Post by Gateway on Oct 14, 2015 0:43:50 GMT
BASICS
Designation : Rift
Nicknames: Monster, Psycho
Gender : Mech
Age : ~350000 solar cycles
Home Planet : Cybertron
Faction : Neutral, he kinda thinks everyone is going to kill him.
Occupation : Self sufficient outcast
Abilities : Indefinite pain tolerance
Ability Description : Rift can literally handle any amount of pain without notice. His pain receptors don't function, thereby allowing him to continue fighting until he dies or is dismembered. With this he is also able to completely ignore torture and do self harm inflicting tactics with ease.
APPEARANCE
Optic ( Eye ) Color : Yellow
Primary Paint Color : Dull dark grey
Secondary Paint Color [ Optional ]: Mustard yellow
Third Color: Red
Height:
36 ft
Features:
- He has incredible amounts of damage throught his body, much of it having mediocre repairs
- Rift has abnormally long arms, the ends of his fingers reaching a bit below his knee when his arm is dangled down
Alternative Mode:
ARMOR AND WEAPONRY
Armor
Armor Description:
- Very resistant to heat.
- Is easily repaired and slash weaponry does poor on it's maleable nature.
- x3 heat resistance
- x2 slash resistance
Weaponry
Primary Weapon
Thermo-gel slug cannonDescription:
A relatively slow firing heavy duty slug cannon that fires shells filled with highly condensed thermo-gel. Due to how compressed the gel is, it is in a gaseous form, and when released will immediately liquify. The process of liquification will create a sudden burst of high heat, followed by a continual burning of the gel on the target.
Secondary Weapon : Plasma assault blaster
Description: A fairly quickly firing blaster with plasma rounds to burn through armor.
Other Weapons :Plasma repeater
Description : A pocket sized pistol for emergency use, bot totally effective in combat.
Gadgets :
Rift has high temperature heaters in his servos to make them extremely hot to amplify damage done with his claws.
Melee : Dual linking plasma glaives (polearm)
Melee Weapon Description: The glaives are two seperate weapons and have plasma coated blades. Rift can optionally link the into a single, dual ended weapon for various uses.
TECH SPECS
Note: This is based off a 1 to 10 scale. One is the lowest, then is the highest.
LIMITED TO 60 POINTS TOTAL.
Strength :5Intelligence :9
Dexterity :8
Speed :8
Endurance :5
Firepower :7
Accuracy :7
Melee :7
Tech Skill :4
OTHER
Personality :
Rift is a schizophrenic and a psychopath. He can't trust others, has paranoia and may hallucinate things others haven't actually said or done. But his psychopathy makes him manipulative and causes him to plan far ahead and for many senarios. His nature causes him to fair poorly with any sort of interaction at all.
Courage:
8
Charismaa :
1
History :
None known.
Family :
None
Strengths :
-His complete tolerance to pain makes him seem indestructible, despite his average durability.
-His planning nature makes him adept in combat and assault.
-His Scitzophrenia makes his actions very difficult to predict.
-His heat oriented weapons can cause effective prolonged damage.
Weaknesses :
-He has no allies whatsoever, he can't even get a proper patch job from a medic.
-His Schitzophrenia can get him into a lot of issues, and will probably get on bad terms with many.
-His lack of ability to notice pain may make him go directly into danger and not notice until it is too late.
-With only heat oriented weapons, a resistance could make you dominate the fight.