered from what appeared to be a twisting bolt of lightning. The two remaining goons snapped around and fired into the hole in the wall. Clanging of metal was heard, as one of the bullets ricocheted back and it the interrogator in the arm, knocking him down.
He looked up gawking as the ceiling of the cabin was ripped away, and then tossed into the night. As rain poured into the now roofless cabin, all three of them were horrified as an enormous black shadow stood over the cabin, its burning white eyes seemingly emitting smoke in the rain. Brief flashes of lightning overhead gave them a momentary glimpse of an enormous, robotic demon with a pale face and black markings that haunted their very souls; the being wore a wide brim hat, and his glowing white optics seemed to cast Judgment itself on the criminals. The remaining goon screamed and fired on the giant devil, but in one fell swoop the goon was gone, sent crashing through the wall and never to be seen again. The interrogator looked up, trembling, as a large white hand reached down and grabbed him.
"No, no please! No, spare me!"
He struggled and whimpered in fear as he was raised 20 feet off the ground, and brought face to face with the giant, robotic demon. He stared into the furious white optics, his jaw chattering at the prospect of meeting his fate. The giant spoke with a low, menacing voice that boomed and shook the cabin below.
"... You inflict harm on the innocent yet again... but no more. Look into my eyes, fiend; feel the pain, the agony, that you have wrought upon the world..."
The man trembled in fear, and the hostage watched in utter terror as the local legend he was taught as a child was confirmed to be real. The interrogator's eyes were wide, his face drenched in tears and rain.
"... Who... what are you?"
He was given one final response from the Cybertronian vigilante.
"... I am... the Spirit of Vengeance..."