Post by Marshall on Feb 11, 2016 4:44:09 GMT
BASICS
Designation : Marshall
Nicknames: Mars
Gender : Mech
Age : 65 Cybertronian Years
Home Planet : Cybertron
Home City State [ optional ]: --
Faction : Autobot
Occupation : Search and Rescue, Medic, Strategist
Abilities : Spectacular Senses, Endurance, Healing
Ability Description ( optional ) :
APPEARANCE
Optic ( Eye ) Color : Electric Blue
Primary Paint Color : Blue Grey
Secondary Paint Color [ Optional ]: White
Third Color [Optional]: Navy Blue
Height: 45 Feet
Features:
Please put two Bullet Points listing notable features, a picture will account for this part of the app.
Alternative Mode:
ARMOR AND WEAPONRY
Armor
Armor Description:
- Marshall's armor is very heavy; resulting in slower movement. He can easily be used to soak up most of the gunfire in many different missions and can create a wall using the wings from his alt mode for cover if there is no cover available.
- The two engines on his shoulders provide extra protection to his head. A projectile coming from the directions they block would be soaked up by the engine's armor.
- Detachability: While only the wings on his arms and the engines be detached, they can be proven helpful in certain situations. If he detaches the engines on his shoulders, they can become one of three things: A hammer, a Gatling gun, or a Cannon. If they are conjoined with the propellers facing away from each other, the handle forms between them and the propellers disappear into the engine; a hard shell replacing the open space. If they are put end to end with the rear of the engine facing forward, it forms the Gatling gun; two handles forming to properly hold it. If they are placed end to end with the propeller facing forward, the cannon forms; conforming with his forearm.
- Thickness: Marshall's thick armor makes up for his slow speed. He can withstand heavy gunfire from all directions; the only weak spot being his neck and just beneath his chest plate.
Weaponry
Primary Weapon
Description: Assault Gun similar to the X18 Scrapmaker, only its held instead of a part of him. It has a decent fire rate with little accuracy, but damage is quite great. Takes 1 post to reload.
Secondary Weapon :
Description: His secondary weapon is a large, bulky cannon that conjoined with his forearm. It takes two posts to charge to full power and can deliver devastating damage. However, it isn't very accurate; making up for it with shrapnel damage dealt by both the exploding object and from the projectile itself.
Other Weapons :
--
Gadgets :
In dire situations, Mars carries a gadget with him that will allow either him or another Autobot to drain some of their energon into an injured Autobot. This works by being placed on either the chest or the abdomen of one bot and connecting to either the chest or abdomen of another. This could be used to drain opponents of their energon as well; using it to heal injured allies.
Melee :
Mars actually has two different melee weapons. One of them is a large hammer about half his size and the other is directly connected to his arm. It's a serrated blade with two pointed ends; one end pointing far out beyond his hand.
TECH SPECS
Note: This is based off a 1 to 10 scale. One is the lowest, then is the highest.
LIMITED TO 60 POINTS TOTAL.
Strength :10
Intelligence :
8
Dexterity :
5
Speed :
3
Endurance :
10
Firepower :
8
Accuracy :
3
Melee :
6
Tech Skill :
7
OTHER
Personality :
Mars is a very bright character with a fun personality. He enjoys telling stories of his past or of myths of both mankind and Cybertron. He's animated when he talks; using his hands to express himself. He carries a strong Scottish accent with a coarse voice; coming up with silly curses as well.
While he does enjoy helping the Autobots, he doesn't express sadness that often unless the happening was tragic. He'll do his best to comfort somebody, but he usually shrugs it off in the end. The last time he was every very upset was after the death of both his sparkmate and one of his granddaughters.
Courage:
On a 1-10 numeric scale.
8
Charismaa :
On a 1-10 numeric scale.
7
History ( Optional as some like to make it up as they go along ) :
--Will reveal most of it during roleplay.--
Family ( Optional, some just have none ) :
Mother: Possibly Alive
Father: Deceased --During Battle--
Sparkmate: Deceased
Circe: Consciousness transferred to a small ship's system --Alive--
Strengths :
MINIMUM of four bullets ( Full sentences required ).
- Heavy Armor: Provides long lasting endurance that makes him a large, walking gunship capable of holding out through heavy gunfire.
- Powerful Wingspan: Provides extra protection not only to him, but to others. Since they're heavy (and removable), they can lessen the weight on his frame and make him slightly quicker with his melee attacks.
- Charisma: Mars is awfully likable; forming more allies than enemies. He can sort out deals, bribes, or agreements between either two Cybertronians or the two factions themselves.
- Large, Amphibious Alt Mode: Mars can land in both land and sea for different emergencies or battle situations; able to carry a bomb payload as well. If he has to carry another Autobot with him, then he will as well, but they either have to be very small, or grab hold of something tight.
Weaknesses :
MINIMUM of four bullets (Full sentences required).
- Slow Speed: If it does come to the point where he's being overwhelmed by several different opponents, he won't be able to escape very quickly and could be placed in a very bad situation that could lead to his imprisonment or death.
- Held Weapons: Since his weapons aren't attached to his body (Except for the Cannon and the Blade) they can be knocked out of his hands; leaving him with only a blade and his fists to defend himself. If he's currently using the hammer and its knocked away from him, he obviously won't even be able to use the cannon.
- Low Accuracy: All of his weapons are fairly inaccurate (Except if he were using his fists). They need a set, cornered target or an overwhelmed target to really land a hit.
- Size: Because Mars is so big, he'd have a hard time finding places to escape or squeeze through. His weight could affect the way certain infrastructures or areas of ground hold him up.
SAMPLE RP
Note that a piece of your history, your journey to Earth for example, could be used.
Right over the tree line came a huge aircraft that was blue in color. In the cockpit, there was a clearly noticeable pair of humans relaxing as they stared out the window of the plane. They were talking back and forth to each other when another voice piped in. It was the voice of an older man with a strong accent. The plane rose in altitude and banked to the right; giving them a better view of the landscape. "If you wanted to see better, it'a been easier to ask."
The woman crossed her arms and gave the man next to her a side-eyed expression of frustration. "Well, old man, if I knew you were going to get sassy with me I wouldn't have said anything at all." She almost said it to him mockingly with a joking tone in her voice.
"Quite the princess you married. She even came with the sass."
The man threw his hands up in the air and sighed. He was honestly hoping Mars would just stop talking and take them to their destination.
"Now princess, if you look to your right you'll see a gorgeous treeline that spans for miles on end. If you look to your left, you see the angry face of your husband telling off a 40 foot elderly man because he's making princess jokes instead of properly flying the aircraft."
"That's funny, Mars." Sarcasm arose in the husband's voice and irritation was bubbling up in his skin.
Suddenly, a hand grabbed his shoulder and shouted at him. "It sure is, laddie!" Behind the couple stood an older man in a captain's uniform. He bursted into raspy laughter as the man nearly jumped out the window from fright; the holoform disappearing immediately afterwards. The Autobot and the woman both shared the laugh at the man in the seat next to her; thoroughly enjoying the moment.