Post by Riptide on Dec 22, 2014 8:12:07 GMT
Name: Armatum (Formerly Screwup)
Gender: Mech
Age: 80,000,000 years
Home Planet: Cybertron
[Optional]Home City State: Tarn
Faction: Autobot
Rank:
Grunt?
Occupation: Soldier
Appearance:
Armor: Armatum's armor looks the same as every other autotrooper's. It can withstand pistol shots and rounds from machine guns. However, Armatum has been tampering with his a little and has made it even more durable, it can now withstand energy rounds and melee weapons. However, like most grunt armor, it is still weaker than your average bot's. It can take about 14 hits from a light weapon, 11 hits from a medium weapon, and 3 hits from a heavy weapon. For non ammo firing weapons (like plasma and energy based weapons) it can take 12 shots from an energy weapon and 6 shots from a plasma weapon.
Armor Description: His armor is better than that of standard issue protectobot armor, and even more so than his fellow autotroopers' armor. He keeps it polished and shiny.
Armor Perks: More durable than standard Autotrooper armor. He also has installed an active camouflage feature on it for stealth missions.
Optic Color: Lightblue
Primary Paint Color: Silver
Secondary Paint Color: Blue
Height: 22ft tall
Alternative Mode:
Build: Medium to lightish
Weaponry:
Primary Weapon: Blaster Arm- Armatum's right arm transforms into a standard blaster that fires blue bolts of energy
Primary Weapon Perks: N/A
Secondary Weapon: Grenade Launcher (Nicknamed Black Betty, due the fact that it goes bam-a-lam)
Secondary Weapon Perks: Can fire a variety of grenades
Other Weapons: N/A
Gadgets:
Visor which tells him his vitals, armor status, and the energy signals in the area.
Melee: Thermo-Energon Arm Blade, standard issue.
Thermo-Energon Hooks, standard issue.
Melee Weapon Perks: N/A
Tech Specs:
Intelligence: 5
Dexterity:5
Speed:6
Endurance: 7
Courage: 10
Firepower:
5
Accuracy: 8
Melee:
6
Tech Skill:5
Charsima: 6 (eight if he is with his autotrooper brothers or close friends)
Rank: 1
Personality:
Armatum is your standard issue Autotrooper, with a twist. Unlike most other autotroopers, he comes back from battle alive. This is due to extra training that most autotroopers don't put in. Armatum strives to be the best. He also is extremely courageous like the rest of his brothers, willing to die for his cause if there were no other option. However, a situation like this has not presented itself to Arma, yet. In public and in battle, he is a no nonsense, by the book solder that will follow orders (mostly) without question. But while chilling in the barracks or in a tavern, he transforms into a sociable mech who loves people. Also, don't call him a protectobot. Otherwise you'll get a lengthy lecture on how autotroopers and protectobots are different and how autotroopers were first and superior.
History: Armatum was born as Screwup, a butler class bot who served the high-class in Tarn. However, true to his name, he mostly screwed up his duties. This caused him to be hated by his masters and laughed at by his fellow butler bots. His masters finally cut him loose and left him on the streets. Screwup barely managed to survive, he lived off of energon scraps that were thrown outside Oil Houses. One day though, he stumbled across the training room for athletes that participated in the State Games. He entered the facility and began to train himself to increase his strength and agility. He excelled in this and after a while he was sponsored by a company to play in the games. He lost in the final round, but still managed to gain more sponsors for the next year's games. This put in him a desire to be the best.
After many years of winning the silver medal, he finally won gold, just as tragedy struck. Tarn was bombed by Vos air forces. Screwup didn't buy the story of the Iaconian Autobot fliers actually being the ones who destroyed the city. and he joined up with the autobots soon after he moved to Iacon. After hearing of a new program, the Autotrooper program which would speed-train soldiers and give them standard armor, he signed up and was put in combat training on Cybertron's first moon. This sub-class of Autobot had a low survival rate due to the fact that they were to be used for seemingly impossible missions. Training was brutal, but it was all worth it when his new armor was put on him and that helmet attached to his head. He was now an autobot, and he was seeking revenge on the Vos fliers that bombed Tarn.
After participating in many near suicidal battles on Cybertron he learned that he and the few remaining autotroopers were being put off of active duty in favor of the Protectobots. These new soldiers were even cheaper to produce and could be made and deployed in half the time an autotrooper could. Screwup and the rest of the autotroopers were put on guard duty on the Ark. He participated in the Battle of Iacon before boarding the Ark for the Exodus. Now on Earth, he and the surviving Autotroopers are back on active duty, fighting alongside the protectobots. He changed his name from Screwup to Armatum after learning that it was the latin word for trooper, and that was what he was now.
Family: None, born from the Well.
Strengths: Armatum is a first-generation autobot trooper. This means that he has a ton of combat experience. He knows how to handle most situations. He also has a desire to be the best, and so he has the best armor for a grunt and the best combat skills. He may be just a low-class trooper, but he can handle some cons.
Weaknesses: Just like every Autotrooper and Protectobot, he is programmed with an intense courage that never falters. He will retreat if it is the only option left to him. And though his armor and combat skills are above his fellow troopers, he is not on the level of regularly trained autobots. Due to his speedy training, he was not able to master his abilities, only learn them. Taking on a warrior like Megatron for instance would be suicidal.
Other: N/A
Gender: Mech
Age: 80,000,000 years
Home Planet: Cybertron
[Optional]Home City State: Tarn
Faction: Autobot
Rank:
Grunt?
Occupation: Soldier
Appearance:
Armor: Armatum's armor looks the same as every other autotrooper's. It can withstand pistol shots and rounds from machine guns. However, Armatum has been tampering with his a little and has made it even more durable, it can now withstand energy rounds and melee weapons. However, like most grunt armor, it is still weaker than your average bot's. It can take about 14 hits from a light weapon, 11 hits from a medium weapon, and 3 hits from a heavy weapon. For non ammo firing weapons (like plasma and energy based weapons) it can take 12 shots from an energy weapon and 6 shots from a plasma weapon.
Armor Description: His armor is better than that of standard issue protectobot armor, and even more so than his fellow autotroopers' armor. He keeps it polished and shiny.
Armor Perks: More durable than standard Autotrooper armor. He also has installed an active camouflage feature on it for stealth missions.
Optic Color: Lightblue
Primary Paint Color: Silver
Secondary Paint Color: Blue
Height: 22ft tall
Alternative Mode:
Build: Medium to lightish
Weaponry:
Primary Weapon: Blaster Arm- Armatum's right arm transforms into a standard blaster that fires blue bolts of energy
Primary Weapon Perks: N/A
Secondary Weapon: Grenade Launcher (Nicknamed Black Betty, due the fact that it goes bam-a-lam)
Secondary Weapon Perks: Can fire a variety of grenades
Other Weapons: N/A
Gadgets:
Visor which tells him his vitals, armor status, and the energy signals in the area.
Melee: Thermo-Energon Arm Blade, standard issue.
Thermo-Energon Hooks, standard issue.
Melee Weapon Perks: N/A
Tech Specs:
Intelligence: 5
Dexterity:5
Speed:6
Endurance: 7
Courage: 10
Firepower:
5
Accuracy: 8
Melee:
6
Tech Skill:5
Charsima: 6 (eight if he is with his autotrooper brothers or close friends)
Rank: 1
Personality:
Armatum is your standard issue Autotrooper, with a twist. Unlike most other autotroopers, he comes back from battle alive. This is due to extra training that most autotroopers don't put in. Armatum strives to be the best. He also is extremely courageous like the rest of his brothers, willing to die for his cause if there were no other option. However, a situation like this has not presented itself to Arma, yet. In public and in battle, he is a no nonsense, by the book solder that will follow orders (mostly) without question. But while chilling in the barracks or in a tavern, he transforms into a sociable mech who loves people. Also, don't call him a protectobot. Otherwise you'll get a lengthy lecture on how autotroopers and protectobots are different and how autotroopers were first and superior.
History: Armatum was born as Screwup, a butler class bot who served the high-class in Tarn. However, true to his name, he mostly screwed up his duties. This caused him to be hated by his masters and laughed at by his fellow butler bots. His masters finally cut him loose and left him on the streets. Screwup barely managed to survive, he lived off of energon scraps that were thrown outside Oil Houses. One day though, he stumbled across the training room for athletes that participated in the State Games. He entered the facility and began to train himself to increase his strength and agility. He excelled in this and after a while he was sponsored by a company to play in the games. He lost in the final round, but still managed to gain more sponsors for the next year's games. This put in him a desire to be the best.
After many years of winning the silver medal, he finally won gold, just as tragedy struck. Tarn was bombed by Vos air forces. Screwup didn't buy the story of the Iaconian Autobot fliers actually being the ones who destroyed the city. and he joined up with the autobots soon after he moved to Iacon. After hearing of a new program, the Autotrooper program which would speed-train soldiers and give them standard armor, he signed up and was put in combat training on Cybertron's first moon. This sub-class of Autobot had a low survival rate due to the fact that they were to be used for seemingly impossible missions. Training was brutal, but it was all worth it when his new armor was put on him and that helmet attached to his head. He was now an autobot, and he was seeking revenge on the Vos fliers that bombed Tarn.
After participating in many near suicidal battles on Cybertron he learned that he and the few remaining autotroopers were being put off of active duty in favor of the Protectobots. These new soldiers were even cheaper to produce and could be made and deployed in half the time an autotrooper could. Screwup and the rest of the autotroopers were put on guard duty on the Ark. He participated in the Battle of Iacon before boarding the Ark for the Exodus. Now on Earth, he and the surviving Autotroopers are back on active duty, fighting alongside the protectobots. He changed his name from Screwup to Armatum after learning that it was the latin word for trooper, and that was what he was now.
Family: None, born from the Well.
Strengths: Armatum is a first-generation autobot trooper. This means that he has a ton of combat experience. He knows how to handle most situations. He also has a desire to be the best, and so he has the best armor for a grunt and the best combat skills. He may be just a low-class trooper, but he can handle some cons.
Weaknesses: Just like every Autotrooper and Protectobot, he is programmed with an intense courage that never falters. He will retreat if it is the only option left to him. And though his armor and combat skills are above his fellow troopers, he is not on the level of regularly trained autobots. Due to his speedy training, he was not able to master his abilities, only learn them. Taking on a warrior like Megatron for instance would be suicidal.
Other: N/A