Post by Supernova Mavrix on Mar 22, 2016 19:59:44 GMT
BASICS
Designation : Earthshaker
Nicknames: Earth
Gender : Mech
Faction : Autobot / Wrecker
Occupation : Warrior, heavy assault specialist
Personality :
Earthshaker is prideful at times tends to let his wrecker like ego get the better of him
He does have a kind heart, meaning anyone he sees in trouble he will lay down anything to help them.
He is strong willed, he will not bow down before those who seek to harm him or his friends.
He is generally a sociable guy, could spark up a conversation with anyone.
Earthshaker is hotheaded at times, he loves a good fight when it comes his way.
APPEARANCE
Optic ( Eye ) Color : Sky Blue
Primary Paint Color : Silver
Secondary Paint Color[Optional] : Gray
Third Color[Optional] : Black
Height : 33ft
Features:
Please put two Bullet Points listing notable features, a picture will account for this part of the app.
- He bears a crest on his head that represents his family nobility
- He has a noticeable scar on his right side of the face from constant war
Alternative Mode: T-90 Soviet Union Battle Tank
T-90
Equipment and Abilities
Weaponry :
1: Wrist mounted Concussion guns
2: Shoulder mounted tank cannon
3: (Transforms servos) M2 'Pounder' Autocannons
4: (Melee) Two-Handed Mace 'The Punisher'
Description: Earthshaker's concussion guns are built with the sole purpose to keep oncoming melee oriented opponents at bay while delivering medium amounts of damage to their armor, the force of each round is enough to send basic troops staggering back.
Earthshaker's tank form wouldn't be complete without an operational cannon, this shoulder mounted tank cannon works just like the tank form itself, it is designed to destroy heavy armor and expose the inner parts of the victim thus making them weaker.
The 'Pounder' Autocannons are designed to dish out the dirt, they work like chainguns but with larger and heavier rounds, while these are no tank cannons, these are designed to deal with multiple and grouped enemies as a form of crowd control, seperating the group with HE Ammo.
Earthshaker's melee weapon is named the Punisher, a two handed mace that is his main weapon in melee, the spikes on the mace are lethal enough to rip off a limb when swung right.
Gadgets : Wrecker grade frag grenades
Description: These standard issue wrecker grade grenades pack a high explosive core than regular grenades, unleashing a more powerful explosion.
Abilities : N/A
Description: Explain your abilities and their weaknesses. (2 Sentences minimum)
OTHER
History[Optional as some like to make it up as they go along] :
What’s your character’s past? minimum of one paragraphs (five sentences)
Strengths :
MINIMUM of three bullets ( Full sentences required ).
-His robust armor plating make him perfect for frontal assault.
-His Vast amount of weaponry make him good in almost any situation
-His skill in melee is well placed, he can hold his own in a straight up fight.
Weaknesses :
MINIMUM of three bullets (Full sentences required).
-Slower than most of his Wrecker brethern which makes him vulnerable to relentless attackers when retreating.
-His hotheaded nature gets him into trouble he sometimes can't solve alone.
-Zeal can overcome him, making him impossible to handle at rare times.
SAMPLE RP
[Optional, some are new to RP and will grow as a writer.]
Note that a piece of your history, your journey to Earth for example, could be used.
Note that a piece of your history, your journey to Earth for example, could be used.
Inside an escape pod was a large mech, he was laying down as he was in power down to compensate energon during his journey to Earth.
Journeyin' to Earth... and my name is Earthshaker... who'da thought? Heh. Guess the war's bad even on that planet, stupid cons the lot of em. Never learn when to call it quits... oh well... would be bit of a boring fight if they did.
The mech chuckled and entered his power down, his systems shutting down and optics shut themselves. The pod was not that far off from Earth, he would be there soon, ready to aid the fight.