Post by Gateway on Aug 15, 2015 0:46:47 GMT
BASICS
Designation : Magnia
Nicknames: Mag
Gender : Femme
Age : Approximately 9000 solar cycles
Home Planet : Cybertron
Faction : Decepticon
Occupation : Soldier, Technician
Abilities : General magnetic manipulation given to her by integrated technology, but there are key abilities that should be noted.
Electro Magnetic Vortex Generation
Ability Description : Magnia can generate a magnetic vortex, these are made with her servos. The strength of the vortex depends on the time it took to charge.(1 post, changes the direction of slow moving projectiles and causes a fuzzy HUD, 2 pulls in slow moving completely and arcs fast moving as well as make HUDs unreadable, and 3 pulls in fast and slow projectiles and can seriously fuzz the vision of a bot. Due to this ability getting out of hand I applied a limit of 3 posts of charging.)
Note: Due to her lack of experience, she can only charge it to 1 post
Magnetic Polarization
Ability Description : This ability will give any object a temporary magnetic pull. This ability takes 3 posts to charge, both servos, and Mag has to make contact with the intended target for it to apply, this ability only lasts 2 posts after its been used on a target.
APPEARANCE
Optic ( Eye ) Color : Cyan
Primary Paint Color : Teal
Secondary Paint Color : A deep blue, darker than Navy
Height:
15 feet
Features:
- Her arms have no joints, but rather float in multiple segments with no direct connection and just 4 floating fingers without a palm.
- She has severe scarring on where her arms would connect if they weren't disjointed.
Alternative Mode:
Mag transforms into a Cybertronian motercycle with suspension made of her hovering arms. This makes an alt mode that cannot disguise her. She has great suspension though. She's fairly quick and maneuverable with her alt mode, and can traverse terrain easily. But being a motercycle means you're small and comparitively fragile.
-IMG or GIF HERE-
ARMOR AND WEAPONRY
Armor
Armor Description:
- 100% Non magnetic
- It is made of a flexible material that resists electricity, the flexibility protecting from impacts.
Primary Weapon
Energon Flak Shotgun
Description: A powerful shotgun that fires flak coated in enrgon for an extra explosive punch. The downside to this gun is its slow firerate. It's spread makes it very difficult to avoid at short range, basically impossible, but at mid range it isn't as effective, and is worthless at long distances.
Secondary Weapon :
Energon Impact Pistol
Description: A very high power pistol that will smash through armor in a few shots, though you need to be a good shot to get a repeated spot.
Other Weapons : High Voltage Stun Prod
Description : Just a stun prod that will give quite the shock.
Gadgets :
Shock Pack
Description: A device that can be mounted onto a bot to constantly zap them.
Melee :
Wheels
Melee Weapon Description: It's her wheels, the tires are solid and extremely stiff, she can throw them and pull them back with her Conduit abilities. They serve as battering weapons and and throwing disks through this.
TECH SPECS
Note: This is based off a 1 to 10 scale. One is the lowest, then is the highest.
Strength : 4
Intelligence :7
Dexterity :8
Speed :8
Endurance :5
Firepower :6
Accuracy :7
Melee :6
Tech Skill :9
OTHER
Personality :
Magnia is cold and sadistic in combat. Forcing enemies into tactics they would prefer to avoid would be her pleasure. Interaction is generally avoided, due to her lack of trust in anyone. With a bad history in the Autobots, the understanding of the Decepticons, and the generally distrust in neutrals, to get a word out of her is sometimes difficult. She actually internally does care quite a bit for those that honestly care for her, just getting to that point is a challenge. Mag would love to torture every Autobot she knows because of what they took from her. So rather than being willing to care for any 'Bots, she holds an incredible amount of spite towards them. Going along with how she has some trouble trusting the Decepticons, she sometimes worries that joining the 'Cons was a mistake. Overall Magnia is a closed book that does have compassion, but hidden by fear and hate. She'll find her place eventually.
Courage: 7
Charisma : 4
History: Previously an Autobot, Magnia was somewhat of an outcast, because she struggled to make any sort of conection with anyone. As time passed, she gained a close friend and they were often together. One day, in a battle against the Cons, Mag got distracted with making sure a Con's death was painful and was captured. During her capture, she held up and was given one last form of torment. Her arms were brutally removed. During the amputaion, the Autobots rescued her. But she was in bad condition and went into stasis. After several months, and a diagnosis that she would die, she pulled through. They gave her prosthetics, but she made her own, what she has now. But shortly after awakening, she was informed that her close friend had died. Magnia immediately blamed the Autobots and fled, developing a deep hate for them. She joined the Decepticons out of spite and this is where she is now.
Strengths :
-Magnetic abilities allow for powerful and unique tactics.
-Is small and agile, allowing for swift and sudden strikes and dodges.
-Has much more flexibility and reach in her arms due to the disjointed connection.
-Can disorient enemies and deter enemy fire.
Weaknesses :
-Is small and fairly fragile.
-Can easily be distracted by making sure the target feels pain.
-The lack off connection in her arms can cause them to be taken/knocked away, making her temporarily armless.
-There are plenty of things more difficult when you're missing a palm and/or only have 4 fingers.
(A complete picture of her will eventually be made and added)