Post by Turbo on Nov 21, 2015 16:51:43 GMT
BASICS
Designation : Turbo
Nicknames: N/A
Gender : Mech
Age : 25 (Human Years)
Home Planet : Cybertron
Home City State [ optional ]: Iacon
Faction : Autobot
Occupation : Recon/Scout
Abilities : Cloak
Ability Description ( optional ) : A cloaking device allows him to turn invisible and hide or sneak past enemies. However, when Turbo is hit by an attack while the cloak is on, it deactivates, leaving him exposed and compromised.
APPEARANCE
Optic ( Eye ) Color : Light Blue
Primary Paint Color : Silver
Secondary Paint Color [ Optional ]: Black
Third Color [Optional]: Blue
Height: 23 ft
Features:
Please put two Bullet Points listing notable features, a picture will account for this part of the app.
- Autobot insignia on his chest
- His head resembles G1 Sideswipe
If possible, please provide a picture or visual aid! If you can’t you're gonna’ have to write what they look. Minimum of At least a paragraph (five sentences)!
ARMOR AND WEAPONRY
Armor
Armor Description: Describe your character's armor. Bullet Point at least two notable features.
- Light armor, protecting him against light weaponry.
- Face Mask
- Fire Resistant
Weaponry
There are a bunch of weapons listed here
Primary Weapon
X18 Scrapmaker
Description: A powerful, fully automated chaingun. While it burns through ammo quicker than one would like, it is definitely useful for close-medium range. It could be used for long range, but is not designed for it, letting other long range weapons surpass it with ease. It is also "built in" to the user's hand, letting the wielder switch from a hand to the gun and vice versa.
Secondary Weapon : Subsonic Repeater
Description: It is essentially a close ranged SMG with a very high rate of fire. Like the Scrapmaker, it is "built in" to the user's hand, letting the wielder switch from a hand to the gun and vice versa.
Other Weapons : Gear Shredder
Description : Is a crossbow-like weapon that fires sharp spinning blades that can bounce off walls. It can be charged, firing three blades at once.
Gadgets :
Grappling Hook
Melee : Energon Sword
Melee Weapon Description (Optional): One sentence minimum.
TECH SPECS
Note: This is based off a 1 to 10 scale. One is the lowest, then is the highest.
LIMITED TO 60 POINTS TOTAL.
Strength : 5How physically strong is your character? When adding your points, this will determine how hard a character can hit in melee combat.
10 is strong, capable of lifting small buildings
1 is the strength less of a human equivalent.
Intelligence : 5
The ability to solve complex problems whether they be mathematical, practical or social. Examples are decoding an encrypted transmission, coming up with a battle plan or deducing the fact that someone in the ranks is a spy.
10 is a genius, who could probably the equivalent to Shockwave.
1 however represents a character who cannot speak or has problems solving simple problems like opening a door.
Dexterity : 7
The grace in the character’s movement in both robot and alternative mode.
10 is the equivalent of someone with acrobat like abilities, and capable of performing complex flips and rolls.
1 is someone who trips over there peds every other step, and has trouble driving straight in alternative mode.
Speed : 7
How fast is your character in ALTERNATIVE mode! This stat doesn’t count towards a character in robot mode, but only in alternative mode. Sometimes, there speed in car mode will roughly predict how fast they are in robot mode.
10 is SUPER SONIC
1 is slower than a turtle.
Endurance : 5
How much damage can your character take?
10 represents a character that can take a massive amount of damage function quite well with little fuel used.
1 represents that a character can take little damage and easily consume great amounts of energy to remain fully functional.
Firepower : 5
How much damage your character do by firing their weapons.
10 represents the ability to level a city block or greater in a single blast
1 will only scratch a transformer’s pain.
Accuracy : 6
How good is your character’s aim with a ranged weapon?
10 represents that your character hardly ever misses with any gun
1 proves that your character couldn't hit what's a foot infront of them.
Melee : 5
How skilled is your character with a melee weapon or with their bare hands [Ex: Sword, Mace]?
10 indicates your character is skilled with martial arts and various other fighting techniques
1 proves they suck at executing a proper punch to the face.
Tech Skill : 3
How good is your character with technology?
10 indicates they can hack through even the toughest firewalls (Long story short: Skill Equivalent to Soundwave).
1 indicates that they can’t even use a simple GB control.
OTHER
Personality :
Turbo is a kindhearted Autobot that values freedom and justice. He cracks jokes every now and then, but what stands out most about him is it optimistic attitude. Even in the most dire situations, he always finds the good in everything. In some cases, it can be annoying, but he sees it as a way to stay calm and not give up. This does not mean that he isn't serious about what he does. He recognizes each mission he does is important and will try his best. Turbo despises Decepticons, but he will not kill one if they no longer pose a threat, mainly because he prefers not to kill.
Courage: 5
On a 1-10 numeric scale.
How long does it take for you character to figure out the battle just can't be won and runs away? The higher this stat is the more out numbered/out matched the situation will have to get before your character decides to run away.
Charismaa : 6
On a 1-10 numeric scale.
How likeable is your character? How much pull do they have with other people with just their charming personality and chat up lines? Note this should be based on your own, personal, ability to pull people over to your side.
History ( Optional as some like to make it up as they go along ) : (Making it up as I go along)
Family ( Optional, some just have none ) : None
Strengths :
MINIMUM of four bullets ( Full sentences required ).
-His driving skills allow him to make various maneuvers, making him a hard target to hit dead on when in vehicle mode.
-He can think on his face, letting him find solutions when in a tight spot.
-Turbo is good at stealth, using his cloaker a lot.
-He is very agile as well
Weaknesses :
MINIMUM of four bullets (Full sentences required).
-Turbo relies on his cloaker too much, taking it away would make it a lot harder for him to stay stealthy or get the job done in the same amount of time.
-His lighter armor makes him vulnerable to heavier gunfire or stronger Decepticons.
-Turbo completely let's his guard down when he thinks he is safe, leaving himself very open to a surprise attack.
-He is vulnerable to traps when he thinks a comrade or innocent life is taken hostage or in another kind of danger.
SAMPLE RP
The pod quickly began to rise in temperature as it burned up in the atmosphere. The autobot inside would fail to notice, as he was in stasis, hoping to wake up in a world where he would not only meet who could potentially be his new friends. He hoped that he could continue and maybe finish the fight against the Decepticons. The autobot's name was Turbo, a former citizen of Iacon. The turbulence increased, metal flying off the pod and into the air. It wouldn't be too long before it landed on the blue and green planet known as Earth.
Turbo was almost ready to come out of stasis. He had spent a lot of time in the the small ship which had been destroyed by decepticon stragglers. If the autobot hadn't gone inside the pod when he did, he would've been dead. It was pure luck and nothing else.
The pod hit the ground hard, causing a loud boom that sounded throughout the sky. It slid to a halt, leaving a trail behind it. A few minutes passed before Turbo awoke from his stasis and kicked out the door, being that it was jammed. The autobot stumbled out and tried to regain his balance. It had seemed like he hadn't used his legs in forever. He stretched and looked around. He had landed in a forest.
"So this is Earth huh? Nice place."